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Unread 11-10-2011, 01:57 AM   #81
Melfice
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Oh, absolutely. There's a huge improvement, but I can't get over the fact that you can cut and polish a diamond on most of the Nord women's faces I've seen so far. (Not gone farther than Whiterun yet. Maybe it's just a Whiterun trait?)

Also, the Jarl of Whiterun's Housecarl. The dunmer? Holy shit. It's like she had her cheekbones (or maybe her entire jaw?) replaced with very sharp daggers.
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Unread 11-10-2011, 02:18 AM   #82
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Originally Posted by Red Fighter 1073 View Post
Gotta say that after taking a look at it, I'm really interested. I've been looking for another first-person parkour game for awhile now after Mirror's Edge and when I thought of parkour games, this minimalistic style always popped into my head too. Only thing is that I've heard the game is somewhat short. What are your thoughts? I'm really interested but I don't want to feel like I wasted money even if it's just $10. (Just spending $2 on Alpha Protocol felt more worth it than a lot of my other impulse buys on Steam)
It is rather short. There are only maybe a dozen courses in all (I don't have an accurate count right now 'cause the game's on my desktop) and at the longest they will take 3 to 5 minutes to get through on your first try, depending on how much you screw up. The replayability comes down to how much you like time trials and competing for a spot on the leaderboard. Usually that kind of stuff doesn't interest me, but rocket jumping to 300+ km/h and finding the perfect wall-jump route is pretty damn fun. I've actually managed to grab a spot on the top 10 leaderboards on a couple of the maps (though that was a few days ago so I might have lost my spots by now).

Plus there is always multiplayer racing if you can get it working (which I haven't bothered to yet, so all I see is a blank server list and can't join any games).

All in all I'd say get it at $10 if you're really craving some first-person parkour action. If it ever drops to $5 or lower though then I'd say you have no excuse not to get it. I hope that helps.
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Unread 11-10-2011, 02:26 AM   #83
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Oh Melfice, I haven't been following anything Skyrim since I'm not a huge Elder Scrolls fan, but what's the leveling system like? Because the leveling system in Oblivion (where leveling a skill related to an Attribute X number of times before resting to increase your level gives you the "optimal attribute increase") is what made me hate the game.
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Unread 11-10-2011, 03:14 AM   #84
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Oh Melfice, I haven't been following anything Skyrim since I'm not a huge Elder Scrolls fan, but what's the leveling system like? Because the leveling system in Oblivion (where leveling a skill related to an Attribute X number of times before resting to increase your level gives you the "optimal attribute increase") is what made me hate the game.
There are no Attributes.

You raise skills, and those skills contribute to your level up, and then you level up. Pick to increase Magicka, Health or Stamina, pick a perk(or save it). Roll on.
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Unread 11-10-2011, 03:25 AM   #85
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Originally Posted by Marc v4.0 View Post
There are no Attributes.

You raise skills, and those skills contribute to your level up, and then you level up. Pick to increase Magicka, Health or Stamina, pick a perk(or save it). Roll on.


And suddenly I'm interested in Skyrim.
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Unread 11-10-2011, 03:30 AM   #86
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Yeah, basically it's more of the same, except different enough to not feel stale.

Also, I do like the new lock picking. Well, I say new, but it's just been ported in from FallOut. Still, it feels nicer than the old lockpicking system.
Even though it does take away a bit of the difficulty of lockpicking.
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Unread 11-10-2011, 03:46 AM   #87
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So the leveling is medieval Fallout now?

Okay, then.
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Unread 11-10-2011, 03:59 AM   #88
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So the leveling is medieval Fallout now?

Okay, then.
Except you always get a perk on level up.

So, say, you leveled up. You choose to upgrade Health, and then you go to your One-Handed skill, and pick a perk in One-Handed.

Every skill has it's own tree of perks.
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Unread 11-10-2011, 04:12 AM   #89
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Yeah I just watched that 20 minute gameplay demo and while part of me is thinking "it was a demo, the actual gameplay might end up like Oblivion where you slash at a dude forever and watch his health barely whittle away while he makes you his bitch" another part of me is screaming "You get to fight dragons! And not like in Dark Souls where the dragon stomps you into the ground in a single shot! No these dragon fights are like the old stories of knights fighting dragons!"
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Unread 11-10-2011, 04:39 AM   #90
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