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#1 |
That's so PC of you
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So, i finally finished Mass Effect 2. Full paragon, everyone saved. Feeling really proud about it too! Great game, awesome story and it manages to make you feel epic about your actions...
I couldn't help but notice all the subtle hints from ME2 that lead right into ME3, maybe i don't have the full picture here, but let us brainstorm anyways... So, i ended up romancing Tali. It was teh easiest Conversation tree ever, the girl was pratically tossing herself at me! The game makes it quite clear that Tali is your Paragon romance... Miranda and Jack... i'm kinda mixed about it. One of the mis your "Neutral" or "Mixed" Romance, and the other is your Renegade romance. Not sure about which one is which if you look ahead... All the other seem like Flavor text to me... Now, ME3 is the last one, and they seem to be making the transfer from ME2 into a much bigger deal than it was in ME1... still early to see how that plays out, but there are some obvious things... I mean, it's clear Cerberus is evil, or at least misguided. They will turn on you, you will fight them. Shepard is heading to Earth and my Bet is that Cerberus gets there first and turns the people Agaisnt Shepard with propaganda, calling him an Alien Synpathizer.... not a stretch considering all the aliens he Sympathize with... With that on note, i would bet Miranda turns on you too... but not Jacob. And at that point your relationship with her on ME2 probably has a lot of Weight to it. The game is likely to have you Collecting allies in the Galaxy and then heading for earth where you'll probably jump around from major city to major city. London and New York are almost certain. You can bet tehre will be a "Jungle Level" and a "Snow Level" and a Desert one on earth... so i'm betting South America, Russia and Africa for that. On your current team, i wouldn't be surprised if some died. New teammates need to join, afterall... My guess is with Mordin and Thane going out first. Than is already dying (and that loose end never gets tied on ME2) and Mordin has solved all his issues. Or maybe he just won't be on the field anymore... It might be just a hunch, but i would give Legion more exposion on the next game, i just think there is something to the fact that he holded on to Shepard's old armor. Garrus and Grunt i would imagine that will stay around... The fact that you can Romance Thane, and that he is Dying is just another indicator for me that You will loose one romantic interst early on. So if you romanced Miranda or Thane on ME2, that would have tragic consequences on ME3 (so maybe Miranda will die too) I would say your team from ME1 would return in the "first arc" of the game, helping Shepard getting his allies, but i would not expect the Romance from ME1 to carry any effect beyond Dialog on ME3. Considering that EDI is now "On Shepard's Side" and at the same time, She has become the Normandy.. i would Suggest that Cerberus tries to reclaim your Ship by remotely controlling her (maybe that would be the point where Miranda Betrays shepard), and that Joker manages to make EDI break free from Cerberus entirely, giving you your ship back. All and all, you can see the picture of ME3 forming on the Horizon... not a lot of Surprised but the quality is always high so i have big hopes for this one. I'm keeping my ME2 Save and see what happens now. |
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#2 | ||
War Incarnate
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I did things a bit differently...
Renegade Femshep, no romancing, Legion, Samara and the entire Normandy crew dead. I have a save ready to go back and save them, but I duno if I want to; this way I have to live with the consequences. I'm not sure how they're going to do things in ME3 though, having Earth invaded right from the start and then leaving you to piss about all over the galaxy rallying every other race sounds wierd and would throw the pacing off. And anyway weren't the Reapers supposed to take a looooong time to reach the galaxy from dark space; hence why they needed the Citadel relay in the first game to get back? And I don't see Cerberus turning against you, I made it pretty clear to TIM that I'm running the show now and he's been relegated to giving me info, not orders. It'll be interesting to see how they do the next game though.
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#3 |
Ara ara!
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Legion romance option.
Make it so, Bioware!
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This post is a good source of Ara ara, ufufu.* *These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease. |
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#4 | |||||||
Existential Toast
Join Date: Jan 2006
Location: Georgia
Posts: 440
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To elaborate on what I said before, I really hope that fighting the reapers is not limited to earth or the final mission of the game. I want to fight the reapers every step of the way, winning some battles, losing some planets. I think the citadel would still be a major objective for the reapers, so I hope there's a significant amount of story there. I'd also like some more variety in my enemies. In me2, there were no snipers, the only biotic power used (except by Tela Vasir) was warp. The only tech powers used were drone, incinerate, and tech armor. I'd like one of those mercenary gunships, or something like it, for my planetary exploration vehicle. Both the mako and the hammerhead are too limited, why aren't we flying around these planets? I'd like for there to be a mix of open explorable planets like me1 and straightforward planets like me2. I'd like for the squadmates that you don't take with you to do more than stand around on the ship. I think you should be able to choose a specialist squad that has an effect on your mission. Who you choose determines what kind of effect that is. If Garrus is that squad leader, he sets up a sniper post and helps take down baddies. If Tali, she finds a way to hack their generators so it emits a pulse that drains their shields. Something like that. I'd like for there to be more choices during armor customization. I'd also like for stats to be divorced from appearance. That is, for each armor piece to have a slot that can be upgraded with the same kind of bonuses that are already present in me2. There's no reason to bring back the tangled mess that was the me1 inventory. Similarly, I hope weapons remain differentiated like in me2, but also hope they have an upgrade slot so that ammo types are no longer powers (did that ever make sense?) and they can come up with some more interesting powers for the classes. What I'd also like to see, although it would probably never happen, is some class customization. Say I choose infiltrator. That would mean I get access to the infiltrator cloak and passive skill line, but my remaining 2-3 skills could be chosen by me from a pool of combat and tech skills. Pure classes like adept, engineer, and soldier wouldn't be able to access other skill types, but would have maybe 4 skills to choose.
