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#211 | |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
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The stats are better, albeit marginally. Plus we don't even know what kind of boosts Infusions will give, other than Agony resistance. Also the article said rare Ascended gear will have Agony resistance built into them (I'm hoping this would replace a stat in the "built in upgrade slot" bonuses, but who knows). Also, synk, I agree that it's disheartening that A-Net is adding a new level of gear so soon. I really hope this doesn't become a constant thing, but that is a very, very faint hope.
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POS Almighty has spoken. |
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#212 |
Doesn't care anymore
Join Date: Mar 2004
Posts: 2,429
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I still dont see what the stink is. More content is being made t a steady pace instead of letting vanilla content get srale boring and releasing new stuff when momentum is gone. If this turns out to be a flop i doubt anet would keep eating a dead horse.
E: i honestly prefer smaller more experimental content updates as opposed to large sweeping hugemongous updates. Smaller, relatively speaking, updates are quicker to get feedback on to see what sticks and what doesnt. At least with his new dungeon i have something more to look forward to whenever i decide to get a character to 80. At least they're trying new stuff. Helluva lot more than other games can claim. Last edited by Grandmaster_Skweeb; 11-13-2012 at 08:18 PM. |
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#213 |
Professional Threadkiller
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Everyone's annoyed about new gear tier, not the update itself.
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#214 |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
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What Ryong said. I'm super excited about the new area and the one-time event that will be happening this weekend (I'm hoping we'll get some info about Bubbles, the deep-sea dragon nobody knows anything about, since the Karka sound like some deep-sea shenanigans). Hell, I even like the idea of infusions, of having an alternative to the standard upgrade gems/runes. But adding a gear tier is something A-Net never did in the original GW, and was part of the charm. If ascended gear had the same stats as an exotic (even with the built in upgrade component) then it wouldn't be that big of a deal since Infusions are most likely just for the new dungeon (I hope. It will be even more disappointing if Infusions offer extra stat bonuses on top of Agony resist).
On the topic of content though, I'm hoping they keep up the "event every month" thing. We had Halloween, now we have Lost Shore, and next month will be Wintersday. If they have more content planned for January, then we'll have the Canthan New Year in February, another chance for new content in March, and then an Easter event in April. Lots of potential for non-stop monthly events, and it would be pretty damn awesome if they managed to pull that off.
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POS Almighty has spoken. Last edited by Arcanum; 11-13-2012 at 09:03 PM. |
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#215 | |
Doesn't care anymore
Join Date: Mar 2004
Posts: 2,429
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What is known about infusions is there are offense oriented, defensive, and omni. Offense goes to offense, defense to defense and omni swings either way. |
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#216 | |
synk-ism
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Additionally, the difference is similar to the jump from rare to exotics that exists already. So, yeah, not so negligible. But to reiterate myself, that alone isn't the end of the world, despite my dislike of it. The notion that they are going back on their claims, as seen in various quotes from the dev team about not doing what they are in fact doing with this tier introduction, is frustrating. To have the GW1 idea about gear be your foundation and then to brush it aside with this ascended gear idea is troubling. What starts as a seemingly-small stat boost can easily get out of hand, especially if this is just the first tier update. Regardless, fighting a bunch of sea monsters in an ever-changing dungeon to get high-end loot may be cool, provided the dungeon mobs and mechanics aren't terrible.
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#217 | |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
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I'm hoping infusions are not bonuses to Power or Toughness or other stats, because adding those bonuses on top of the built in bonuses makes it an even bigger betrayal of one of their fundamental design pillars. e- On that note, I'm excited to see what the "every other level" encounters are. The ones that are "similar to The Shatter or Claw of Jormag."
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POS Almighty has spoken. Last edited by Arcanum; 11-13-2012 at 09:49 PM. |
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#218 |
synk-ism
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It made me think of Survival mode in Samurai Warriors, wherein you are advancing up levels in an infinite castle. Sure, eventually the floors are more or less the same, but it's somewhat randomly generated. And on certain numbered floors there are chances for special events.
I hope I can make time to be around for the Friday event. I want to be there when Lion's Arch gets all invaded and shit. e: Maybe these Karka will rebuild the fountain for us as part of their oppression of the people.
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#219 | |
Professional Threadkiller
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Which is a lot less than most food made with Cooking gives you. |
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#220 |
Douchebag
Join Date: Sep 2008
Location: Probably somewhere in England.
Posts: 1,897
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Ascended doesn't bother me. Neither do exotics. I only have two or three rares at level 80, no point fussing over the unattainable.
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