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bluestarultor
04-02-2010, 11:31 PM
I generally don't do this, but I just put down Rogue Galaxy within an hour of trying it. It's not that the game isn't playable, but for God's sake, your party takes hits like a bitch. You go through items like air.

Here's what happened:
1. Jaster gets a mysterious companion.
2. Jaster's companion is replaced by a couple idiots.
3. Idiots make Jaster fight a boss battle by his lonesome and soak up the EXP.
4. Idiots leave.
5. Jaster gets killed in the next random encounter.

Like, seriously, game, if you're going to make me do a Zelda power spin just to hurt an enemy, it would be nice if every hit didn't cancel the whole thing. It also would have been nice if MY hits had somehow canceled THEIR power spin attack, but apparently Sand Turtles got turned around and ended up on this Godforsaken ball of sand instead of finding their way to the Mushroom Kingdom, because the first they lunge at you with their shells atwirl, you're pressed back and half your life is gone.

Like, seriously, I just killed a bloody DRAGON that gave me less trouble than a simple turtle and a pair of cacti all piling on. Because the dragon, despite setting me on fire several times, at least had the decency to take damage without me having to spin-attack him.

This wouldn't have been so bad if there's just been a bloody SAVE POINT after killing the damn thing, but no, apparently that's not enough of a milestone, despite it having been a three-part battle. So I got wiped out trying to backtrack and save my progress.

So to Rogue Galaxy: come the fuck on! ONE bloody save point.



Post your own frustrations.

Kim
04-02-2010, 11:38 PM
I ragequit Persona 4 for a couple hours when one of the final minibosses confused my entire party with one move and then Megadolaon'd us into the ground. It was doubly frustrating because AFAIK personas can't be immune to status ailments in Persona 4, but demons in Nocturne could be. :(

synkr0nized
04-02-2010, 11:47 PM
Every now and again, when playing ME, I ragequit for a while thanks to the Mako.


Hmm.

I am sure there are other games that have infuriated me. I will come back to this later.

Aerozord
04-02-2010, 11:48 PM
Last game I ragequit to the point of never touching it again, was actually Mini Ninjas, that stupid avalanch...

On the other side, this is my prefered method of winning RTS matches. Oh nothing more entertaining then destroying their con yard and resource factory then sitting back and watch as they try and use finite resources to try and fight back. Of course just before they become a threat I blast that army too. Taunting "hey I even allowed you to build up an army, why are you mad". As a rule they ragequit before I get bored tormenting them.

Tev
04-02-2010, 11:59 PM
I rage-quit Final Fantasy Adventure for the Gameboy.

"Palm trees and eight"....my ass!

mauve
04-03-2010, 12:01 AM
Hang in there, Blues. Rogue Galaxy gets better once you start to actually keep a regular party of "helpers." It's nice because they do their own thing, but will ask you before using items and special attacks so you can keep the idiotic AI item-wasting at a minimum.

Granted, I've never finished the game because the final boss fight always kills me and makes me ragequit. It's a really, really long fight with no savepoints.



Every session of New Super Mario Bros Wii ends in ragequittery, usually accompanied by repeated use of the word "HATE." This goes for both single and multiplayer games. That being said, it's still one of the most fun games I've played all year.


Jak 2 made me ragequit a lot. I do very poorly in timed minigames, and those make up most of Jak 2's gameplay. The timed missions are not very forgiving-- miss one curve on a racetrack and you're doomed. Lose track of what you're chasing after for a second and you're doomed. Mess up a jump on your hoverboard while under fire from enemies AND in the middle of a bunch of unexplainably lava-filled explosions, and you're doomed.

synkr0nized
04-03-2010, 12:06 AM
If you are not fucking with your "teammates" in the new Super Mario Bros. Wii, you are doing it wrong. That game is so much damned fun.

krogothwolf
04-03-2010, 12:52 AM
FF XIII I have officially decided fuck the first form of the final boss.

Lead dies = retry
Final Boss uses an attack that causes instant death
135% death immunity
Final Boss has instant deathed me 9 times with 135% death immunity, 3 times before doing so. 1 at 0%, 1 at 45% and 1 at 90%

Fuck you square for adding instant death to a game where if your leader dies you are screwed. FUCK YOU!

bluestarultor
04-03-2010, 01:28 AM
Hang in there, Blues. Rogue Galaxy gets better once you start to actually keep a regular party of "helpers." It's nice because they do their own thing, but will ask you before using items and special attacks so you can keep the idiotic AI item-wasting at a minimum.

Granted, I've never finished the game because the final boss fight always kills me and makes me ragequit. It's a really, really long fight with no savepoints.

Yeah, I actually really like the suggestion system, because it means less hassle for healing, and the suggestions are generally pretty good.

It's not like items aren't practically falling from the sky, either. I just happened to be in a bad situation where I was out of action points and low on health, and then came the Blue Shell attack and WHAM. Didn't have a chance. I just beat the encounter, but it's difficult because of how easily they can corner you on the steps in front of the shop.

