|
![]() |
|
![]() |
Click to unhide all tags.
|
Thread Tools | Display Modes |
|
![]() |
#1 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
![]() ![]() ![]() ![]() |
![]()
Two things.
If Argath uses Jump, does that mean Fie's Cure would miss or do we just fudge the action order? Also, I'd suggest having Argath jump on Jade's target so they can finish it right off, though wouldn't Argath jumping anywhere give those three dingoes an opening to get at the squishy little midgets?
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
![]() |
![]() |
![]() |
#2 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Cure and Jump are both slow actions, and all actions in a round take place at the same time, except slow actions which all take place at the same time but FIRST.
So you'd disappear for the monster round, then land at exactly the same time cure would hit you. Much as both the fire and wind spells hit the dingo at the same time. SO: There would be no fudging of action order, but the cure would hit.
__________________
|
![]() |
![]() |
![]() |
#3 |
Political Studies Student
|
![]()
Totally a moot point now, but!
Caspin totally had that spear attack coming. The Crit just made it funny. Anywho, nice to see Group 2 actually getting stuff done. Might post something for Group 1 tonight - basically Arden throwing out some last minute suggestions (mainly to Raltz) and going off to find the computers with her adorable mana cannons. Also Kole, apparently.
__________________
I'm always available to chat on AIM and Skype/MSN, so if you've like to speak further with me about anything I say, or just address something to me personally, feel free to add me. I welcome such conversations. Also obligatory signature! |
![]() |
![]() |
![]() |
#4 |
For the right price...
|
![]()
If the dingos rush the mages there wouldn't be a cure to worry about anyway. Would dingos recognize the squishies as easy targets, though? I could see humanoid enemies, but dingos?
Can they smell our fear? Are these baby-eating dingos? We're boned.
__________________
Gone. |
![]() |
![]() |
![]() |
#5 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
The reward for killing them is one half-digested baby carcass.
If you examine it you will realize that a dingo really DID eat her baby.
__________________
|
![]() |
![]() |
![]() |
#6 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
![]() ![]() ![]() ![]() |
![]()
Well in that case now we have something to keep Caspin happy with.
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
![]() |
![]() |
![]() |
#7 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Only for a minute or two.
I doubt it'd take him long to eat a baby.
__________________
|
![]() |
![]() |
![]() |
#8 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
![]() ![]() ![]() ![]() |
![]()
I mean we just send him off to kill dingoes.
It'd be like a piņata for him. Crack it open and get a treat.
__________________
Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
![]() |
![]() |
![]() |
#9 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Oh, also, on battle orders: Don't just discuss things in the thread. Post in the thing when you're ready.
I only say this because last time I ran an RP someone posted what they wanted to do in the discussion thread and didn't get around to posting it in the ACTUAL thread by the deadline. As a result they didn't do what they wanted and then complained and I, being super nice, went back and edited. Not this time! Because this time I'm warning you! I don't check the discussion thread, necessarily, when writing up the combat posts. I have enough flipping back and forth between the dice roller, the RP thread, and the spreadsheet.
__________________
|
![]() |
![]() |
![]() |
#10 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Okay, first: Caspin devoring shit is awesome. Seriously, if anyone witnesses that, our entire group should get a +2 bonus to intimidation checks against them. I mean, yeah, he only eats monsters, but still.
"I'm afraid I cannot give you orders, captain. But I advise that you and your men cooperate with us. Partly because it is for your own good, and partly... partly, captain, because my ravenous friend over there is still hungry." Secondly: Huh. Heal on Argath? Is that necessary? Not that I don't like Argath... Wait... I don't like Argath. But that's still not the reason I don't want him to get healed! But see, what I'd recommend is that Argath jumps this turn, and, next turn, lands on one of the Dingos he's fighting right now. By then, those 3 dingos will have moved into medium range against us. But see, if Fie uses Aero on one of the Dingos, instead of just Healing, then we can kill another Dingo at the start of next turn (since fire+aero on already weakened dingo = fried dingo casserole). And since Prasad can still act this turn, and the next, he can fire twice at another of the 3 (or, effectively, 2) Dingos. If Argath then lands on the dingo to deal increased damage, and I have docus cast fire as a standard action from his staff (bit of a risk, but eh), we'll have killed another one of them before they can actually act to attack us, since they'll have to spend their next round moving into short range. If we do it my way, by the point, only one dingo will be facing the four of us (Argath, Prasad, Fie and Docus), and one dingo each will be facing the two Viera, while Caspin will be going around slitting throats and pocketing the occasional organ in case he's feeling peckish later.. It's an easy battle at that point, since none of them are going to be killing anything, short of crits. An easy battle at that point. Whereas, if Fie heals instead of using Aero, we have a bit of a problem, since we're down one strong attacker. Meaning more dingos survive, meaning they can seriously threaten the casters when (if) they charge us. And in the long term, we'll be taking more damage than if the mage just decided to forsake healing and get on with murderin' shit. Anyway, McTahr, let Argath bleed, help me kill some dingos, yo. Edit: Aaaargh POS nooooo That is not the correct target! That is not the correct target at all! Edit2: Okay, okay. I'm overthinking this. Ignore the above bit, if you like. But if the battle ends with less-than-optimal results, I will laugh. And mock you. All of you. Last edited by Geminex; 01-31-2011 at 12:20 PM. |
![]() |
![]() |
![]() |
|
|