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#21 | |
Erotic Esquire
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It's like if a star boxer retires and starts a successful florist company, and then you ask that boxer to go back into the ring for another round while still managing that company. ...I have no idea why that image popped into my head but it'd make for a fun movie. This definitely won't be Nintendo's last hurrah, though. Even if the Wii U bombs, I don't expect them to disappear. Handhelds and first-party titles will always keep Nintendo in the game, even if increased marginalization makes the Wii U look more like the Gamecube and less like the Wii.
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. |
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#22 |
Local Rookie Indie Dev
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They did well this gen. Might even go as far as to say that in the end the wii is still a pretty rad little guy. Would've been on pars/better then 360/ PS3 if it got more good titles.
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Last edited by Kyanbu The Legend; 06-03-2012 at 07:23 PM. |
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#23 |
HE OPENS THE DOOR TO HIS DARK PAST
Join Date: Jul 2011
Location: Some craphole
Posts: 770
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The stupid as shit demonstration with the hipster guy and the grandpa had me in stitches.
All it needed was Joel/Mike and the bots silhouetted at the bottom of the screen. Oh right the WiiU thing. No judgement till I see actual games, but it is nice to see Nintendo make an actual attempt at internet communities. |
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#24 | |
That's so PC of you
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I mean, ALL the better games on the console, the very best ones. Even flagship titles use Motion Control as a tacked on after thought. I understand that the real use of Motion control is to either make a whole game around it (which VERY FEW Wii games did satisfactory) or to have it as an extension of gameplay that adds to the experience (which even less of them did.) there was nothing outside of a few Sports game (best fun i ever had with Golf and Tennis.) that could not be done as good or better with just buttons... and don't even get me started on the whole WiiMotion+ crap... Now with the WiiU, they have a controller with a Touchpad tablet in it... you could say that Nintendo's experience with the entire DS System would allow them to have a much better grasp on how to deal with that concept... but only actual game demonstrations will tell. The fact that on Launch they alread have avaliable another controller that is pretty much the same thing minus the screen already shows the Nintendo does not want to be totally dependent on the screen gimmick |
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#25 |
Professional Threadkiller
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On the Wii:
Man, I played New Super Mario Bros a few times and ugh that spin jump. Same goes for Donkey Kong Returns where you need to do the same just to roll and stuff, it's annoying. Also, have you guys seen the size of the darn tablet? That thing's gonna be heavy. |
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#26 | |
Just sleeping
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Be T-Rexcellent to each other, tako.
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#27 |
Would you like to save your game?
Join Date: Nov 2005
Posts: 3,638
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I think that the pro controller is a very good thing. Whatever my opinion on the tablet is, I understand that not every game will be improved with its use. So, unlike with the Wii, game devs can just make games with a traditional control scheme and not worry about the tablet.
Also, this way, symmetrical multiplayer can be done in a way that doesn't require wiimotes. |
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#28 |
wat
Join Date: Jan 2005
Posts: 7,177
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Who cares if the controller is heavy, nerds could use the exercise.
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#29 | |
Professional Threadkiller
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It's not exactly small. |
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#30 |
Would you like to save your game?
Join Date: Nov 2005
Posts: 3,638
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You said it was going to be heavy.
Yeah, you mentioned the size, as well, but only as a factor leading to your idea of its weight. |
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