My brother got pretty far an age and a half ago, so I know it's a great game. It's just a mite frustrating to beat a boss and then get wiped out almost immediately by a random encounter.

Kyanbu The Legend
04-03-2010, 01:46 AM
Beating MMZ3 (megaman zero 3) on hard mode using only the buster.

Got up to the final stage... and that was it.

Still can't beat it to this day.

Roland
04-03-2010, 01:52 AM
I ragequit for the very first time a few weeks ago in Mario Kart Wii. I was playing online, and one of my favorite courses got picked (N64 Mario Raceway). I was doing pretty well for the first two laps, but it didn't last and I got booted to third in a five man race.

Well, on the third lap, we were coming up on the final set of item boxes, and I figured I could at least get second with a good item and not lose too much VR. I got passed up by the guys in 4th and 5th just before I hit the boxes, so I had to get a good item, right? Certainly if it's not something like a star or a bullet bill, it's gotta still be useful, right?

http://www.supermariogames.biz/pics/super-mario-blooper.gif

WRONG! Needless to say, I lost. Badly. Got so pissed that I shut the console off and didn't touch the game until yesterday. Funny thing is, I think I lost more VR from dropping out than I would have if I'd just sucked it up and took the loss with dignity.

Mike McC
04-03-2010, 02:05 AM
It's just a mite frustrating to beat a boss and then get wiped out almost immediately by a random encounter.Never play a Shin Megami Tensei game.

You will cry blood if Rouge Galaxy's opening is giving you problems.

EVILNess
04-03-2010, 08:54 AM
Never play a Shin Megami Tensei game.

You will cry blood if Rouge Galaxy's opening is giving you problems.

I must have ragequit Nocturne like 15-20 times before I beat it. Same with Persona 3. I think I may have quit in frustration once or twice with Devil Summoner, mainly from forgetting to save.

Actually, I just raged on Devil Summoner 2 for a random encounter being a boss I was not in any way prepared for.

Luckily, I had a real easy time with Digital Devil Saga and Persona 4.

krogothwolf
04-03-2010, 10:54 AM
Never play a Shin Megami Tensei game.

You will cry blood if Rouge Galaxy's opening is giving you problems.

Really? I never had much trouble with those kind of games, I always wondered why people got so frustrated by them.

Shinobi for the PS2. You know what, I get normal enemies can be hard and I get bosses being even harder and requiring skill. I do not get bottomless pits that require you to jump at the perfect spot. I do not get having 20 in a row. I really don't get having them right before the boss. Fuck you shinobi, fuck you. I suffered to beat you but fuck you, I'll never touch you again. Gah! I get angry thinking about those jumps!

The Artist Formerly Known as Hawk
04-03-2010, 10:57 AM
To be honest, I don't think I ragequit that often. If I stop playing a game, it's usually because I either got bored, or it got hard, but not "frustation induced, throw the controller across the room hard" (though I have done that on a few occasions, I can't remember which games caused it now).

The only game I can really say that makes me ragequit is DMC. I keep trying to get better at it, and make Dante/Nero do awesome things that look awesome, but after a few minutes I realise I'm just not that good and get angry.

In short, I wish I was better at DMC.

Jagos
04-03-2010, 11:05 AM
Final Fantasy Tactics

I like Ramza. I like him as a Monk. I would like him to be a great summoner. But when you have Four Friggin Tentacled monsters as a random encounter, who takes up half an area and can confuse and berserk you while a red chocobo throws down meteors, and you have ONE MORE &$^$ing monster taking off half damage that even Auto-Potion can't heal, then I have to say that the game must really hate me in random encounters. >_<

Vauron
04-03-2010, 12:08 PM
Well, at least it wasn't that random encounter with more than 10 monks as your enemy that I heard of. Its quite rare, so I haven't seen it myself.

Mike McC
04-03-2010, 12:33 PM
Really? I never had much trouble with those kind of games, I always wondered why people got so frustrated by them.Neither have I. In fact, I prefer the hardest modes on them, because otherwise it's too easy for me. Hell, most jRPGs I can play in my sleep, they offer no challenge unless you really go out of your way (minimal levelling runs, minimal equipment, no spells, etc.).

I'm just saying, if he finds Rogue Galaxy unfair, SMT is not for him in the slightest.

Bit of a tangent, but I always chuckle when people say VATS ruins the difficulty in Fallout 3. 1) It's completely optional to use, 2) You can do more damage outside of it anyway. I have never got a one-hit kill sneak-attack critical on a death claw in VATS (at least using the Combat Shotgun/Terrible Shotgun), and yet I always pull it off aiming and shooting outside of it.

Krylo
04-03-2010, 12:44 PM
That's because of the way spread works in VATS vs out of it, however each individual pellet gets a damage bonus inside of VATS.

When using single bullet weapons, such as the scoped 44 or sniper rifle, or high spread multi-projectile weapons you can do more damage in VATS than you can out of it, while with multi-projectile low spread weapons, such as any combat shotgun or the laser rifle from The Pitt, you do more damage outside of VATS.

