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Unread 04-03-2011, 02:54 PM   #1
Steel Shadow
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Muuuch more Slendy, Oc! I'm now finding myself looking over my shoulder every 5 minutes to make sure nothing's there.

And guys, while Overcast did a terrible, terrible thing, and it is plainly all his fault, at least be grateful he's not playing The Rake. That was the thing that eventually made me stop reading this stuff so I could sleep again.
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Unread 04-03-2011, 03:45 PM   #2
Toastburner B
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Wizardcat: Overall approved, but throw up at least a basic background, would you?



Overcast: A few concerns:

Slenderwalk smells a bit like teleportation, which I already declared a no-no. At least, the “automatically appears behind people” part does. I get that you are trying to balance it out (or stick with the mythos) by saying that “under direct observation” he moves slower, but it can get easily overpowered when the baddies “just so happen” to look over their shoulders a lot.

Also, the Gone ability is rather vague. Is it related to the Inverse Ninja Law wherein you get weaker the more people you fight, or is it a one-hit kill when fighting solo enemies? It looks like it is more like the latter, which if it is, I can’t really approve that.

Look, I get you are trying to stick to a mythos here (which appears to be rather popular), but unless you can address these concerns, this doesn’t really work.




Teal Mage

…that Yugioh monster you have listed as a inspiration is maybe the least threatening monster I have seen in my entire life.

As you guessed, I have a few ideas about the overlord claw: when they come back, are the like zombies (can’t communicate, shuffling and slow moving), or basically non-responsive humans? How long do they “live”? Does the body have to “fresh”? What if it’s messed up in some way, like all the blood sucked out of it or something? How hard or easy is it to “kill” the corpses? Why do you want an army of the undead?



A few notes:

I have family coming over tonight, so I may or may not get this off tonight as I intended. If not tonight, then definitely sometime tomorrow. However, even if I do get this off tonight, all the Pendings and Placeholders can join in after it starts. With this many people, it will take awhile for the plot to get moving, anyways.

I should totally find some way to turn this into some sort of 4Kids, family friendly version of the last Paradox RP just to annoy all the people who went the eldritch abomination path.



Approved:
Inbred Chocobo: Sarah Viticus (Judgment)
Steel Shadow: Charlie Heat (Amorphica)
Armored Bishoujo: Kaitlyn Wales (Mawface)
Hawk: James Wade (Ifrit)
Riin Whitewind: Rawli Prochainezo (Grin)
lazy man: Ryan Sorenson (Blitz)
batgirl: Amanda Levin (Eldonna)
Girasol of Chaos: Beatrice Thallium (Rift)
Arcanum: Eric Stenson (Swarm)
Aerozord: Eibon Harden (Incognito)
Wizardcat: Joshua Wood (Cataclysm)


Pending:
Overcast: Riley Morris (The Slender Man) [Concerns about abilities]
Teal Mage: Asher Brightman (Bane Wolf) [Questions about the zombie army the overlord claw ability]


Placeholder
SinrXIII
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Unread 04-03-2011, 04:38 PM   #3
Overcast
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The look behind you part is definitely teleportation, if you want it out it is out. Though the speed of movement at best is going to be about as fast as batgirl's character but stuck on the ground and probably quieter.

And yes it is an inverse ninja law, all by yourself he has a strength level of Ifrit probably, but when facing more than that he gets reduced to normal paradox levels.
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Unread 04-03-2011, 06:51 PM   #4
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Quote:
Originally Posted by Toastburner B View Post
As you guessed, I have a few ideas about the overlord claw: when they come back, are the like zombies (can’t communicate, shuffling and slow moving), or basically non-responsive humans? How long do they “live”? Does the body have to “fresh”? What if it’s messed up in some way, like all the blood sucked out of it or something? How hard or easy is it to “kill” the corpses? Why do you want an army of the undead?
1) When resurrected, they're basically non-responsive humans. May not move as well as they used to either. There was some trauma involved in dying after all. Regardless they should still be, more or less, able to do what they used to, even talk if commanded, but they'd have no initiative.

2) The enchantment should last as long as the Paradox morph is maintained, but can be dispelled (as easy as saying, "Go back to being dead") sooner if desired. Say, if the body's damaged enough to be useless.

3) The body needs to, preferably, be fresh. If it isn't, it would be fragile (rotted flesh doesn't take hits well) and less coordinated - basically, non-fresh corpses turn into shuffling, slow moving and useless meatshields.

4) I don't believe getting all the blood sucked out would be a problem - this is magic after all - especially since the creature would probably have been brutally murdered a few minutes before, so they'd still be leaking blood from their wounds. Although, you are the GM, if you say that the corpses need blood to function (or just to function well), that's fine, the ability's meant to be situational.

5) In theory, since the corpses are already dead, rekilling them would only be possible with magic-destroying (or Anti-Zombie/Anti-Resurrection) powers or weapons. Otherwise, you need to chop them up. Separating an arm from the creature's main body would cause the arm to 'die' again though. Beheading them would effectively make the body useless - couldn't see then. Could still be directed but, the directions would need to be more involved. If you like, a requirement to resurrection could be having a head.

6) Right now, the ability only allows me to resurrect a single corpse at a time, even if that numerical limitation increases as the game progresses, I don't think I'd ever be able to get a zombie army out of this power. Besides, I don't want one. Won't be very useful in this setting.

Quote:
Originally Posted by Overcast View Post
The look behind you part is definitely teleportation, if you want it out it is out. Though the speed of movement at best is going to be about as fast as batgirl's character but stuck on the ground and probably quieter.

