Don't you people ever die?! A DMing thread
I think it's time we put the combined experiences of the roleplaying crowd here to a good use! (Not that amusement isn't a very good use by itself.) Let's share DM experiences and, above all, give advice.
I'm planning a boss encounter where the party, in addition to the usual "I hit it with my sword/I cast magic missile", can play the "dodge the charging brute" game we know from so many video games. There will be a few stone columns strewn around the area, and if they can get the boss to run into one of those (or the wall), it'll be good for a medium-high amount of damage. So far, so good, but now I need a way to subtly drop clues to my players that this is a strategy that will work. Any ideas?
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