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Bob Dole
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www.superpower2.com
Okay, never done one of these in my life, so I might need a little assistance to start with. But, I think this game can pretty easily fit into the realm of LP. Combine that with how long I've been playing the game for, understanding its mechanics and micromanagement, and how many different jobs I could possibly create for one save game, I think we could have a good time. In the SuperPower forums they had things called AARs (After Action Reports) which functioned almost exactly like an LP, only difference being there were no other players than the OP. I had a pretty popular thread posted there for a while, where over the course of 800 years I took over the world with Burundi. The game is a geopolitical simulator where you take command of one of the 192 or so countries recognized by the U.N. and get to control its military, economy (including control over the trade of resources and services, taxes, and interest rate), laws, treaties, alliances, you name it. If you can imagine it, you can do it in this game. You also get to control the "secret service" (another name for the CIA) where you can carry out espionage, terrorist attacks, sabotages, coup d'etats, and assassinations if you are so inclined. At one point I even secretly attacked my own coutry and blamed another so I could go to war with them and maintain my support. The first thing we would need to decide on is a country. Seeing as I've already beaten it with the smallest country on the map, I'd be fine with anything. Next, we need the objective. Of course we can take over the world, but there are so many other things to do. Cause wars between nations, develop nuclear weapons, the sky's the limit. Jobs I can think of that would need to be filled right now are: -Chief of Staff for our armed forces (can be multiplied to more than one person if we want each to control a different branch, navy, army, air force, strategic forces) Dracorian, Flarecobra, anyone else who wants in -Secretary of the Treasury (to deal with the tax and interest rates, and to consult with for any and all purchases dealing with money from the treasury, also deals with the allocation of budget) Sifright -Trade Commission head (to regulate prices of our resources, decide which to tariff, make illegal, increase production, also has say in which countries we will create new trade agreements with) Tev -Director of the CIA (to deal with all secret service actions, involving terrorizing, spying, sabotaging, or in any way altering of another country's infrastructure through subversive means) Hawk -Secretary of State (to introduce new legislation and modify existing laws to keep our people happy (or unhappy) and regulate the population through opening or closing our borders. Also deals with changes in type of government and location of our capitol.) Gregness -Defense Research Supervisor (in charge of prioritizing and allocating funds to different branches of military research as it applies to naval, air, ground, or strategic forces. Also may submit requests for arms deals with other countries) This one can also be combined with the Chief of Staff if need be. Mac Special Advisor to the President (aka "guy with the shades") Geminex I think that's it for now, these can always be changed. The next post I'll list screenshots from the game so you can have a better grasp of what we're dealing with. Last edited by Bob The Mercenary; 01-03-2010 at 12:38 PM. |
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