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#91 | |
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Vigilo - Confido
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#92 |
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Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Ok so apparently I somehow managed to over level. Like I was in the 15 range when I attacked Sledge and around 20-21 when I attacked Skagzilla. I haven't even gotten through Krom's Canyon and I'm already like level 30.
Edit: wait no I was closer to 18-19 when I took on Sledge. Last edited by Sithdarth; 11-11-2009 at 06:45 PM. |
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#93 |
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Vigilo - Confido
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Holy shit, One-Eyed Jack's pistol is madly overpowered. @__@
Anyway, coming up to the end of New Haven, I think, and this is what I currently have in terms of skills: http://downloads.2kgames.com/borderl...52030500000000 Stockpile, Impact and Barrage are all brought up to 5/5 through the use of a Support Gunner class mod. Pretty silly they didn't think of showing that on the skill chart though. Would make leveling up easier a bit, but eh. |
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#94 |
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Fight Me, Nerds
Join Date: Oct 2008
Posts: 3,470
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It's worth noting that even if a skill is at 5/5, your skill bonuses from Class Mods add on top of that.
tested using Overload
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#95 | |
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Vigilo - Confido
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Ah well. Can't say I'm actually complaining about my current build. The accelerated shield restoration does help a bit. |
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#96 | |
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Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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#97 |
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Vigilo - Confido
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No doubt there, but it's still horribly overpowered when you're on the receiving end of something that chomps up your shields in one-and-a-half hit and then eats your health for dessert.
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#98 |
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Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Its just kind of sad that they never seem to be quite as effective after you get them. They're still nice but not quite as nice as they seemed when they were being used on you.
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#99 | ||
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War Incarnate
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Oh fuck don't I know it. I fucking hated fighting One Eyed Jack! That damn revolver of his just destroyed my shields every time. But then once I got it, it was... ok. The accuracy was crap though.
Still, I have better weapons now. I found myself an automatic shotgun. 150x9 damage, 10 accuracy, but a 12 round mag and 1.8 firing rate. It's practically an automatic shotgun; basically you just hold down the fire button and spew out an unbeatable wall of pellets that turns anything into gibs. Truly devastating, but eats through ammo like nothing else. You should see it blow the Awesome Rakk Hive to chunks! Also find myself a fully auto sniper, 8 rounds, 2.5 fire rate. Godly, but uses too much ammo for my liking and encourages recklass shots. Interesting though. Then there's my Hellfire SMG, recently replaced by an even more powerful incindiary SMG (lacking the red text obviously) but with a much faster fire rate, larger mag, and an incredible 4.2 zoom. I'm just about to move on to the Salt Flats on my 2nd playthrough and the weapons I'm finding now are incredible. I can't wait to beat the final boss and have ALL weapon drops taken into the 48 level minimum end of the spectrum. They must be obsurdly powerful! Oh and DLC is coming on the 24th of November, which means even harder enmies, new loactions to explore and new things to kill, mostly zombies! Borderlands just gets more awesome the more time goes on.
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Last edited by The Artist Formerly Known as Hawk; 11-14-2009 at 07:44 PM. |
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#100 |
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Fight Me, Nerds
Join Date: Oct 2008
Posts: 3,470
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Oh, hey, did you guys know that the flavor text on those guns actually does something?
"Pew pew pew" causes the shots to have an aoe effect on impact, "Sometimes, I forget to reload. " on the Dove makes the gun not use ammo. I believe the Hellfire text makes the elemental effect happen at 100%
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