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Unread 05-03-2010, 01:45 AM   #21
Astral Harmony
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@ Racorian: Ha ha ha ha...suffer, dude.

Anyways, Lexhur can have four out at one time. I don't wanna completely cripple your ability to inflict grievous damage to him. Then I'd just be a complete ass.

Wait, I'm still a complete ass. But some people tell me I'm also half-assed. How in the hell can I can so half-assed and such a complete ass at the same time? It's a contradiction in derogatory terminology. Eh.

-----

@ Geminex: Magnet Crush will work for three turns. You'll probably get about two more turns worth of reinforcements. What I wanna do is make it so your side and Renny's side finish on nearly the same turn if not the same turn, but I guess just throwing more and more Ruin Pokemon is a sad way to manage that. I'll just have to make Lexhur tougher than I intended.

-----

Back at Dracorian: It's two fights on each side, back to back with recharging, not healing, in between. Pokebrids will get their Paradigm Shifts and Synchronization Techniques back, Kimonos will get their Signature Techniques back, yadda-yadda-yadda.

After that, you can have your sleepover while the female characters talk about naughty stuff while having a pillow fight while wearing or not wearing skimpy lingerie. Your choice. Just make sure you wear a Snorlax costume if you wanna see it. Women aren't so timid about nudity around Pokemon. Oh, if only they knew the truth!

As for Lexhur, he counts as a Steel/Ruin type non-captureable Pokemon. His Absorbers and certain other gadgets he'll deploy are non-Pokemon machines.

-----

And Over to Menarker Now: A Trainer can only use one item per turn. If they only have one Pokemon out (whether it's forced or they only have one Pokemon, period) they can use an item without sacrificing a move. However, if they have two out, one of those Pokemon will have to not move for an item to be used.

Here's how moves like Avalance and Payback will work: on the Ally Phase, tell me in your RP post that you've prepped it. I'll determine if something or someone attacks you (based on that something or something thinking that it's a good tactic like a super-effective attack or whatever) and then I'll compare the Speed statistics of your Pokemon and the attacking Pokemon (unless it's an original enemy, then I'll make it up) to determine whether he hits your Pokemon first or not. Make sense? So, when using those moves, you'll generally want to aim for an enemy that has a super-effective move against your Pokemon and will move faster.

-----

@ Geminex: Nah, no STAB. Their moves are absurd enough as is.

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@ Dracorian: Here's the crazy shit right here:

Mika and Kiyomi can act individually and then unleash their Signature Sequence on the same turn. And there's no prep work for it. All Signature Sequences, including those you'll use with other characters will work this way.

It's the same for Ruin Pokemon and their Syncstrikes. On this next turn, those Orbishrieks will be using Syncstrikes and Absolute Blast in the same turn. The Raikners will use the Syncstrikes and whatever they wanna do in this same turn.

Just my way of saying "You're getting a little too good at surviving."

-----

@ Dracorian S'More: Synchronization Techniques that last several turns will continue to last even after the Pokebrid reverts.

-----

And Finally, the Pokemon Breeder Stuff: I'll agree to what you want if you agree that those will only exist on the two Leader Pokemon that you have. This includes the ability to hold custom items.

The other Pokemon in your arsenal will gain these powers as additional upgrades later.

-----

@ Armored Bishoujo: For the love of God, stop listening to the "This Is Sparta!" techno remix!

Armored Bishoujo: "Nope!"

EDIT 1: This weekend I'll just create a notepad detailing the terminology I use and rules behind all this shit. Not now, though. I'm too...uhhh...Enchanted Arms right now.

Last edited by Astral Harmony; 05-03-2010 at 01:55 AM.
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Unread 05-03-2010, 01:55 AM   #22
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Quote:
@ Dracorian: Here's the crazy shit right here:

Mika and Kiyomi can act individually and then unleashed their Signature Sequence on the same turn. And there's no prep work for it. All Signature Sequences, including those you'll use with other characters will work this way.

It's the same for Ruin Pokemon and they're Syncstrikes. On this next turn, those Orbishrieks will be using Syncstrikes and Absolute Blast in the same Enemy Phase. The Raikners will use the Syncstrikes and whatever they wanna do in this same Enemy Phase.

Just my way of saying "You're getting a little too good at surviving."
Wait.
Wait.
Waitwaitwaitwait.
From now on Ruin types will be able to attack normally and syncstrike in the same turn? Is that what you're saying?

I mean, ok, sure, the same applies to us, but still.
And I'll take that last sentence as an acknowledgment of my epic strategies.


Quote:
What I wanna do is make it so your side and Renny's side finish on nearly the same turn if not the same turn, but I guess just throwing more and more Ruin Pokemon is a sad way to manage that. I'll just have to make Lexhur tougher than I intended.
Well, thing is, when I suggested teams, I never meant for our team to last nearly as long as Renny's. When I set stuff up I intentionally gave us all the hard hitters, hoping that we'd finish really quickly. I assumed that the amount of enemy's we'd be meeting was fixed, not the length of battles. I would've set stuff up differently otherwise.