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“How dare you! How dare you stand there acting like your brand of suffering is worse than anybody else’s. Well, I guess that’s the only way you can justify treating the rest of us like dirt.” ~ Major Margaret Houlihan (Mash) “If we’re going to be damned, let’s be damned for what we really are.” ~ Captain Jean-Luc Picard (Star Trek: The Next Generation) |
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#5 | |
Vigilo - Confido
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Regarding Miranda betraying you... I doubt it.
If you do her loyalty mission, you'll find out that when she gives out her trust, she's loyal to the end. This may cause a conflict with her, since she's very grateful to the Illusive Man, but outright betrayal I don't think she'll do. Also, take her with you during the final mission (Paragon, destroy the base). TIM: "Miranda, do no let Shepard destroy the base." Miranda: "Or what? You'll replace me next?" TIM: "I gave you an order, Miranda." Miranda: "I noticed. Consider this my resignation." TIM: "Shepard, think about what's at stake, about everything Cerberus has done for you! You---" Miranda: [not seen] *smug face*
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#6 | ||
That's so PC of you
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I just feel like the game is trying ot Emotionally bait you... i don't think Kelly is two faced, she likes Sheppard way too much (or is it a mask?) But i could see TIM finding a way to bend miranda over... Still, the game has a lot of ground for interpretation depending on how you play to me the give away tha game tosses at you is that, the more you help Cerberus, the more Renegade points you get. There is a strong Paralel in helping Cerberus and all the violent and "evil" choices Sheppard can make. They are connected via the Renegade points... and it makes me ask "Renegade Against Whom?" i mean, the only major Players are Sheppard and Cerberus, everyone else is coming in from the sides.... so since i knew that ME3 was about earth, and how TIM wants Humanity to be above all... i just took Renegade as being "Renegade to Humanity". As in, i would see Cerberus wanting to dominate the galaxy via sheer force and manipulation. Also, funny thing... you noticed how all sidequests are unique in their own way? My bet is that they are tied to ME3... you have the Missile one where you pick which place surives and which one does not. There is another way where you get a bunch of Secret documents about Cerberus and you can hand them over or keep it to yourself... and others, regarding saving planets and analyzing Shiwreck.... Also, there is a part of Tali's story that never gets explained.. the one about the Sun that is aging way too fast. All choices connected to those are going into ME3, i would be. Quote:
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#7 | |
Erotic Esquire
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Man I think it would be awesome if Bioware threw an epic twist our way and had the mission to save Earth be the very first mission in the game. Like, Earth is struggling to hold off the Reapers, and then all the sudden the Normandy shows up, with a shitload of allies corresponding roughly with the kinds your Shepard was friendly with throughout ME2, and you're just sent straight into the action, and your entire ME2 cast leads separate Squads in different areas of Earth.
...I actually remember typing a similar message with a similar concept long before that ME3 trailer came out. Let me see if I can dig it up. EDIT: From 2/22/2010: Quote:
Last edited by Solid Snake; 03-01-2011 at 02:36 PM. |
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#8 | |
Just That Good
Join Date: Jul 2006
Posts: 3,426
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Which ended up being really disappointing because Earth has to be the climax, and everything inevitably ends up being downhill from there?
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People who live in Glass homes should not throw stones or Jerk off at daytime |
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#9 | |
Erotic Esquire
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However, I think the alternative issue presented by "leaving Earth for last" is Dragon Age: Origins syndrome. You'll spend the game going to various factions, requesting aid, choosing between factions to enlist for the battle in Earth, etc. That sounds far more boring, standard, and cliche-ridden to me. We could have a prologue that dealt with repelling an initial force of Reapers on Earth, then have the rest of the game concentrate on Shepard finding ways to prevent the main Reaper contingency from obliterating the galaxy. |
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#10 |
That's so PC of you
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Well... mass effect 1 and 2 were pretty much "Gather these people ebfore the final suicide mission". More so on ME2, where that was pretty much the plot point... i don't think they will repeat a plot so clearly like that, specially since they showed that they can listen to their fanbase and improved a lot from ME1 to ME2...
If i were to bet, they just might take a page of Oblivion's book and have it be done "close the gates" style. As in, in the mid point you reach earth (which was pretty easy to reach on ME2 anyways...) and from that point on, you hop from space to earth gathering resources and freeing the major cities... Probably Breaking into Earth's galaxy will be a mission on it's own |
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