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#11 | |
Pure joy
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I like the thought of not having a remake. They don't do FF games like they used to and remaking a classic one with today's mindset wouldn't do anything to improve it. |
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#12 |
Fetched the Candy Cane!
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How is it harder to make towns then it is to make one giant city? I don't understand Square's excuses sometimes
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
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#13 |
Pure joy
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If you make one giant city you can get by with making four or five linked areas half the size of what you'd have accepted as a regular town in the "old days" and equipping them with massively impressive backgrounds that give you the illusion that you're only ever running around in ~3% of the entire thing [see also: Archades, Imperial City of]. Whereas if you go with towns you have to make ten or fifteen or however many separate areas that are somewhat visually distinct from each other.
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#14 |
Fetched the Candy Cane!
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And "Old Days" Town was pretty much the shops and inn with about 4 or 5 other buildings. I really don't think It would be that much more work for Square to design more towns. Even the FF VII, VIII and IX towns on the PS weren't that large. They had 4 big cities plus a bunch of small towns in IX. Is it really that harder to do that in HD?
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
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