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Unread 02-02-2011, 06:24 PM   #21
Solid Snake
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Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way.
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Quote:
Originally Posted by Seil View Post
So I've been playing Dragon Age Origins - it's pretty neat!

...Now, in the end, Branka/Caridan moral choice thing yadda yadda yadda. It's just that there's four effing golems and Branka. Sure I get two golems, but they die before my character finishes his battle cry. Then, while I'm dealing with the bad golems, Branka straight up murders everyone and I'm left to fight off everything.
I'm guessing based on your usage of the "battle cry" terminology that you are in fact playing as a Warrior main character, as opposed to a Mage or a Rogue.

...I mean, that's your problem right there. Bioware didn't design three character classes for Dragon Age; it designed two amazing character classes and then put in a trap option intended to condemn casual players who had no idea what they're doing to a series of slow and painful deaths.

Also regardless of which character class you're playing, always start every boss battle from the perspective of your Mage character and set up an Inferno or a Tempest. Ideally, have Morrigan cast one, switch to Wynne and have her cast the other, and meanwhile make sure someone like Alistair taunts everyone into beating him to a pulp. Bam! Once those area effect spells are off all your problems are solved.
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Unread 02-02-2011, 06:40 PM   #22
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Mad Jack, from DK64.... fuck that guy.

actually, it would be more fair to say the camera hates you than that the boss itself is hard.
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Unread 02-02-2011, 06:46 PM   #23
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Even though I love the game out of the 3 bosses in Infamous only one seemed to fit. the other two will just leave you to die over and over and over and over and over again.
Like FUCK Kessler Teleportaion spamming mother fucker. Just shrugs of grenades and rocket lightning and summoning thousands of Duplicates that cluster fuck you while also shooting his own attacks. I was never more satisfied when Cole knocked him on the ground and rained lightning storm down upon the fucker.
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Unread 02-02-2011, 08:12 PM   #24
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Quote:
Originally Posted by Solid Snake View Post
I'm guessing based on your usage of the "battle cry" terminology that you are in fact playing as a Warrior main character, as opposed to a Mage or a Rogue.

...I mean, that's your problem right there. Bioware didn't design three character classes for Dragon Age; it designed two amazing character classes and then put in a trap option intended to condemn casual players who had no idea what they're doing to a series of slow and painful deaths.

Also regardless of which character class you're playing, always start every boss battle from the perspective of your Mage character and set up an Inferno or a Tempest. Ideally, have Morrigan cast one, switch to Wynne and have her cast the other, and meanwhile make sure someone like Alistair taunts everyone into beating him to a pulp. Bam! Once those area effect spells are off all your problems are solved.
Pah, warriors are amazing if played/built right.

Buncha Crap No One Cares About Berserker + Ravager + Dual Wield Str/Dex build. Get about the same DPS as a dual wield rogue, with all the extra survivability of massive armor. Well, until awakenings, when the DPS warrior ends up doing more DPS than a rogue, but having less survivability, thanks to the ability to ignore enemy armor, while Rogues end up with defense values of roughly 'fuck you'.

They're also pretty decent if built entirely terribly, while a rogue and mage each have basically two modes: Completely awesome or complete trash, depending on how they're built. And it's not completely clear how to build them right. Namely, a lot of mage spells that seem awesome are kinda useless (Fireball), and a lot that seem useless are completely awesome (Forcefield, looking at you). Rogues, on the other hand, basically need to be built cunning/dex with exactly 20 strength (including any gear buffs), or dex/strength. The latter is going to be somewhat weaker, however, thanks to lethality combined with Cunning's armor penetration bonus. The only advantage is the ability to wield full sized weapons, but doing so will slow down your attack speed enough to actually be a detriment to your DPS, as opposed to an advantage. Dual dagger builds forever (for rogues... warriors should do dual full weapons, 'cause no lethality).

All that mage stuff, admittedly, DOES go out the window if you're playing console, which makes everything easier, and shuts off friendly fire from mage spells in normal, and does some other stuff that basically makes mages the super awesome no matter how you build them (so long as you stack magic and willpower, but that's obvious).

And that's not to say that Two-handed and Sword and Board warriors aren't any good, either. But they both need to be played rather differently than any other class. Namely two handers need to spam sunder and pommel strike right after a normal attack whenever possible. Not for the damage, so much, as for the fact that it interrupts the reset animation and effectively doubles your attack speed. Sword and boarders, on the other hand, are the best tanks AND have a lot of CCs in the way of knockdowns and stuns. You aren't going to be doing a lot of DPS with them, but you should be able to, with a well enough built one, tank Branka away from your squishies while you kill all her helpers, for instance.

