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Unread 06-20-2010, 08:57 PM   #11
Aldurin
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Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk.
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Originally Posted by Kyanbu The Legend View Post
You get light speed attack from the Adventure games. Only you can actually aim it.
So I could actually avoid the Pinwheel of Doom.
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This is truly a pain in the ass.
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Unread 06-20-2010, 10:18 PM   #12
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Yes because he moves forward in a Zig zag pattern.


Actually it's more of a straight line but he can bounce off of any walls that he hits (ala Zig zag pattern).
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Unread 06-23-2010, 12:56 AM   #13
Nique
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I'm trying to figure out why Sonic endures as one of the most classic and recognizable video game characters at this point after only, really, a handful of games that rank as decent and even less that rank as good.

Loved that saturday morning cartoon though. Maybe that's it?
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Unread 06-23-2010, 09:48 AM   #14
Aldurin
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Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk.
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Originally Posted by Nique View Post
I'm trying to figure out why Sonic endures as one of the most classic and recognizable video game characters at this point after only, really, a handful of games that rank as decent and even less that rank as good.

Loved that saturday morning cartoon though. Maybe that's it?
I think it's because you can't find many other characters that have such positive personalities while having abnormal abilities.
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Unread 06-23-2010, 10:26 AM   #15
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I think it's because you can't find many other characters that have such positive personalities while having abnormal abilities.
Sonic has a personality? Thought it was just 'tude!
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Unread 06-23-2010, 10:38 AM   #16
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I thought Sonic represented the ravages of addiction/greed/relentless rebellion.
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Unread 06-23-2010, 10:45 AM   #17
Aldurin
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Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk. Aldurin is the 13th apostle of funk.
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I thought Sonic represented the ravages of addiction/greed/relentless rebellion.
I prefer to call it a "fuck you" toward conformity to society.
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Unread 06-23-2010, 12:28 PM   #18
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Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something.
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Can Sonic outrun our speed-addicted society? No matter how fast you run or how much coffee you have to quaff to get through the day, there's always room for more. There's no upper limit to productivity. You can work eighteen hours a day and consume nonstop and until you die of a heart attack art 35, it'll never be enough.

Does Sonic rebel against this, or is he setting the example?

Last edited by Amake; 06-24-2010 at 05:57 AM.
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Unread 06-24-2010, 04:33 AM   #19
Nique
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Oh God I just watched the trailer. See, Sonic 4 appears to be an attempt at a return to old values with new(er) graphics in the same vein as 'New Super Mario Bros.' (which I'm not entirely sold on even though everyone is getting all hot over what is little more than an abuse of the fanbase). Whereas THIS game looks like what one might politely refer to as a 'Charlie Foxtrot'.

It's a mess! Do I actually see Sonic blindly BURROWING in random directions? Why!? Sega, you cannot translate in any sort of acceptable or meaningful way the sidescrolling 'go-faster n'-hell' levels from the 2D era into a fully 3D environment with a 3rd person perspective. This looks EXACTLY like 'Sonic Unleashed', which was universally accepted as 'awful', at least.

The 'Adventure' series model is the only thing you really have to work with here, why is that being ignored? Ok everyone hated the MILLIONS of extra characters it added on but those were relatively fun titles that you could have easily re-worked into a decent, dare I say, renaissance for the franchise.
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Unread 06-24-2010, 04:57 AM   #20
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This looks EXACTLY like 'Sonic Unleashed', which was universally accepted as 'awful', at least.
Technically, the awful came from the nighttime and adventure parts, quite a few people actually liked the day time stuff(IGN went so far as saying it was the only worthwhile part of the game), which is what this is(with more gimmicks...burrowing, yes galaxy is fun but you don't have to take cues from them).

SEGA has been getting closer to making a pretty good Sonic game, but they always ruin it with gimmick after gimmick. Most of the time, they just break up the high paced part of the game and destroy anything it had going for it.

If they just improved the control and camera from unleashed daytime stuff, we'd have a base for a pretty good sonic 3d game, and that's what I hope they did. I just hope the colors gimmick doesn't destroy this game. Perhaps they'll put more thought into level design like they did with Secret Rings(hopefully better as Secret Rings still had a ton of problems).
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