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#91 | |
Funka has spoken!
Join Date: Apr 2008
Posts: 3,087
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It's probably for the best. Apparently things go even worse for Rem in this next season...
There is this though: Quote:
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#92 |
Derrrrrrrrrrrrrp.
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Well, since you're apparently not going to watch anymore, you won't care that he's not dead.
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boop |
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#93 | |
Rocky Wrench
Join Date: Mar 2006
Location: Rio
Posts: 1,197
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#94 | ||||||
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
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While some of the newly introduced powers are sudden they are usually explained shortly after and as far as I can remember nothing (outside of the memory fog) is inconsistent with established rules of Re:Zero's world. As for the story of the whale, it was established in previous episodes that it roams the countryside and is often treated as a natural disaster like a tornado or tsnumai; best to just avoid it and weather the storm. However in looking online to double check something about the whale while writing this I found later parts of the story will elaborate on the whale's origin (I don't know the details because as soon as I realized what I was reading I clicked away). I don't know why you have such a seething hatred for the mysteries Re:Zero sets up, but personally I like having things to theorize about while waiting for the next episode or season. They're not perfect, but they are nowhere near as bad as you are making them out to be.
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#95 | ||
Erotic Esquire
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I like that picture, Tev, that's how I'm going to headcanon Re:Zero into ending, except Subaru somehow stops being a douche, which really implies that he's no longer Subaru.
I think that Watanabe Masaharu's statement sheds light on a major problem with Re:Zero, which is that the best stories are ones that happen organically and where the author is willing to deviate from his or her original plans once the story clearly heads off in a different direction that what might have been first intended or anticipated. When it became clear as he started writing Re:Zero that it wasn't headed for the all too conventional, all too stereotypical direction of Emilia being the heroine, the author should have adjusted his own plans and expectations for his series, not expected the audience to adjust for him. Emilia's a very important person in the Re:Zero universe, so the problem with pairing Subaru with Emilia is that you gotta go the conventional protagonist route of building Subaru up to be 'worthy of her affections' in order to make it work. He's suddenly gotta be assisting the army win major battles and be instrumental in making all kinds of important shit happen or it just becomes an unbelievable farce. But the story of someone like Subaru proving his intrinsic worth through trial and error and rising the ranks isn't nearly as subversive as what Re:Zero claimed it could be in those earlier episodes, nor is it nearly as interesting as the teases of forcing Subaru to accept that he couldn't be that person, that it wasn't his destiny, and maybe the subheroine would be a better match (or no heroine at all, if we're being honest; Rem's no longer a great option for him either.) Good authors adjust their own expectations as their stories come to life, and are willing to see their original plans dashed when they happen to stumble across themes that resonate more. In the craft of writing, that process is often referred to as 'killing one's babies.' Unfortunately, the guy who wrote this has a baby and it's Subaru and Emilia being in some dopey relationship. And so we're stuck with convention. And people call this anime 'suffering.' Given the guarantee from the author that Subaru will ultimately succeed, the only true suffering in Re:Zero is the suffering I had to endure in watching the least likable protagonist in anime history ultimately promised everything he wants from the God of his universe. How subversive is it to give the protagonist in a 'normal guy wakes up in the fantasy universe of his dreams' plot everything he wanted? Not nearly as subversive as Konosuba's story, which for all its many faults y'all should be watching instead. ---------- Post added at 02:31 PM ---------- Previous post was at 02:13 PM ---------- I have no memory whatsoever of the Whale being gluttony but, I guess it fits, but it leads logically to the next inevitable question: If we don't know what the heck these sins are or why they exist or even have any rules or guidelines as to their existence, how could any scenes with them have any resonance or impact? It'd be like Godzilla and King Kong showing up to fight in a city but you have no idea what their backstories are, what their motivations are, what their powers or capabilities are, and the sum total of what you understand is what's communicated during the fight scenes as some sort of play-by-play commentary. "Godzilla's firing lasers out of his mouth!" shouts the commentator as it's happening on screen, and you're just like, "Okay, I guess that's something Godzilla can do apparently." That's just poor writing, is what I'm saying. Quote:
I do mind the anime not bothering to even give us hints as to why he has these powers or what the significance of him having these powers are. Good stories have foreshadowing and make sure to have discussions among the characters that provide an audience with some fundamental foundation of understanding as to the why so you're not just fumbling around in the dark but actually are in legitimate suspense. Quote:
2) You know what really aggravates me? It's like y'all are incapable of accepting criticism of Re:Zero to such an extent that you'll attack me for daring to dislike it. Well, I mean, tough? If y'all are going to enjoy the past times when I ranted and raved about how much I loved certain developments I loved, you also gotta accept the possibility in a thread where I'm critiquing each episode that I'm not going to love it. Me not loving something you love isn't some categorical statement on your value as a human being or anything, it's just...me not loving something you love! And the passion I display in not loving Re:Zero is every bit as consistent as the passion I displayed in really loving it back when I thought it was going in a different direction and telling a fundamentally different story. Like, if you loved that passion and encouraged me to type Walls and Walls of Text gushing over the story when I thought I loved it, then surely you can accept the possibility that I might take that exact same attitude and write with scathing cynicism if I have a genuine reason for changing my mind. And Re:Zero was just so hyped (including by acquaintances who do not post here, but perhaps especially by some of y'all) as the best anime of 2016, of course I'm going to harp on its faults. Because the default status of Re:Zero is the exact opposite problem, where tons of folks are claiming it's the bestest best. Assuming over-exaggerated praise of Re:Zero wouldn't offend you (because hell, my previous over-exaggerated praise of Re:Zero didn't), over-exaggerated criticisms of Re:Zero that are based on genuine objections and not just ad hominem attacks shouldn't be much different. It promotes good discussion! And it's not like me hating something you like somehow erases anything you've liked about Re:Zero. It still exists. It's still going to give you all the heroic Subaru earning Emilia's affections you could possibly want.
