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Unread 05-06-2008, 03:43 AM   #1
Red Mage Black
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Default Mulling Ideas Over, RP Interest

You see, I've been thinking on a few RP ideas. I think I'm finally ready to GM again on the basis of since I gathered up the courage since my last 3(4?) Resident Evil role plays, they all had a good run. Okay, enough jabbering about the past.

1st Idea:
An RP based off the Elder Scrolls game (mainly Oblivion). The point of it is the same Good/Evil based characters and using the same races/classes without the hassle of skill building, but with the choice of guilds. I would also allow the creation of new guilds, just as long as they make sense.

2nd Idea:
Based off of the current idea of my friend's book that he's working on called The Bureaucracy of Life and Death. Where the sorcerer Vintus(who I'm going to try to get to join under that name to play) has taken up the mantle of the greatest spellcaster under the banner of neutrality. Towards this, I'm giving free realm towards race/class, as long as they make sense.

3rd Idea:
A Capcom/Konami based RP, meshing the universes. Think something along the lines of a match up of Ryu vs. Solid Snake(MGS 1/2/3 based). I mean, the match up is one sided, but completely badass. Though of course we'd be using complete original characters.

Last edited by Red Mage Black; 05-06-2008 at 05:10 AM.
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Unread 05-06-2008, 05:09 AM   #2
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Elder Scrolls sounds cool for me. But I never played Oblivion and most of my knowledge about it is based on Morrowind.

The second option sounds even better. I'd love to play a good fantasy settled RP.
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Unread 05-06-2008, 07:31 AM   #3
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Pick the second one.
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Unread 05-06-2008, 07:39 AM   #4
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I'd say second one as well, but I read bits of TES Lore in my spare time, so Oblivion/TES would be fun.
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Unread 05-06-2008, 03:43 PM   #5
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First off, Hi long time no see to everyone.

Secondly i am with Rorkin in that your second idea sounds like the way to go.
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Unread 05-06-2008, 05:32 PM   #6
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My interest is in the second choice as well.

Also, would the characters be able to have an innate power, provided it isn't over-powered, and justification is given?
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Unread 05-06-2008, 05:43 PM   #7
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I'm not the RP maker, but I'd suspect so, seeing as how Vintus isn't the ONLY spellcaster.
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Unread 05-06-2008, 05:50 PM   #8
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Well, if it were D&D what I'm asking is more about Supernatural Innate abilities than spells and other such standard fare.

Like, for instance, a man cursed by some Sorceress he cheated on so that every time he says ______, he does _______. Or a person blessed by a Dragon-God-King (Whatever), so that they can do Telekenesis at Will _ times per day. Etc., etc.. Of course, neither of those are my character idea, which had formed nearly instantly upon seeing the second choice, but they're examples of the type of power I'm asking about.
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Unread 05-07-2008, 04:56 AM   #9
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Argh, sorry it took so long to reply but here we go with answering.

Yeah, other people will have certain abilities and/or curses. Though what I planned for this was, whatever blessing or ability you have that helps you, there will a curse or hex just as powerful, though nothing that will render said abilities useless. Nothing too extraordinary though. It's more like exchanges, for every good thing you have, you must then shoulder another burden.

Example: A man who wishes for eternal life, must also be burdened by a curse that makes it so he no longer feels any emotion. Considering the magnitude of the blessing, no matter how much he eats he can no longer satisfy his hunger and no matter how much he drinks, he can no long quench his thirst.

Does that make sense? I'm willing to make changes to the formula of it if it doesn't or others make suggestions.
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Unread 05-07-2008, 08:04 AM   #10
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Makes sense to me. With that in mind, we coud have characters with no latent abilities/curses, right? It sounds like a stupid question, but I've been in RPG's where that wasn't allowed.
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