Quote:
It's two fights on each side, back to back with recharging, not healing, in between. Pokebrids will get their Paradigm Shifts and Synchronization Techniques back, Kimonos will get their Signature Techniques back, yadda-yadda-yadda.

Ok, and the second fight starts... when? After we've killed all the enemy reinforcements and only Lexhur's left?


And now, with apologies to Dracorion, it's time to...
*evil grin*
Re-evaluate.
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Unread 05-03-2010, 02:39 AM   #23
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Quote:
Originally Posted by Armored Bishoujo View Post
And Finally, the Pokemon Breeder Stuff: I'll agree to what you want if you agree that those will only exist on the two Leader Pokemon that you have. This includes the ability to hold custom items.

The other Pokemon in your arsenal will gain these powers as additional upgrades later.

AB: (All the following is regarding the Pokemon Breeder thing)


Firstly, Gem sent me an PM correcting me on Focus. ^^; Had it too high. Also edited part of Enhanced Focus into a new boost feature "Control".

Anyhow, my intent with this was to boost all my pokemon as if they were all receiving training evenly. (Renny wouldn't pick favorites)

Would it be possible that all of them receieve one or two such upgrades per mission until eventually they have all the pieces down the road?


Kinda like...

(After Renny's Sidequest)

All Pokemon on Renny's Team gains these abilities in addition to a level boost:

Enhanced Focus: Focus now doubles the power instead of multiplying by 1.5x.

Enhanced Divide: Using Divide would reduce the power from 50% of power to 75% when using Divide on offensive moves or negate the accuracy drop in the case of Divide being used with status moves. (Moves like Confuse Ray hit 100% when divided between two pokemons)

Rehearsed Training: Being able to change movesets of all pokemons once per mission in between combat, and one pokemon will be able to have their moves changed DURING combat or during a time when there is no time for discussion. (Emergency action)

Two Custom Item


(After Mission 4 or so)

All of Renny's Pokemon gain the following in addition to level boost:

Custom Move: All pokemon gains a powerful custom move. Takes up a move slot.

Controlled Technique: Control allows a move that would have a negative effect like hitting an ally (like Earthquake or Surf) to not take place without dropping or raising the power of the attack.

Two Custom Item



(After Mission 5 or so)

All of Renny's Pokemon gain the following:

Pokemon Master: All pokemons are level 100. (Assuming that pokemons of the other trainers are around level 80 or 85ish fairly soon) Stats will be listed in bio, but typically assumes that 2 of each of the pokemons stats are at their maximum value as according to Serebii's website, as a result of careful EV training. Assumes that nature is beneficial regardless of actual pokemon's personality.

Testament Drive: All pokemons having a sort of Testament Drive that's weaker than the legendary pokemon version and usable once per combat. Leader Pokemons get ones that only slightly weaker from legendaries.

Two Custom Item



Basically, dividing the bonus evenly between all pokemons between 3 missions. Maybe 2 if you intend to spike the difficulty high faster.


Is that ok? After that, assuming we're still playing, then I'll maybe consider Half Demon for my final "class". ^^

Anyhow, I'll edit my post so Renny is healing one of his pokemon, then I'll go for bed!

Last edited by Menarker; 05-03-2010 at 02:51 AM.
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Unread 05-03-2010, 03:45 AM   #24
Astral Harmony
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I've set the Ruin Pokemon reinforcements now. They'll funnel in as you slaughter what you've got now.

Your team will recharge when the last Ruin Pokemon (that isn't Lexhur) is defeated. Then Lexhur will be forced to fight you directly and the second battle is on like Donkey Kong.

And Menarker, I'll agree to that, no problems.

Sorry about not posting tonight. Demon Summoning came out for City of Heroes and I was excited beyond control. And they look cool, too! I kinda feel stupid because usually when a new powerset comes out, there's a flood of PCs making characters with that powerset. Ugh, I remember when Archery came out. I saw at least four different Links. Thank God they didn't release a boomerang powerset at the same time.

Anyways, I've been neglecting a few things that I should be taking care of so I'll hold off for tonight while you find folks "re-evaluate" as Geminex puts it. I'm very certain that what was put out tonight is the last on-the-fly alteration of tactics and that what we have now will should be carved in stone by about this point. After the Deployment Slot System or DSS is put into play after Renny's sidequest, we'll finally, finally, finally have all these new strategies and tactical setups set. Then we can just focus on somehow blending upgrades with balance in-between missions.

Last edited by Astral Harmony; 05-03-2010 at 03:51 AM.
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Unread 05-03-2010, 05:40 AM   #25
Geminex
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Dude. You owe us nothing. Have some fun!

And yeah, once everything is clear and ready, we shouldn't need too much clarification, then we can move a bit faster.