This is because you always get the same spread when using VATS so high spread weapons get a narrower spread, meaning more bullets hit, and low spread weapons get a higher spread, meaning fewer bullets hit.

Of course, all that is at range. If you're at point blank range you're generally going to do more damage in VATS than out of it because every pellet is going to hit anyway. Also you get some degree of damage immunity while in VATS, so it's best to use it at point blank range for that alone.

bluestarultor
04-03-2010, 01:12 PM
Neither have I. In fact, I prefer the hardest modes on them, because otherwise it's too easy for me. Hell, most jRPGs I can play in my sleep, they offer no challenge unless you really go out of your way (minimal levelling runs, minimal equipment, no spells, etc.).

I'm just saying, if he finds Rogue Galaxy unfair, SMT is not for him in the slightest.

Bit of a tangent, but I always chuckle when people say VATS ruins the difficulty in Fallout 3. 1) It's completely optional to use, 2) You can do more damage outside of it anyway. I have never got a one-hit kill sneak-attack critical on a death claw in VATS (at least using the Combat Shotgun/Terrible Shotgun), and yet I always pull it off aiming and shooting outside of it.

Actually, I absolutely adore SMT. I have Devil Summoner, Persona 3 FES, and Persona 4 in my library at the moment and am on the lookout for more in this hole they call the Wausau area. Those are easily three of my favorite games and I do just fine with them.

It's less that Rogue Galaxy is unfair and more that it just has one battle that inevitably leads you to getting cornered and ganked at a point when you don't have a party to work with. The game is otherwise ridiculously easy so far.

BitVyper
04-03-2010, 01:12 PM
VATS exists for the sole purpose of getting out a 10mm or Chinese pistol and chasing a raider through the wastes while ensuring that all of his limbs are crippled and his weapons are lost or broken.

Mike McC
04-03-2010, 01:32 PM
When using single bullet weapons, such as the scoped 44 or sniper rifle, or high spread multi-projectile weapons you can do more damage in VATS than you can out of it, while with multi-projectile low spread weapons, such as any combat shotgun or the laser rifle from The Pitt, you do more damage outside of VATS.Meh, using the scoped weapons is still better outside of vats, because you can hit enemies reliably from ludicrously far away outside of it, while inside of it the aiming is stupid and gives you low hit percentages.

Hell, I snipe people using the Dart gun. I dunno why I barely used the Dart Gun in my first playthrough, it quickly become one of my favorites when I started actually using it.

Ryong
04-03-2010, 01:42 PM
Ragequitting?

Me and my friends were playing some crazy warcraft 3 map and kicking the other team's asses.

Then out of nowhere they each had better things than all of us combined.

I was playing Dissidia the other day, fighting WoL in Ultimecia's Castle omega. I did BRV break to him. 120 BRV. We were level 100, so that's terrible. I then did it again later and got...230. I had saved up like 2k BRV, so I decided to attack him. I hit him with an HP attack and he then uses his combo that ends with Bitter End, doing BRV break on me and hitting me for...9999. He got 9.4k BRV at once. I should've saved a replay, it was just too overwhelmingly stupid.

Revising Ocelot
04-03-2010, 01:55 PM
I tend to ragequit a lot... but that's because I'm totally incompetent. At least when I quit I insult myself and my inability to do anything right rather than the other person being teh h4xz0r, a noob rusher, whatever, speaking from a Starcraft 2 perspective lately.


Sigh.

Kim
04-03-2010, 02:00 PM
I had to ragequit God Hand a couple of times. Ended up ragequitting and not picking it back up when I tried to start a game on Hard after beating it my first time, and I couldn't beat the first level. But that's why the game is awesome.

PyrosNine
04-03-2010, 02:25 PM
Couldn't stand Midnight Club as it was not a racing simulator but a memorization game- remember the track perfectly because the game gives you no breaks. Rubber band AI which phases through buildings when you're far enough away, the fact that one crash, one measly stop or detour, and EVERY single other racer is now in front of you, including that one guy you shoved off a bridge. And then there's the harder levels where someone shoves you off a building and there's no way to get back up unless you restart the race.

Love F-Zero, but the harder levels are brutal! Final races, only 1 life, making a ludicrous jump that you have to hit just right....and while in mid-air another car bumps me off track and I die, and I have to start the entire circuit all over again. Blargh!

Old RPG Games in general for being balls hard, and not just for not being as user friendly, but as in Elder Scrolls first two games where you can die at the very beginning because of rats, because unless you used all your character creation points into agility and dexterity, irregardless of class, you can't hit them. and the take you down in five hits.

I hate professional games, that is multiplayer games that other players have down to an artform, because not only do they have a clear advantage over me, I have no way of getting better because I die almost instantly on spawn while they all have some sort of jump crouch slide.

It gets really bad when I go to my library commons and play Smash Brothers, and they not only participate in tournaments, but speak almost entirely in community speak "So I Uptilted wave dashed and punished his Fox, perfect shielded and managed to spike him for a win" and all use the controller in the most complicated way possible for button mashing. The best of them can kick my ass anyday , and the rest know some exploit or pattern that makes them tricky, and obviously they never play anywhere but final destination, no items, no low tier characters unless you're being silly.