And yes it is an inverse ninja law, all by yourself he has a strength level of Ifrit probably, but when facing more than that he gets reduced to normal paradox levels.
Uh, Overcast, you do realize that sounds exactly like what the GM said he wouldn't allow, right? I can sorta see you're trying to explain that the abilities aren't overpowered, but its not very clear.

Edit: Oh okay, I totally screwed up this time. You were actually saying you were cool losing the Teleport effect, not saying it was Teleport 'Out and out' like I read it the first three times. Whoops! But I'm still leery of both skills.

Two other things:

1) I really don't think powers like that belong in this game. Aside from scaring me half-to-death, they come off as overpowered as written. Its Toastburner's call, but I am very hesistant to play in a game with that type of character. Alternatively, they may be useless because of how situational/subjective they are. I know you're trying to stick by the Slender Man Mythos, but he's part of the Horror Genre - one of the basic rules of the Horror Genre is the Monster almost always wins. They're usually invicible too. Flatly, that doesn't really carry over to an RP - even a vaguely horror RP - well.

2) Gone should work on Paradoxes. They're not two entities in one body, they're one person still.
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Last edited by Teal Mage; 04-03-2011 at 09:11 PM.
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Unread 04-03-2011, 05:53 PM   #5
krogothwolf
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Does this mean I can't try to make a character Toast?
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Unread 04-03-2011, 06:36 PM   #6
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I'm working on my character right now. Should be up in the next few hoursish.

EDIT: Why did I look up the Slenderman. Why?

Last edited by SinrXIII; 04-03-2011 at 06:39 PM.
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Unread 04-03-2011, 07:36 PM   #7
Overcast
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Let me try again.

The Slender Man hunts by separating one individual from the rest and then taking them down. Divide and conquer.

Slenderwalk is at brass tacks a distance closer and psychological tripper. It allows him to sneak up on someone so that he can fight them at the only age he is comfortable at and it can also be used to manipulate the environment to put people on edge. His speed offers him no other power advantage, mostly because he can't just attack people until he is seen.

Gone is used in coordination with Slenderwalk, while the latter being used to create distractions and traps that the former capitalizes on. He could have the strength all the time, but while Ifrit likely fries a whole room then tears apart whatever is left that is not the way that the Slender Man hunts. The lack of evidence left behind is also meant to continue the paranoia by the remaining individuals trying to figure out what happened to the deadman.

I may shift Gone to work on other paradoxes, but the shock of meeting another paradox would be the sudden realization that there are creatures as strong as he is who use their own hunting styles and how his might clash with more blunt ones.
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Unread 04-03-2011, 11:17 PM   #8
Toastburner B
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Quote:
Originally Posted by krogothwolf View Post
Does this mean I can't try to make a character Toast?
Hey, it hasn’t started yet, so this technically counts as a placeholder. Go ahead and make a character.


Overcast:

Yeah, if you want to stick with Slenderman, the “appear behind people” part is out. I already make it loud and clear what my stance is on teleportation as a power. So that basically leaves you with enhanced strength and enhanced speed, which is fine.

This is more of an nitpick/suggestion than an actually concern: A lot of your stuff is “while seen”, “under direct observation”, stuff like that. While I understand you are trying to stick by the Slenderman mythos, it seems like something that is going cause headaches.

Considering the number of players we have going (what are we at? 15+?), and the relative number of enemies I’m going to have to throw at you guys, there are going to be a lot of eyes at any given moment (don’t even get me started on if Swarm is in the same area!). So it seems like it would just be a colossal hassle for all parties involve to decide if you were being looked at for if Baddie #9 was alone, etc etc etc.

Like I said, I know your trying to stick to the Slenderman mythos here, but it would be easier on both of us if we took the “while seen” modifiers on your powers. That would essentially leave you with enhanced strength and enhanced speed.

Does that make sense, or am I asking too much?
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Unread 04-04-2011, 12:39 AM   #9
Teal Mage
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Was talking to Overcast earlier, seems he's changed his mind about playing an Expy of the Slender Man - I'll leave him to draw up his own Profile, but apparently he's planning to make a Snake/Naga-esque Paradox with a Drug Element/Theme. Human part of his Profile would remain unchanged though. Apparently, my choice not to use the Snap Dragon played into this more than the Slender Man not working in this setting.

Because the profile involves Status Effects, GM imput and review will probably be needed!

Anyway, so, is my character approved Toast? Need to ask other questions?

I can probably come up with an alternate power in place of Overlord Claw/a different Paradox, if you like.
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Unread 04-04-2011, 04:21 AM   #10
Toastburner B
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Originally Posted by Teal Mage View Post
Anyway, so, is my character approved Toast? Need to ask other questions?

I can probably come up with an alternate power in place of Overlord Claw/a different Paradox, if you like.
I knew I forgot something. Or rather I could have sworn I typed something about it...man, my memory sucks.


Well...I don't know if I can call overlord claw overpowered since the average human isn't much compared to your average paradox/monster. Something about it is making my GM sense tingle, but I can't really put a finger on why. If you really want to keep it, I can't really think up a reason why it's overpowered or anything...but I can't really think of a lot of situations where it would be useful, either . I'll leave it up to you.


Alright, definitely tomorrow. Sometime. Hopefully. I need to go to bed now, 'cause if I don't I'm going to start watching another episode of MLP or something. I'm out.
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