As for strategy...
I'm guessing this'll call for a lot of editing. I'll propose somethin' here:

Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse divided between Orbishriek A and C
Shizuka: Hit Obrishriek C
Rayleen: Salamence, Dragon claw Orbishriek C
Impact: Dragon slave Orbishriek A
Pierce: Kingdra, dragon pulse Orbishriek A
Charlotte's personal: Hit Orbishriek B
Pierce's personal: Hit Orbishriek B
Mika: When all the above have been used (that is, when all Orbishriek are dead), go Tentacle Rape on the Ruin types' asses. Literally.
Dormond: Hit the Harpressor that was most weakened by the tentacle rape
Kiyomi: Hit the Harpressor that's second-weakest.
Mika+Kiyomi: Hot wheels, hit both Juggernauts.

Rac can o with that what he wants.
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Unread 05-03-2010, 06:33 AM   #26
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Originally Posted by Armored Bishoujo View Post
@ Racorian.
You realize I'm petty enough to sabotage the RP, right?

Quote:
Originally Posted by Geminex View Post
Rachel: Return Regigigas, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse divided between Orbishriek A and C
Shizuka: Hit Obrishriek C
Rayleen: Salamence, Dragon claw Orbishriek C
Impact: Dragon slave Orbishriek A
Pierce: Kingdra, dragon pulse Orbishriek A
Charlotte's personal: Hit Orbishriek B
Pierce's personal: Hit Orbishriek B
Mika: When all the above have been used (that is, when all Orbishriek are dead), go Tentacle Rape on the Ruin types' asses. Literally.
Dormond: Hit the Harpressor that was most weakened by the tentacle rape
Kiyomi: Hit the Harpressor that's second-weakest.
Mika+Kiyomi: Hot wheels, hit both Juggernauts.
Having Kingdra divide between the Orbishrieks in my last plan was simply a precaution. Last turn Charlotte and Shizuka downed an Orbishriek at full health by themselves. So having Arcanine Divide and then Shizuka attack an Orbishriek and then Salamence attack the same Orbishriek is overkill.

At least move Arcanine's attack after Shizuka and Salamence. Same for Impact, Kingdra and their Orbishriek.

What happens if Tentacle Rape doesn't hit the Harpressors and hits, hmm... Orbishriek D and the Raikners instead?

Yeah, I really don't like having anything rely on a random attack. They have a tendency to screw me over.

My proposal:
------------
Rachel: Return Registeel, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Orbishriek A.
Shizuka: Attack Orbishriek A.
Rayleen: Deploy Salamence, Dragon Claw Orbishriek C.
Impact: Pull out Dragon Slave, attack Orbishriek C.
Pierce: Kingdra to Divide Dragon Pulse between Orbishrieks A & C. If one of them is dead, Divide between live Orbishriek and Mika's Juggernaut. If both Orbishrieks are dead Divide between both Juggernauts.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Dormond: Iron Head Harpressor A.
Kiyomi: Attack Harpressor A.
Mika: Tentacle Scourging.
Kiyomi & Mika: Execute Hotwheel on both Juggernauts.

Again, feel free to make suggestions.
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Unread 05-03-2010, 06:57 AM   #27
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But it's no fun if we don't gamble!
I'm ok with that, though. Well, almost ok. Let's mix up the order a bit.

Rachel: Return Registeel, Pokeshift, Paradigm Shift, Magnet Crush.
Charlotte: Heal Buck, Dragon Pulse Orbishriek A.
Shizuka: Attack Orbishriek A.
Rayleen: Deploy Salamence, Dragon Claw Orbishriek C.
Impact: Pull out Dragon Slave, attack Orbishriek C.
Pierce: Kingdra to Divide Dragon Pulse between Orbishrieks A & C. If one of them is dead, Divide between live Orbishriek and Mika's Juggernaut. If both Orbishrieks are dead Divide between both Juggernauts.
Charlotte's personal: Attack Orbishriek B.
Pierce's personal: Attack Orbishriek B.
Kiyomi & Mika: Execute Hotwheel on both Juggernauts.
Mika: Tentacle Scourging.
Kiyomi: Attack weakest Harpressor (if all are at full health, just pick one)
Dormond: Iron Head against:
If a weakened Harpressor is alive (this takes place after Kiyomi's attack, so if Kiyomi weakened one, kill it), hit this Harpressor
If a weakened Juggernaut is alive, hit the less-weakened juggernaut

Almost the same, only optimized a tiny bit. I really need to start tallying kills.
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Unread 05-03-2010, 07:13 AM   #28
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Yeah, that works. I'll go modify my RP post.

On side note, is anyone else thinking about the Signature Sequences we'll get when we go half-demon?

Well, now we've forced Bard to edit his post. And I'm okay with that.
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Last edited by Dracorion; 05-03-2010 at 07:21 AM.
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Unread 05-03-2010, 07:22 AM   #29
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Haven't give much thought to it yet. Depends on our techniques. I'm really not sure what I'll get.
...
I'd call dibs on Impact having a sequence with Shizuka, but we have an agreement on that (sorta), don't we? And there's always other kimonos.
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Unread 05-03-2010, 07:25 AM   #30
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Well, yeah.

But I was mostly concentrating on Signature Sequences between PCs.
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