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Unread 02-08-2010, 11:11 AM   #11
Meister
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Quote:
Originally Posted by Regulus Tera
why an HD remake of FFVII is not go
Pokémon 5th gen is GO
Holy Compilation of Awesome, Capcom! Mega Man Zero Collection FOR THE WIN
SQUAREWATCH (20100123): Tetsuya Nomura says "no FFVII remake; yes moar Cloud"
Would you mind not titling your threads in internet meme pidgin anymore? That'd be really swell. Thanks.

I like the thought of not having a remake. They don't do FF games like they used to and remaking a classic one with today's mindset wouldn't do anything to improve it.
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Unread 02-08-2010, 11:17 AM   #12
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How is it harder to make towns then it is to make one giant city? I don't understand Square's excuses sometimes
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Unread 02-08-2010, 11:24 AM   #13
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If you make one giant city you can get by with making four or five linked areas half the size of what you'd have accepted as a regular town in the "old days" and equipping them with massively impressive backgrounds that give you the illusion that you're only ever running around in ~3% of the entire thing [see also: Archades, Imperial City of]. Whereas if you go with towns you have to make ten or fifteen or however many separate areas that are somewhat visually distinct from each other.
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Unread 02-08-2010, 02:36 PM   #14
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And "Old Days" Town was pretty much the shops and inn with about 4 or 5 other buildings. I really don't think It would be that much more work for Square to design more towns. Even the FF VII, VIII and IX towns on the PS weren't that large. They had 4 big cities plus a bunch of small towns in IX. Is it really that harder to do that in HD?
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