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Unread 02-10-2008, 12:12 PM   #71
Dauntasa
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Quote:
Originally Posted by Naqel
Who said a mage cant create more than one sphere?
Besides, when You want people dead You usually hire an assassin/berserker, not a mage.
I didn't say that he couldn't create more than one sphere, I said it would be expensive (also, don't quick changes in pressure create loud noises). In your system, you would have to use a generic pressure-change spell that would be expensive and would have to be cast five times. In mine, you could specificly tailor the spell to meet your current needs.
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Unread 02-10-2008, 12:19 PM   #72
Naqel
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We're going off topic...
It's My system here, make an Rp of You own if You want to use Yours, I would be more than pleased to take a part in it
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Unread 02-10-2008, 01:06 PM   #73
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Quote:
Magic is a hard thing to explain...
Since We are playing on a forum, I made the system that'll only help Me explain how things work if You'll ask, but it's based mostly on My common sense. I didn't made a whole set of stuff, I just add things "on the way", making sure that it fits what I came up with earlier. Of course I've got something to base on(a different project I work on), but I don't want to create all the things before I'll need them, And even if I have made something I could tell You about, I don't know if You'll act in a way I expect, and therefore don't want to talk about something that might not even be used.
Ok, I get that the magic might be complicated, and I have no wish for every little thing to be laid out, however, I think it would be beneficial if we at least had a basic idea of how things work instead of 'asking as we go' for every little thing. Can a mage only cast a spell so many times per day, or do spells have defined MP uses and can be used as long as there's some MP left? Are casting times instantaneous? Do they require line of sight? Can a guy like me, no mage-hunting cred to speak of, go toe-to-toe with a magic user?

If you want this all to be hashed out inside the RP that's fine, I just like heading into things knowing at least something about the system.
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Unread 02-10-2008, 01:25 PM   #74
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You can cast whatever You want till You got enough MP.
Cast time varies basing on effect and method.
A non mage-hunter character usually can't fight a mage toe-to-toe, as well as a mage-hunter can hardly fight a non mage, but a non mage isn't limited by mana, and usually has other skills that can be useful.
Mages have a great power, but have to keep it for "special" occasions.
There are no certain spell costs or even certain spells, the entire magic system bases on MY common sense, as it wouldn't feel fair to limit You with spells that may not suit Your needs, cost is based on what I find fair with Myself and other players. :p
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Unread 02-12-2008, 01:06 PM   #75
Frostatine
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I looked at my ability.

I liked it, instant kill and all that.

But what does "assassination target" mean? Can I only choose one at a time or something?
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Unread 02-12-2008, 02:00 PM   #76
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"assassination target" is someone You've been paid to kill.
And don't count on that it's enough that a teammate gives You a coin for killing a random enemy. You are supposed to do stuff in public.
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Unread 02-12-2008, 03:43 PM   #77
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So basically suppose our burglar buddy wants a certain item from a shop.

The thing is, security is a little heavy.

Burglar buddy gives me a gold piece or two.

Guards die very conspicuously.

Burglary happens conveniently that night.
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Unread 02-12-2008, 04:04 PM   #78
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I like the way you think, we'll work well together.
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Unread 02-12-2008, 04:34 PM   #79
Naqel
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Quote:
Originally Posted by Naqel
don't count on that it's enough
No You can't ask someone to hire You for killing an RC(random character).
It's mostly Me to decide If someone wants You to kill someone.
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Unread 02-12-2008, 04:57 PM   #80
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Wait so I'm just your little murder puppet?

Oh, you will rue the day, Naqel...

I believe I have my first target.
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