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Unread 04-16-2004, 12:16 AM   #261
Dante
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Maybe I'll do something even IHMN hasn't done - scare off vets!
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Unread 04-16-2004, 12:17 AM   #262
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Quote:
Originally Posted by BassDouken
thus the true power of angst man!
:rmage: - "Nh, nh, nh, nh, nh, nh, nh, nh, nh, ANGST MAN!"(To the tune of theme song from the old campy Batman TV show)
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Unread 04-16-2004, 12:17 AM   #263
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If that's what you call it these days, OF COURSE!!! (/sarcasm)
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Unread 04-16-2004, 09:36 AM   #264
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Since dante seems to be on I'll post this now.

Would it be alright if I jumped groups? Mages seem a little overrepresented and as it turns out Snefix's char is very similar to my intended mage.

seems to me that if I switched to werewolf it would balance the groups out nicely and put someone with WoD knowledge in each group.
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Unread 04-16-2004, 09:47 AM   #265
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Don't think it'd be a problem. Just make sure IHMN and lazy know what they're doing, though...
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Unread 04-16-2004, 09:51 AM   #266
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Just make sure IHMN and lazy know what they're doing, though...
what are you saying there? Darned internet and implied meanings.

Another thing. Someone mentioned that most of the werewolves would be glasswalkers. Do they all have to be? A bone gnawer seems appropriate to the setting and I have a charecter concept for one I'd like to run.
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Unread 04-16-2004, 09:55 AM   #267
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Quote:
Originally Posted by Mage#27
what are you saying there? Darned internet and implied meanings.
Well, I think you've seen IHMN raving about wanting a flamethrower and all, and I don't know whether he's being serious or not. I doubt lazy has much experience with WoD either, so basically you may ahve to teach them how to keep in-character/genre.

Although, given that this is a crossover, themes fromt he original game might not be such a big issue...

Quote:
Another thing. Someone mentioned that most of the werewolves would be glasswalkers. Do they all have to be? A bone gnawer seems appropriate to the setting and I have a charecter concept for one I'd like to run.
Sure, go ahead. The ida is that the story will be set in and around the city, and Glass Walkers spring naturally to mind when thinking of "urban werewolves". Of course, given that Bone Gnawers can survive anywhere, it makes sense that they'd be in the city too.
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Unread 04-16-2004, 09:59 AM   #268
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Quote:
Well, I think you've seen IHMN raving about wanting a flamethrower and all, and I don't know whether he's being serious or not. I doubt lazy has much experience with WoD either, so basically you may ahve to teach them how to keep in-character/genre.
ok. I can do that. I'm pretty sure IHMN is just being his usual cantankerous self with the whole flamethrower thing. If not... He will be disabused.
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Unread 04-16-2004, 06:57 PM   #269
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And lo, upon the horizon loomed three pillars of evil, and their names were...
Attached Files
File Type: txt Mage Abilities - Knowledges.txt (20.8 KB, 38 views)
File Type: txt Mage Abilities - Skills.txt (17.5 KB, 81 views)
File Type: txt Mage ABilities - Talents.txt (20.4 KB, 42 views)
File Type: txt Mage Backgrounds.txt (35.9 KB, 48 views)
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Unread 04-16-2004, 07:10 PM   #270
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1. The Glass Walkers sent for help from their Forest bretheren, so you can be any type. Just keep in mind that some of the Wolves will be like fish out of water in the big city.

2. That looks like 4 files, not three...
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