Naqel
04-03-2010, 02:46 PM
I rarely ragequit games. Sometimes I'll give up the game for a day, but that's about as bad as it gets.

Eltargrim
04-03-2010, 03:02 PM
I try to make people rage from L4D2 frequently. Me and a bunch of friends will all hit the same team, and depending on the mood we'll either try to steamroll the other team, or lead them along only to steamroll them later.

It is really quite fun, especially when we meet a group doing exactly the same thing. Then it actually gets competitive.

BitVyper
04-03-2010, 03:36 PM
because you can hit enemies reliably from ludicrously far away outside of it, while inside of it the aiming is stupid and gives you low hit percentages.

Yeah, sniping is fun. Y'know, if you're a wussy coward.

I prefer to be a raging inferno of chaos and destruction, myself. I am a whirling being of blades and bullets and hot plasma, more natural disaster than man. I reveal myself suddenly, charging the gates or leaping down on an encampment. Against the brunt of my charge, the first are mutilated and killed in an instant. Some, probably the snipers, flee while others feebly attempt to fight back, but too slow they raise their weapons - I am upon them and they are no match for my savagery. Gobbets and blood are sent flying all about, and terrified, pained screams like sweet music to my ears fill the wasteland. So great is my berserker rage that the very beasts heed its call and join in the destruction.

When everyone is dead and my appetite for destruction is sated, I feast on the heart's blood of any who provided sufficient challenge. The battlefield's remains are scarred and desolate even by Wasteland standards. That's when I know I'm finished.

But no, you should keep doing the sniping thing. Wouldn't want you to break a nail.

Ryong
04-03-2010, 04:24 PM
I think you're not playing Fallout 3 there, man. I'm pretty sure you can't charge or be anything close to a whirl of blades...

But hey, imagination is a beautiful thing.

I'll go back to being an actual whirlwind of blades and death on Titan Quest, btw.

Mike McC
04-03-2010, 04:42 PM
I think you're not playing Fallout 3 there, man. I'm pretty sure you can't charge or be anything close to a whirl of blades...Shiskebab, Chinese Officer's sword, Vampire's edge, Jingwei's Shocksword, Samurai's Sword, all those knives...

BitVyper
04-03-2010, 05:20 PM
I think you're not playing Fallout 3 there, man. I'm pretty sure you can't charge or be anything close to a whirl of blades...

If you're doing it right, you can.

I'll go back to being an actual whirlwind of blades and death on Titan Quest, btw.

Yeah, I can do exactly what a game wants me to as well. Following the rails can be fun and all, but when you have the many and varied options for solving your problems that Fallout 3 gives you, whatever you do feels more like a feat. There's some personal expression there that makes it a more fulfilling experience.

Krylo
04-03-2010, 05:28 PM
Meh, using the scoped weapons is still better outside of vats, because you can hit enemies reliably from ludicrously far away outside of it, while inside of it the aiming is stupid and gives you low hit percentages.

Hell, I snipe people using the Dart gun. I dunno why I barely used the Dart Gun in my first playthrough, it quickly become one of my favorites when I started actually using it.
Indeed, in fact I very rarely use VATS unless I'm in close range, OR I can see them reaching for a grenade. My manual aiming is GENERALLY better, but for such small/fast moving objects, 4 shots at a 30% chance of scoring a hit tends to be better for me (and of course with high weapon skill your VATS hit nears/hits 100% at closer ranges, when manual aiming actually gets harder because they move out of frame more easily).

I think you're not playing Fallout 3 there, man. I'm pretty sure you can't charge or be anything close to a whirl of blades...

But hey, imagination is a beautiful thing.

I'll go back to being an actual whirlwind of blades and death on Titan Quest, btw.
Pah.

Melee is the only time you really want to use VATS outside of hitting grenades and what not.

The extra damage is SUBSTANTIAL for melee weapons, you can often get about ten million attacks per VATS with 'unarmed' weapons (like the deathclaw gauntlet), and with the right abilities you can reload your VATS immediately upon killing something, combined with the fact that melee weapons don't have ammo, and you're immune to damage while in VATS...

Well, let's just say that 'whirlwind of blades and death' is something of an understatement if you're properly playing a melee character.

Ryong
04-03-2010, 05:41 PM
If you're doing it right, you can.

No, I'm pretty sure you can't charge at all. You also can't attack in a spinning fashion or dual-wielding any of the melee weapons in a way that could possibly qualify it as a "whirl of blades".

Yeah, I can do exactly what a game wants me to as well. Following the rails can be fun and all, but when you have the many and varied options for solving your problems that Fallout 3 gives you, whatever you do feels more like a feat. There's some personal expression there that makes it a more fulfilling experience.

...What are you talking about, seriously? I mentioned Titan Quest as it allows you to be the "whirl of blades" you mentioned, but I didn't say anything about it being a better game or complain about the open-world-ness of Fallout 3. Oh, and, yeah, I mentioned your imagination because you can't do what you mentioned in Fallout 3. Now, if you said you went and shot something with eight nukes at once, or cut a man in half with a flaming sword, or killed giant mutants with teddy bears thrown at the speed of a bullet, okay.