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. Last edited by Solid Snake; 02-04-2017 at 02:34 PM. |
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#96 |
Derrrrrrrrrrrrrp.
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Your like or dislike of the show has no impact on my viewing or enjoyment, I will state though it seems like you wanted to hard for the Rem/Subaru ship to happen that when it collapsed you started finding reasons to nitpick much of what is otherwise a perfectly fine and fairly standard fantasy anime.
Like a phrase like "this steaming sack of crap" are a lot more than just harping on faults, yknow? So of course people who truly enjoyed it are going to roll their eyes and bite back a little bit, it feels like you decided to not like the show and started going out of your way to find reasons to not like it instead of giving the development a fair chance. Whether or not this is the case is of no real interest to me inasmuch that you're perfectly welcome to hate Re:Zero until the very end of time! Indeed it seems this is your desire. But I'm not sure it's fair to expect people who enjoy the show for a variety of reasons and who were enjoying your former play-by-play that turned to a dressing-down that turned to something altogether more hostile, to just like, not respond and stuff.
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#97 | ||||
Erotic Esquire
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In fact, the one net positive from the assurance that Subaru and Emilia will get together is that their pairing precludes Rem and Subaru ever happening. Must feel good to justify your own dismissiveness of my perspective by just pretending I'm some aggrieved shipper, though. Quote:
I've used outlandish language to describe an infatuation with Re:Zero back when I liked it, and that bothered none of you. I'm using equally outlandish language to describe my disgust with Re:Zero now that I hate it, because that's just my writing style when it comes to these dopey reviews. Like, it seems silly to accept outlandish praise and then recoil at outlandish insults. Quote:
Twenty episodes in, the show's had plenty of chances. Quote:
It sounds more to me like there are a bunch of people here who can't handle the notion that I'm not fond of a show they love. After all, I'm not forcing anyone to respond or participate. Anyone's free to ignore me if they'd like.
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. Last edited by Solid Snake; 02-04-2017 at 03:32 PM. |
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#98 |
rollerpocher tycoon
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I'm glad I'm at a point where no one can fool me into thinking that a show that appears to be a generic poorly written teenage boy wank fantasy in its first ten minutes isn't a generic poorly written teenage boy wank fantasy.
Edit: how could you deceive us about your anime opinions Snake? How could yooouuuu??? Last edited by pochercoaster; 02-04-2017 at 03:38 PM. |
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#99 | |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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The one caveat I would make is that the one medium where this does not work is videogames. Doing this in a videogame is probably a recipe for disaster. Not telling me what my characters are capable of or what to expect from the next boss is just going to piss me off. But the key here is that I control the actions of the characters. The drama and excitement comes from the decisions I have to make and the uncertainty of those decisions. Because that uncertainty exists you don't actually need to create uncertainty by hiding information from the audience. In short, for a story to be compelling in anyway requires some source of uncertainty and generally speaking the best (and almost the only) place to generate that is the antagonists. Except in interactive media where the audience can be the source of the uncertainty. |
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#100 | |
Erotic Esquire
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Where it doesn't work, in my mind, is when you know virtually nothing whatsoever about the antagonist and therefore anything is possible. That level of lack of information just completely removes me from the action because I see no reason to be invested when something like the Whale can do literally anything -- make sudden duplicates of itself, for example -- and I'm in no position to ascertain much of anything beyond shrugging dispassionately and saying "Okay. Now that's a thing." Take a Sith in a Star Wars movie, for example. I may not know this particular character's exact skillset or powers or moves, but the unwritten rules of the Star Wars universe allows me to make certain assumptions; he probably wields a lightsaber and has some control over the force, but he probably can't make sudden duplicates of himself or completely bend the fabric of reality to his will. Our understanding of the broader universe the characters are in informs our expectations of relative power levels and gives us reasons to anticipate certain outcomes...for example, a single Sith can probably handle a Jedi or two but not an army of Jedi. Subsequently, expectations can, in limited yet extremely effective contexts, be thwarted -- perhaps a brilliantly executed plan tailored to his strengths enables the Sith to pull out a miraculous victory against that army of Jedi, but we expect the catalyst for his victory, even if surprising in the moment, to be something that's been subtly foreshadowed or at least something within the realm of possibility that doesn't shatter any suspension of disbelief. It's one thing in that kind of context to write in an unexpected twist that surprises, but creating a whale in a universe where the whale has no context to compare it to or understand it with and giving the audience no understanding of its powers whatsoever before the fight creates a situation where literally anything whatsoever can happen and the audience just has to roll with it, which kills dramatic tension for the opposite reason -- there's no tension because literally anything could happen and I'd just have to roll with it and say "Okay, that's how that works now." In my opinion, a single source of uncertainty works -- maybe you don't quite understand how a Sith's single specific new power works that differentiates him from others you've seen before -- but you gotta have some baseline, some degree of comprehension or there's no reason whatsoever for me to invest myself in the conflict because I barely even know who or what the antagonist is.
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. |
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