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#71 |
adorable
Join Date: Sep 2007
Posts: 12,950
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So the scene with Tidus and Auron where
Tidus finds out Sin is Jecht
just happened. Tidus doesn't really come off as an annoying, whiny prick nearly as much as I thought he would, but his voice acting just completely ruined the scene for me. It shatters the experience like a hammer to a mirror.
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#72 | ||
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
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Just look at it as a testament to how far we have come.
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#73 | |
Whoa we got a tough guy here.
Join Date: Mar 2006
Posts: 2,996
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Wut? Baldur's Gate 2 came out a year or two before it. Also Metal Gear Solid was out long before it and MGS2 was the same year. So yeah it wasn't terrible by the standards of the day, but it's VA was still definitely mediocre.
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#74 | |
si vales valeo
Join Date: Jun 2004
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I meant more for par with jRPGs. Still you have a point.
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#75 |
adorable
Join Date: Sep 2007
Posts: 12,950
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Yeah, I get that there's a totally legit reason for the voice acting and whatnot, but I'm having a bit of a problem getting past that. Bad graphics, bad character animations, and all those? I can ignore them usually. Bad voice acting? Bugs the hell out of me, and jerks me out of the experience like I'm on the end of a bungee cord.
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#76 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Voice acting doesn't really get excused for sucking just cause it's old.
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#77 |
Sent to the cornfield
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#78 |
Action Hank ain't got nothin on me.
Join Date: Oct 2004
Posts: 527
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You have to remember that this was the first game with facial animations of this level. Add to it was the first time a game company had to fit english localization onto something completely lip synced to japanese dialog. The sheer amount of work the localization team had to do was a first of it's time. I blame that for a lot of the subpar voice acting and script.
The animation at the time was amazing since it was the first time they animated the faces in a way other than changing textures. |
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#79 | |
Goddamn Commie
Join Date: Jul 2007
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#80 |
We are Geth.
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Nah it isn't, it's just that games originating in Japan end up half-assing translation frequently for reasons Yumil mentioned as well as simple laziness. Western RPGs, shooters, action games, etc don't have that problem, whereas pre-MGS Konami and jRPGs do.
I do have to wonder if voice acting in Japan for games like Fallout 3 and Dragon Age is all awkward and screwed up...
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