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Unread 03-25-2010, 10:58 AM   #11
Melfice
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Quote:
Originally Posted by Meister View Post
Driving across the Autobahn does sound like a very unnerving experience indeed.
You just work on getting me my grandparents' bikes back.
Once you accomplish that, you can sass me.
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Unread 03-25-2010, 04:54 PM   #12
stefan
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no no no, you're all thinking smalltime.

the correct solution is to engineer a space/time distortion engine so that you can simply move the world so that your destination and your beginning occupy the same 4dimensional point.
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Unread 03-25-2010, 08:36 PM   #13
Aldurin
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I still like the idea of driving fast.

:rmage: Stickers increase your maximum speed.

:bmage: Tell me more

EDIT: It appears Meister has recognized me as the new guy to make threads for announcements given the locking of other threads that have tried to start discussions on this. Thanks. I won't let you down (I hope).

Last edited by Aldurin; 03-25-2010 at 08:48 PM. Reason: Because I am awesome with a capital awesome.
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Unread 03-25-2010, 08:57 PM   #14
Seil
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Quote:
All these problems would be moot had we been given our flying cars LIKE WE WE WERE PROMISED!
Cracked has proven that to be a stupid idea.
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Unread 03-25-2010, 10:51 PM   #15
Aldurin
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I still want a flying car. And the holodeck.
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Unread 03-26-2010, 03:21 AM   #16
Meister
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Quote:
Originally Posted by EvilEarl View Post
EDIT: It appears Meister has recognized me as the new guy to make threads for announcements given the locking of other threads that have tried to start discussions on this.
That's a very big and not entirely justified assumption.
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Unread 03-26-2010, 04:01 AM   #17
Amake
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Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something.
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Bah. Why would you drive a car in New York City, or any big city? Especially a flying car.

The key to enjoy flying is to do it where there aren't any people or anything to collide with. Like, say, the Atlantic.
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Unread 03-26-2010, 04:08 AM   #18
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Counter argument: Going faster increases your mass- thus you occupy a larger space and thus collide more often.
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Unread 03-26-2010, 04:16 AM   #19
Meister
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Okay.

When you want to go somewhere you program your flying car with a start and an end point of the journey. The onboard computer of every flying car is linked to a database of routes, so when you program a new route it'll be calculated such that it doesn't cross any other car's routes at any point. And that's the collision problem done for. (Only works with flying cars, it wouldn't work if you were confined to roads.)

Possible disadvantage: you have to get in early on the flying car craze to get good routes. After 20 years or so the only routes from Point Your House to Point Grocery Store left will have to go via Argentina and the North Pole, and you'll have to pack a huge jerry can.
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Unread 03-26-2010, 09:47 AM   #20
Aldurin
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That's a very big and not entirely justified assumption.
Never mind then.
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