Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Episode 3: Magus versus the Lost LevelsEpisode 3: Magus versus The Lost Levels
Yeah, he's going to stay Magus, sorry guys. But Fiendlord BUTTZ will always live on in our hearts.
Last time, we finished the prologue, got some sneak peeks at what the rest of the CT crew was up to, and found Magus. Unfortunately, he died five seconds later because, as it turns out, living beings require food and warmth to survive. And then, just to kick him while he's down, his corpse got robbed by a wandering hobo.

Or not. He was just rescued, and cared for in someone's house where they were even nice enough to put a nice bearskin blanket over him.
Music: Corridors of Time
Did you hear the latest?
They found some more ruins?
Yeah! With the water receding and all, a bunch of Zeal treasure is being found!
Mm! I hear some people are crossing the ocean to get some of the artifacts.
*Turns to Magus* Pretty creepy guy, eh?
No kidding. Such a pale face... And what's with those strange clothes?
Not to mention, y'know, the fucking pointy ears. Can't forget those.
Guess you never know what to expect!
Magus finally detects he's being made fun of and decides to wake up.


Oh, you're up! We were worried! No need to thank us. We all have to work together to survive!
And so begins Magus' character arc for this game, letting go of his obsession with Schala to help society survive like she would've wanted him to. He struggles between his quest to find his sister and newfound feelings of caring for the few people left alive in the world.
... Haha yeah no.
... I'll be leaving now.
Never change, Magus.
At least see the Elder before you go. He rescued you, ya know?

Welcome to 11.995 BC, ladies and gentlemen. Just like after the fall of Zeal, there isn't really much to do in this time period. But certainly more than there was in the last game.

If we head up we can go to the North Cape.

There's really nothing here except Magus being emo melancholy as always. And the pretty view, of course.
One NPC in the First Village (yes, that's what this collection of huts and a forest is called) tells us some douche called Sargon found a Zeal healing square and won't share it with anyone. Another tells us there's an empty hut we can use to rest for free (a feature which, incidentally, will become irrelevant in about five minutes).

If we head over to the forest clearing...

I'm pretty sure there isn't enough room in all the huts in the village to accomodate all these people.
Anyway, NPC dialogue here has more bitching about Sargon, one guy recognizing Magus as a dude who was looking for something, sightings of ghosts wearing Zeal clothing (unlike all the people around here plainly dressed in Zeal clothing) and mention that a new land has risen in the south and a bunch of villagers migrated there. And this guy:

Make note of him. It'll be relevant way, way in the future.
Continuing up...

Hey, it's Magus' cat!
Alfador does a little hop (as pictured) and a small meow when you talk to him because he still like Magus for some reason.
... Soon, Alfador.
Anyway, whatever, let's talk to the old man.

Some of the elderly have grown sick, myself included. Please... Go and find Sargon, as he has a Zeal healing square. For our sake...
Except you're really the only old guy in the village.
...
Please, this is not just for us... This is for you too, Janus. You have kept searching without ever resting... I know your powers have declined.
And so, Magus is the only character from the original game who gets an explanation for why he's levelled down. Even if it is a half-assed one.
And even so, you're still the strongest among us. You're the only one Sargon may listen to.
And then Magus told him to go fuck himself. Except not really. He can't stand the old man, so he'll just do as the geezer says and get him off his back.
... Fine. Wait for my return.
Great! So where's this newly risen land, anyway?


Oh, there it is. Apparently an ice bridge formed or rose in the last five years, providing us with another area of the Dark Ages to explore. Convenient.

Make note of this forest here too. It'll be relevant in this update!
Mist village is superior to the First village in every way. Which still isn't much, but whatever.

Also the only store in the world.

I didn't actually buy anything here, other than shelling out 2000G for twenty Mid Tonics, but I just wanted to show you guys that I've got a healthy stock of everything here. It makes this whole chapter a lot easier.
Magus heads to the structure on the left of the area, which you may have realized is Sargon's house.

Didn't you hear me freak? Get out of here!
Sargon suddenly falls silent, even though Magus hasn't even done anything.
...
Command me again, and I'll spare no torment in your death.
...S...sorry. Um... Wha, what can I do for you?
*Swishes cape* Sorry, I don't abide fools.
Just let the villagers and me use the healing square.
Now there's the Magus I know. He doesn't even wait for a response, he just straight up walks over the healing square and gets recovered instantly. If you bother to talk to Sargon again, he'll be perfectly fearful and polite.
Incidentally, this is why the empty hut in the First village is now useless. Like, I don't even know why it's there. You can't even have any combat between Magus waking up and talking to Sargon.

His task done, Magus goes back to tell the Elder the good news.
I visited him. He should let you use the square now.
Good, thank you Janus.
There have been many sightings of people in Zeal clothing. I...
???: Hey!
Music: A Strange Happening

Oh goddammit didn't you get thrown off a fucking plane in the last game? Why couldn't you just fucking die? No one likes you!

Oh, fuck you.
D, Dalton!
Been a while, hasn't it?
Tell me, geezer! Where is this 'Sargon' I've heard so much about?
That's...no!! Leave us alone!
Yeah, you tell him old guy!
Magus swishes his cape because he's a badass like that. Anyone else would've said "Hey!!", but Magus doesn't need to say a word to get your attention.
Heh, the Prophet! Give me a break... Now, where is Sargon? Speak up!
No! Get out of here!
At least someone has some backbone around here.



Dalton doesn't like that, though, so he throws an explosion at the elder. At this, Magus decides he's had enough of Dalton's shit.

Please! You're as obstinate as that traitor, Schala...
Wrong choice of words, dude.
You'll regret that!
I disagree. Now can someone PLEASE tell me where Sargon is, before I toast the lot of you?
Enough! This ends now!
Sadly, before Magus and Dalton can throw down...

