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#131 | |
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We are Geth.
Join Date: Nov 2003
Posts: 14,032
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#132 | |
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si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
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What kind of industry has it become when companies start releasing the "real ending" to their game months later. Not to mention it is effectively a mod and none of the console players can use it.
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#133 |
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We are Geth.
Join Date: Nov 2003
Posts: 14,032
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It's coming out for console.
And honestly this isn't the worst - they did give you an ending and resolution to the main storyline. I'm okay with them offering more content for sale that extends the story because it's actually optional, whereas I could see them doing a TO BE CONTINUED when you get abducted by the Enclave and selling the entire rest of the game. This really isn't that horrible.
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#134 | |
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si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
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Yea, I just went and looked that up. Thats what I get for saying something with only a half understanding of whats going on.
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#135 |
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We are Geth.
Join Date: Nov 2003
Posts: 14,032
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It is a legitimate concern - I remember a thread a while back where a game developer said he was thinking about doing exactly that.
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#136 | ||
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War Incarnate
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I weird thing happened to me today; I fast travelled to Paradise falls (so I could get paid for my hard earned slaving) and as I walked towards the entrance I noticed a car had spawned on top of the already existing pile of cars nearby, but it seemed to be having trouble sitting still and kept jumping about slightly. After a few seconds of watching it it suddenly spasmed into the air and was launched clean accross the horizon at several hundred miles an hour. I was unable to locate where it landed. Funny though.
I also found a way to be really evil to Harkness on the Replicated Man quest; tell him who he is, but then say you'll kill his pursuer so he gives you his plasma rifle. Then go and tell Zimmer who the android is. Claim the wired reflexes perk as reward. Follow Zimmer to Harkness and watch as Zimmer resets Harkness' memory to factory settings. Test out your bitchin new plasma rifle and kill Zimmer. Harkness now has nobody to follow and no personality, he just wanders aimlessly around Rivet city saying he's awaiting input. Yes, I am a complete bastard.
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#137 |
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So we are clear
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I saw quite a few hilarious glitches. Some replicatable, some not. At Paradice Falls, push that two-headed cow thing out of its cage. Then before it can get back in close the gate. It gets kinda weird. Also, somehow I got two slave collars... no idea how.
One that really sucked was while I was getting the alien blaster ammo, it started phasing into the ground so I couldn't get it all. If there is one flaw of this game, I'd say its the lack of AI aggression sliders. For example a random raider or super mutant will attack you reguardless of the situation. Even when its clearly illadvised
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
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#138 |
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Fifty-Talents Haversham
Join Date: Mar 2006
Location: FABULOUS
Posts: 1,904
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While approaching the Jefferson Memorial, Liberty Prime got tossed up onto a metal scaffold. Took him a while to figure out how to come down.
And then he promptly threw a nuke at the Enclave. God, I love that robot.
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<Insert witticism here; get credit; ???; profit!> |
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#139 | |
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Tenacious C
Join Date: Oct 2005
Posts: 991
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Also, what are all those radio towers for?
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Dangerous, mute lunatic. |
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#140 | |
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Lakitu
Join Date: Jul 2008
Location: Northwest Arkansas
Posts: 2,139
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Most of the glitches I've experienced in the game seem to be random items jumping up in the air and falling back down, usually when I enter an area such as in Paradise Falls, Megaton, or when moving through DC.
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The radio towers seem to be flavor, they're usually linked up to some man-hole or cave nearby where you can usually find some loot. |
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