But no, you mentioned charging and being a "whirling of blades".

The extra damage is SUBSTANTIAL for melee weapons, you can often get about ten million attacks per VATS with 'unarmed' weapons (like the deathclaw gauntlet), and with the right abilities you can reload your VATS immediately upon killing something, combined with the fact that melee weapons don't have ammo, and you're immune to damage while in VATS...

Well, let's just say that 'whirlwind of blades and death' is something of an understatement if you're properly playing a melee character.

I'd hardly call it whirling if you're not hitting more than one enemy at once while at the very least spinning.

BitVyper
04-03-2010, 05:43 PM
Ryong, dude. Chill out.

Mike McC
04-03-2010, 05:57 PM
wordsAre you just incapable of not taking descriptions completely literally?

Hyperbole. It is a thing.

Ryong
04-03-2010, 05:58 PM
I am not angry.

Maybe I'm grasping straws with "no you can't do this unless you use your imagination" but you just mentioned TQ's linearity as if it had anything to do with the discussion at the moment.

Are you just incapable of not taking descriptions completely literally?

Hyperbole. It is a thing.

So I complain about it being a hyperbole, you all try to prove your points that it isn't a hyperbole and then I say that they are and now you use it against me? Really?

Mike McC
04-03-2010, 06:03 PM
So I complain about it being a hyperbole, you all try to prove your points that it isn't a hyperbole and then I say that they are and now you use it against me? Really?I was just listing blade weapons in case you didn't know about them/forgot about them, giving you the benefit of the doubt.

Getting all nerdragey over someone using 'whirlwind of blades' in a less than literal manner, in regard to a video game... That's, uh... yeah.

Ryong
04-03-2010, 06:11 PM
I was just listing blade weapons in case you didn't know about them/forgot about them, giving you the benefit of the doubt.

Getting all nerdragey over someone using 'whirlwind of blades' in a less than literal manner, in regard to a video game... That's, uh... yeah.

First: Your avatar is very fitting at the moment.

Second: You quote the post and then ignore the "you all" part of it.

Third: I guess I'm getting off because it appears I'm being completely unreasonable so I'll just stop before I get banned.

Krylo
04-03-2010, 06:12 PM
I'd hardly call it whirling if you're not hitting more than one enemy at once while at the very least spinning.

VATS happens in bullet time, in case you didn't notice.

You can target more than one character per VATS. Especially if you're using 'iron knuckle' or 'spiked knuckle (if you insist there must be 'blades' involved) weapons--you can easily get upwards of 10 moves in a single VATS session.

You can, therefore, target a character in front of you, to the left of you, to the right of you, and behind you, all in one session of VATS.

When this plays out you will strike all of them, multiple times, before any of them would have had the chance to draw their weapons (assuming their weapons aren't already out).

You will also be spinning.

FURTHER, if you enter VATS using an unarmed/melee weapons while several yards away you will instantly move next to him to strike. If that's not 'charging' I don't know what is.

There's actually no hyperbole involved here, friend.

Ryong
04-03-2010, 06:22 PM
Thanks for explaining, Krylo. I haven't played Fallout 3 extensively and I didn't go crazy on VATS. But instead of outright explaining, I got trolled and Mike complained about linearity for no reason whatsoever, while everyone went with "it's a hyperbole except when it isn't".

Krylo
04-03-2010, 06:23 PM
I would have explained earlier, but I was showering.

Edit: I wiped out the slavers with my 'evil' character using nothing but spiked gauntlets and grenades.

...She was angry they didn't 'know who she was' and wouldn't let her in.

Mike McC
04-03-2010, 06:32 PM
Edit: I wiped out the slavers with my 'evil' character using nothing but spiked gauntlets and grenades.I did it with just the dart gun. It takes at most two darts and a little patience to kill off a person.

What's also fun is when I took down a Supermutant Behemoth with a dart and about 6 bottlecap mines, all without it ever actually seeing me (I made some noise to get it to walk in the right direction, but I never went beyond CAUTION).

Krylo
04-03-2010, 06:35 PM
I did it with just the dart gun. It takes at most two darts and a little patience to kill off a person.

What's also fun is when I took down a Supermutant Behemoth with a dart and about 6 bottlecap mines, all without it ever actually seeing me (I made some noise to get it to walk in the right direction, but I never went beyond CAUTION).

I killed one with a powerfist.

And rage.

Edit: Speaking of two hit kills, the one thing I loved vats for on my small guns character was using the sniper rifle or scoped magnum in close combat. Get something like three headshots in one VATS. Each one being an instant death.

Also, unarmed is epic with bloody mess. Punch them so hard their torsos explode.

krogothwolf
04-03-2010, 06:40 PM
This thread has now made me sad I never bought Fallout 3 :(

Mike McC
04-03-2010, 06:41 PM
I killed one with a powerfist.