Sargon's house is south of here, near the new village!
Goddammit woman, NPCs aren't involved in RPG battles! Dalton could unleash and attack that destroys the entire solar system if he pleases and your kid and the rest of the planet would still be perfectly fine!
Was that SO hard? You get to live... for now! Hah!

Dalton scoots off...

And Magus gives chase.

Magus rushes to Sargon's house to track down that annoying bastard. I mean, the other annoying bastard.

Lord Dalton? He asked me where I found my artifacts, and hurried off.
And you told him? Idiot!! Do you know what you've just done?
Waaait! Please don't hurt me!
Hurt him, hurt him!
...Tell me where he is.
T, The woods east of here!

And lo and behold, as we leave Sargon's house we notice an entrance to the forest opened up!

Time for the game's first dungeon. It's a short one, though.
Music: Underground Sewer
Actually, we should probably look at Magus' stats before we head in.

As you can see, the Lord of the Mystics have been severely depowered between games. I mean, goddamn. By the way, that Amulet he's carrying is supposed to protect from status effects.
Anyway, let's go kill a bitch.

It's only made up of four screens. If we move up and to the right a bit...

We're suddenly ambushed by monsters!
Music: Battle 1

Let's take a look at Magus' techs for a moment. They've been remade for this game, as you can see. Omnishield, which I already used before I took this screenshot, makes this whole place a cakewalk. That green aura you see around him means Magus takes zero damage when the enemies here ram headfirst into his gut.

Oh, how the mighty have fallen. Magus has gone from Fiendlord to merely powerful party member to the party's designated thief.


Steal is pretty straightforward. Magus strikes a little pose before jumping at the enemy and then jumping back to his position. I've found it's not very reliable, though. As you can see, it missed this time.

And here's Shadowbolt. It's just a basic lightning spell on one enemy.
Anyway, Magus can waste every enemy here with two physical or magical strikes, so he does that here and goes on his merry way. The beasties here have a gimmick in that they attack power will rise whenever you hit them with anything (including Steal). This means that they hit an Omnishielded Magus for 7 damage after one power up, and 14 damage after two.
Yeah, not really worried.
I remember the enemies were a lot harder the first time I played through this game. But back then, I didn't bother with the Casino, so I wasn't able to stock up on healing items and I'm the kind of player who doesn't like to use MP for chump encounters and just kill everything with normal attacks. This didn't work out so smoothly my first time around. I'm prepared for 'em now, though.
I was a lot more carefree with my MP here, as you can tell. Magus takes two Shadowbolts to kill an enemy, but he can do so just as easily with two physical strikes.

We grab an Ether from this chest. The other two chests in this area give us another Ether and a Mid Tonic. But I have enough Mid Tonics at the moment. The Ethers are welcome, though.

SUDDENLY BATTLE, just after we pick the chest.

It went as you'd expect. There's actually another ambush battle just north from where Magus is standing, but do I really need to tell you what happened?

The next map is just a straight path. This enemy just sits here, and you can talk to it and it'll cry out, but it won't engage you in battle. That is, until you walk north a bit, at which point its buddy will jump down and they'll proceed to get slaughtered by Magus' scythe.

And finally, we come across the first save point of the game.



I'll let you guys have a glimpse of the save screen, as well as my current inventory. Magus hasn't had to heal even once in this whole map. I use a quick Shelter here and move forward.

*Runs forward* Dalton!!
The Prophet, again? Heh... You're too late anyway!
I shouldn't have left you alive back then...
Actually, I'd love to stay and catch up, but I have a date with immortality!
Same annoying old Dalton. Goddammit I hate this bastard.
Should you wish to witness the birth of my divinity, the ceremony will be held at the ruins in the far north.
Now, do me a favor and... Die!
What, are you bipolar? "Come see my ascension ceremony! Now die! XOXO!!"

Dalton flies off, leaving Magus to deal with one of his trademark Golems.

Time for the game's first boss!
Music: Boss Battle 1

Golem Boss, like all the Golems, likes to drop balls on Magus, halving his HP. But that's not it's only gimmick, oh no. It'll copy the properties of the last attack you do on it. So, if you do a physical attack, it'll start using physical attacks. If you hit it with a lightning attack like Shadowbolt, it'll hit you with Bolt 2.
Now, here's a fun little thing...

If you use Steal on the Golem Boss, it'll copy the ice element.
Readers: But Dracorion, Steal obviously isn't ice elemental!
Me: No, but Steal replaces Ice 2 in Magus' skillset, and as you can see it still carries that element as far as the Golem Boss is concerned.
(Incidentally, Steal did work this time and I managed to grab a Mid Ether.)

The Golem Boss basically comes down to a battle of attrition, though.

You want to keep Omnishield up at all times, and pelt it with Shadowbolts. Without being afraid to use those Ethers you should've picked up.

In my case, I just used physical attacks. That meant I didn't run out of MP and didn't have to use any Ethers. I had more than enough Mid Tonics stocked to sustain me, and I think I only ended up using five at most.
That's pretty much the trouble in this battle. Usually you won't have enough cash to stock up reasonably on items.

When it's finally defeated, the Golem unleashes another trademark move, this time Dalton's as a final fuck you. As long as you keep Omnishield and your HP up, you won't have any trouble with it, though.

And so we've beaten our first boss!

Now, I know you want to see what's in that chest. It sat there through the entire cutscene with Dalton and the battle, taunting us.

Unfortunately, the contents of the treasure chest will have to wait until the next update!
Why? Because I'm evil.
Next time: The mystery of the treasure chest revealed!
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away.
Last edited by Dracorion; 12-02-2011 at 01:08 PM.
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