Anyway: Point being that warriors aren't garbage. Especially not once you hit awakenings and have access to guardian (for tanks) and spirit warrior (for DPS).


As for poorly designed Bosses? The chinese spy motherfucker in Alpha Protocol. The game is all "Man, Stealth is so awesome. Lookit you. Not having to straight up fight no one!" and then this fuck comes along and kicks your ass to hell and back if you don't have a pretty highly upgraded weapons skill.

Over and over again. Which wouldn't be bad as an early game gating encounter to let you know that you're going to need some kinda gun skill, but the soonest you can get to him is roughly 1/3rd of the way through the game.
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Unread 02-02-2011, 08:23 PM   #25
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The real hardest boss in Dragon Age was Morrigan's approval rating.

EDIT I am lying that crazy bitch loved me
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Unread 02-02-2011, 09:02 PM   #26
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Quote:
Originally Posted by Fifthfiend View Post
The real hardest boss in Dragon Age was Morrigan's approval rating.

EDIT I am lying that crazy bitch loved me
MorriganxWarden OTP.
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Unread 02-02-2011, 10:00 PM   #27
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One of the earlier bosses in FFTA2: Grimoire of the Rift. Luso and Adelle decide to go pearl hunting and run into a giant bug-crustacean-critter that can draw in a character, bite them, absorb a large portion of their HP, and spit them out directly in front of him where he could then continue to beat the crap out of them. Oh, and using nu mou was against the Judge's laws.

The only way I found to beat that level was to use two archers, two white mages, and a dragoon. Everybody just sort of hung out at the edge of the map out of the boss' reach and chip away at its HP for like an hour and a half.


Also, Nightmare from the original Devil May Cry. Screw you, Nightmare, with your fifty different ways to kill me despite not having limbs, eyes, teeth or the gift of speech.
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Unread 02-02-2011, 10:23 PM   #28
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Going through my games, I realized one I had forgotten: Soul Calibur 3's "True Boss", Night Terror.

THAT fucker was extremely hard for me... I think I've only beaten him 3-4 times since I got the game back in 2006.
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Unread 02-02-2011, 10:54 PM   #29
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Quote:
Originally Posted by Mauve Mage View Post
Also, Nightmare from the original Devil May Cry. Screw you, Nightmare, with your fifty different ways to kill me despite not having limbs, eyes, teeth or the gift of speech.
Oh damnit, FUCKING DAMNIT! I'd forgotten about Nightmare, and how he was the biggest fucking prick that ever didn't live.

But if I'm going to go with one, it's probably the last boss of BoF3. The first time I beat that game I was so damn happy to have finished that boss, I'd gotten used to how hard the regular encounter had gotten in the final dungeon with the sudden jumps in difficulty, and transforming into a radiant warrior dragon made then easily tolerable. So when I went up again the Goddess I thought "This won't be easy but I can handle it." and then half way through I couldn't help thinking to myself "WHY WON'T YOU DIE YOU EVIL, EVIL, BITCH!" I hated that fight.
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Unread 02-02-2011, 11:04 PM   #30
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Quote:
I'm guessing based on your usage of the "battle cry" terminology that you are in fact playing as a Warrior main character, as opposed to a Mage or a Rogue.

...I mean, that's your problem right there. Bioware didn't design three character classes for Dragon Age; it designed two amazing character classes and then put in a trap option intended to condemn casual players who had no idea what they're doing to a series of slow and painful deaths.

Also regardless of which character class you're playing, always start every boss battle from the perspective of your Mage character and set up an Inferno or a Tempest. Ideally, have Morrigan cast one, switch to Wynne and have her cast the other, and meanwhile make sure someone like Alistair taunts everyone into beating him to a pulp. Bam! Once those area effect spells are off all your problems are solved.
By battle cry, I mean the "For the Grey Wardens!" thing. I'm playing Spirit Healer/Arcane Warrior. The problem I had was that I could get by relatively well with ranged classes up to that point - even thr Brood Mother wasn't a big deal. I was thinking that I should keep my casters - then there was the full on melee fight atwixt four effin' Golems and some crazy bitch.

Nothin' really gave me a problem before that.


Quote:
The real hardest boss in Dragon Age was Morrigan's approval rating.

EDIT I am lying that crazy bitch loved me
Yeah...
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