And rage.Hmmm, might have to try that. I got a couple left in my current game, and Fisto! is a staple in my inventory.This thread has now made me sad I never bought Fallout 3 :(Just go out and grab the Game of the Year edition. It's, like $50 on steam, and $60 for the consoles. It comes with all 5 expansions, so it's a damn good deal.

Krylo
04-03-2010, 06:48 PM
Hmmm, might have to try that. I got a couple left in my current game, and Fisto! is a staple in my inventory.The trick is to take out the legs first, and then use fancy foot work to stay outside of its targeting.

Same way I managed to take down a super mutant with my bare hands at level 4 or 5 back when I was doing the Let's Play. Super muties are a little harder, actually, because they can turn and manuever faster, making it harder to stay out of their strike range. Though you can make more mistakes with a super mutant and still live to tell the tale.

Just go out and grab the Game of the Year edition. It's, like $50 on steam, and $60 for the consoles. It comes with all 5 expansions, so it's a damn good deal.I've got the urge to play again and I'm right now trying to decide between trying to get the version I already have working with games for windows live again (huge pain in the ass) or just buying the GotY edition off steam (20 dollars more, when you factor in the couple of DLCs I don't have).

Mike McC
04-03-2010, 06:54 PM
The trick is to take out the legs first, and then use fancy foot work to stay outside of its targeting.Yeah, that's why I like to lead with using the dart gun on them, it's a nice quick way to cripple the legs. Though a little challenge wouldn't hurt, worst that'd happen is I'd go back a few minutes to my last autosave.

Dracorion
04-03-2010, 06:59 PM
I just ragequit this thread.

BitVyper
04-03-2010, 07:04 PM
I got trolled

No you didn't, you're just incredibly easily offended.

Edit: Like I can understand a complaint over what I said about that other game, but the part that keeps getting me is how completely seriously you took the whole descriptive language thing. It's just boggling my mind here.

Mike McC
04-03-2010, 07:05 PM
No you didn't, you're just incredibly easily offended.Somehow, I'll be blamed for this statement too.

BitVyper
04-03-2010, 07:11 PM
Somehow, I'll be blamed for this statement too.

Didn't you hear? You're my official scapegoat. You take the blame for everything I do.

Mike McC
04-03-2010, 07:15 PM
Didn't you hear? You're my official scapegoat. You take the blame for everything I do.Aww, but everything you do is so laaaaaame. :<

Krylo
04-03-2010, 07:18 PM
That's what makes it so easy to mistake it for something you'd do.

...That sounded better in my head.

Anywho, on topic: I don't know that I've ever ragequitted a video game. I've gotten pretty pissed, but that usually just makes me want to try harder. I have literally played until I've gotten so frustrated it's made me sick to my stomach in the past, though I can't think of any particular game that's done it off the top of my head. I wanna say... the first time I had to face off with Algus in FFT, or maybe the first time I had to take on Wiegraf.

Didn't really quit out of rage, though... had to take deep breaths and calm down before I could get myself to shut off the console and back away to try the next day with a clear head.

I've some kind of compulsive need to not let a video game 'defeat' me.

Edit: Also; All you can eat buffets.

BitVyper
04-03-2010, 07:19 PM
Aww, but everything you do is so laaaaaame. :<

Don't talk about your mother that way.

CABAL49
04-03-2010, 07:21 PM
If you people don't stop talking about Fallout I will be forced to play it again, which I cannot afford to do right now (Papers, school, work).

I am currently ragequitting Last Remnant. It has been so long It don't really remember what I was doing. I was fighting these things, then the main guy summons this golem thing for the first time, then my enemy summons some big thing, and it takes over my teammates.

Mike McC
04-03-2010, 07:22 PM
That's what makes it so easy to mistake it for something you'd do.I'm not lame. I'm terrible. :<

BitVyper
04-03-2010, 07:25 PM
If you people don't stop talking about Fallout I will be forced to play it again, which I cannot afford to do right now (Papers, school, work).

Guys, I think he's onto our plan to ruin his life.

As far as ragequitting goes, if I'm getting mad I usually just take a break and come back to it. Difficult games don't tend to make me mad except for the load times when I die. See, I have no problem dying in I Wanna Be the Guy, 'cause I'm playing again pretty much instantly. When you have to wait thirty seconds to a minute and then cross a bunch of screens that also have to load again to get back to where you were, THAT gets annoying.

Azisien
04-03-2010, 07:27 PM
Hmm well I've made people ragequit in L4D2 quite a few times, and I have been close to ragequitting in it a few times. Usually during our attempts at Expert Realism completion of every campaign.

Jagos
04-03-2010, 08:27 PM
I just played SF4 for the first time. I got to Sagat... with Ryu.

I now understand why Sagat is banned from any type of tournament play. Ken may have priority (http://www.youtube.com/watch?v=6uZWArSOmCc), Sagat is a priority WHORE! I try a throw, Tiger Uppercut. I try a fireball, Tiger Knee. I throw a fireball, Tiger flame with a 2Hit combo. Oh sure, I can pantyslap the guy but it's pretty *&%$&$ing hard to get to a guy that has an answer at O*)&%&^%ing range as well as EVERY. FUGGIN. THING up close! HOLY H TAPDANCING CHRISTMAS CHRIST!

