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#31 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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It's alright so far - I am enjoying the changed-up enemies, the Splicer Brutes and Thumper (I think that's the name) Daddies especially, the ones who have rocket launchers and throw mini-turrets.
I've started off doing every Little Sister harvest escourt but Big Sisters are a pain in the ass and it's getting a bit tedious. Granted I have half of the Gene Tonic slots and a fuckload of upgrades, but it's still getting boring.
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#32 | ||
War Incarnate
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Rumblers. Those are the launcher Daddies. They were interesting at first, but once you figure out their weakness they're pretty easy. Just a charged firebomb then unload with armour peircing/heavy rivets. They're too busy being on fire to care about you then.
I hear you on the tediousness on certain aspects though Mirai; particularly harvests and research. Seems no matter how many traps I put down or where I put them, splicers will ALWAYS get through. I may as well just not bother and instead just stand over the sister with a shotgun and blast them as they get close. Research is worse than ever too. Last game you could just find a bunch of enemies, get them to attack you, then snap a bunch of pictures to score as high as possible. Being forced to only research 1 enemy at a time, by using combat, while there are a ton of others also fighting you and getting killed before you have the chance to research them as well is really annoying. I mean I don't WANT to have to blow up cameras and bots just to research them, but now I'm forced to! I never liked the research aspect though, even in the last game. I just want to kill stuff, not arse around with some arbitrary system for upgrading that doesn't really make any sense. The only saving grace of the new system is that things seem to research faster, so it'll be over and done with faster.
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