Dauntasa
04-04-2010, 02:03 AM
I have literally played until I've gotten so frustrated it's made me sick to my stomach in the past, though I can't think of any particular game that's done it off the top of my head.
I actually just did that tonight. I just got Dissidia, and I was playing the Warrior of Light's tale. There was a chest that was guarded by an enemy who was about 10 levels higher than me. I went to fight him, but I'm an idiot and didn't realize that I only had 300 Hp left. He could kill me in one hit right from the get-go. Also, it was Kuja, I think. Maybe not, didn't really look too closely, but there were fucking particle beams everywhere. Took me three hours to actually beat him, and now I've got a nasty stomach ache.

Rokrin
04-04-2010, 10:54 AM
I have a distinct memory of Baldur's Gate: Dark Alliance

First game I got after buying a PS2, got stuck at the Beholder portion. Played until I physically convulsed and twitched and thought I was going to seizure.

Came back the next day and realized it wasn't actually that hard to beat.

Julford Hajime
04-04-2010, 01:07 PM
I told Star Ocean 3 to go fuck itself some time after the second/third dungeon, where you end up hiding in a cart and then having to run from some knights that find you. It was long, boring, and required that you already knew where the knights were because if you ran into one you started a fight you couldn't win (And I don't think you could run from it, either).

I haven't forgiven the game for that portion yet.

I LOVE the other Star Ocean games. But SO3 is not welcome in my home anymore because of that one sequence.

Other games that have caused enough frustration that I haven't gone back to them yet:

Final Fantasy Tactics Advance
Super Robot Taisen OG2
Fire Emblem 10 (I loved FE9 SOOOOOOOOO much, too. Something about FE10 just pisses me off, though)
Final Fantasy 8 (I have a save file from 2000 right before the final dungeon. I have NEVER loaded it)
90% of PS2 RPGs, actually. I usually get REALLY pissed about whatever gimmick they make me use, and never go back to the game after finally being fed up with the system.

Arcanum
04-04-2010, 01:18 PM
Gears of War 2 multiplayer made me ragequit the game. At first I would just get extremely angry at the game and stop playing it for a while, but I would always go back for some reason. Then I just got fed up with constantly being made angry by the retarded shit in that game's multiplayer and traded it in.

Ryong
04-04-2010, 01:22 PM
I told Star Ocean 3 to go fuck itself some time after the second/third dungeon, where you end up hiding in a cart and then having to run from some knights that find you. It was long, boring, and required that you already knew where the knights were because if you ran into one you started a fight you couldn't win (And I don't think you could run from it, either).

Man, I dunno, I never found SO3 hard but the one puzzle you have to ride a giant spider thing and the fight with the destroyers from the other dimension which is supposed to be crazy hard, after all.

Dauntasa
04-04-2010, 01:52 PM
Man, I dunno, I never found SO3 hard but the one puzzle you have to ride a giant spider thing and the fight with the destroyers from the other dimension which is supposed to be crazy hard, after all.

I nearly quit SO3 twice. Once when I got to Crosell, and once when I got to Azazer. Crosell because he had a ton of HP and kept stomping me into the ground, Azazer because he had even more HP and kept killing everyone in a couple of hits with MP damage.

Roland
04-04-2010, 05:49 PM
Fire Emblem 10 (I loved FE9 SOOOOOOOOO much, too. Something about FE10 just pisses me off, though)

I can think of plenty of things about this game that can piss somebody off, none of which have to do with the gameplay.

But that's just me.

Loyal
04-04-2010, 09:02 PM
Call of Duty: World At War is more annoying than anything past the second-lowest difficulty. Every enemy aims at you, and only at you, unerringly, and grenades (also aimed exclusively at you) are the most obnoxious QTEs I've ever experienced. I just quit on Hardened after "Their Land, Their People, Their Blood".

Also, FFTA2 is tremendously unfair, but the worst offender is the Brightmoon Tor. There are several iterations of it that you encounter seperately, which is good because the enemies are bullshit. In the last floor of the first iteration, you face a Dreamhare recolor, a werewolf, and two level 90 King Malboros (or something like them, they had a crown). The werewolf has the ability to instantly reduce a character's HP and MP to single digits, and the ability to instantly clear all battlefield buffs. The Malboros, in addition to their usual Breath skills, have "Love Song", which heals in an area and confers Protect. The Dreamhare has the ability to damage all your teammates at once for 50-70 damage (your teammates probably have an average of 250-330 HP each), and the ability to Haste and Regen all of its allies. It's also a speedy little bastard. All of these abilities cost nothing to use and will be spammed mercilessly.

On top of this, the game has the obnoxious habit of giving the enemy free 'bonus' turns before any of your characters can act, to compensate for their poor AI. In this level, they get twelve turns... until the dreamhare does its full-party haste and makes it twenty four free turns instead.

Niveras
04-04-2010, 11:18 PM
The last game I ragequit was SW:The Force Unleashed, for PC.

You know the level. Landing the star destroyer. I don't know what the controls were like for consoles but after literally, like 8 minutes of making no progress, I quit and immediately uninstalled it. No game is worth that much frustration.

Toastburner B
04-04-2010, 11:43 PM
I ragequitted Chrono Cross once upon a time.I got all the way to the Dario boss fight, and just couldn't beat him for the life of me. Seeming as I couldn't even go back and grind out more levels, I never went back to the game after that ragequit.

The end boss of the Bouncer made me rage quit a few times.

And in Crackdown, trying to track down the crimeboss in the quarry has made me quit the game at the same place multiple times.

Nikose Tyris
04-05-2010, 12:09 AM
The last game I ragequit was SW:The Force Unleashed, for PC.

You know the level. Landing the star destroyer. I don't know what the controls were like for consoles but after literally, like 8 minutes of making no progress, I quit and immediately uninstalled it. No game is worth that much frustration.

You pull it left, then let go, then pull down. You can rip it down in two sections if you're good (Haven't seen it done in one yet.) Fight takes all of 45 seconds.

Yumil
04-05-2010, 01:13 AM
Funny that Star Ocean 3 was mentioned as the enemies with the guns in the "real" world pissed me off. God, every bullet stunned.

Star Ocean 4(Ok, till the end of time, but it's still 4 without it in the title) actually got me to ragequit. The game is full of difficulty spikes, where a boss would be far more difficult than the trash around it. Add in that I reached a point(still not near the end) where I was stuck on a planet and could not defeat the boss at my currently level and the enemies were more annoying than hard, I just laid my controller down. Enemies prior to them had that stupid bullet stun lock too>.< If you are going to make a game, make the difficulty curve, not spike up and down>.<

Corel
04-05-2010, 01:35 AM
Currently playing through Caeser III and Stronghold again after quite a few years. It's mostly a combination of an unforgiving AI and if (you're like me) you don't use too many Save states you find yourself in quite a pickle and have to restart the level entirely.

Dauntasa
04-05-2010, 01:46 AM
Funny that Star Ocean 3 was mentioned as the enemies with the guns in the "real" world pissed me off. God, every bullet stunned.

Star Ocean 4(Ok, till the end of time, but it's still 4 without it in the title) actually got me to ragequit. The game is full of difficulty spikes, where a boss would be far more difficult than the trash around it. Add in that I reached a point(still not near the end) where I was stuck on a planet and could not defeat the boss at my currently level and the enemies were more annoying than hard, I just laid my controller down. Enemies prior to them had that stupid bullet stun lock too>.< If you are going to make a game, make the difficulty curve, not spike up and down>.<

Actually, 3 is "Till the End of Time". I don't remember what 4 is. But yeah, those goddamn Security guys, or whatever they were, pissed off. I mean, I've got swords and stuff and they've got fucking machine guns. It only took me a few tries to beat them, though.

Yumil
04-05-2010, 02:36 AM
Actually, 3 is "Till the End of Time". I don't remember what 4 is. But yeah, those goddamn Security guys, or whatever they were, pissed off. I mean, I've got swords and stuff and they've got fucking machine guns. It only took me a few tries to beat them, though.

Sorry, 4 is The Last Hope. Yeah, I managed to get past them, but one of the damn secret dungeons is full of them and those mechs, made me almost not want to kill all the secret bosses(though it's a Tri-Ace game so of course I did).

Niveras
04-05-2010, 01:31 PM
You pull it left, then let go, then pull down. You can rip it down in two sections if you're good (Haven't seen it done in one yet.) Fight takes all of 45 seconds.

The issue is that, with a mouse, you have to lift the mouse to reset your position so you can drag it farther, otherwise you're dragging it off your desk/keyboard tray/whatever. In that time, especially as it gets closer to the ground, it drifts off so you have to fight harder to get it back in position.

Or possibly I just sucked and after 8 minutes of trying I was not doing what I should be doing despite being clearly shown what motions are needed on screen. Or possibly the PC port sucked, which is likely considering several others issues I had with the game.

krogothwolf
04-05-2010, 01:56 PM
Games designed for Controllers suck on Mouse+Keyboard. If I was you and were thinking about in the future of doing that go and buy a controller for your pc. Otherwise you'll always be frustrated with mouse+keyboard. It's like playing a RTS with a controller. Some things aren't meant to be.

gekkogo
08-20-2010, 03:21 PM
Demon's Souls, congratulations on making a game like real life (kinda).

For those fortunate enough not to have been bogged down by the "get points til you die, then try and get them again but they disappear cause you die again so you have to start over again" attitude that seems to have been burned into the system and my previous controller, congrats.

In short, there is no save point, ever. Thank you ATLAS, I'm sure you're all going to die laughing. =[ ragequit

synkr0nized
08-20-2010, 03:41 PM
Hello, gekkogo! Nice to see a user posting again after being gone/lurking for so long. Even so, NPF would prefer it if you didn't post in old threads -- rather, make a new one if you've an interest in continuing/resuming the topic.

Thanks!