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Revising Ocelot
08-22-2011, 05:02 PM
I never asked for this... having to wait until Friday until I can play, that is. You lucky Americans get it in about 9 hours.

It's the vanguard of the post-summer games drought and the reviews coming in are all very positive. A prequel to one of the most acclaimed PC (and later consoles) games ever, and punching random people is extremely satisfying. (http://www.youtube.com/watch?v=GBhiX54TThw) You should look into getting it. And discussing it here.

Azisien
08-22-2011, 05:57 PM
I played a little bit of the original (first time) last week. Pretty decent looking game, and by 'looking' I entirely mean gameplay, because hoo-boy it LOOKS like shit.

On an almost total impulse I pre-ordered and pre-loaded Human Revolution on Steam last night. So assuming the pre-loading works fine, I expect to have more thoughts at midnight!

Krylo
08-22-2011, 05:59 PM
I played a little bit of the original (first time) last week. Pretty decent looking game, and by 'looking' I entirely mean gameplay, because hoo-boy it LOOKS like shit.How did you get it to work? If I remember right we have more or less the same set ups, and when I tried to run the original everything was moving at double speed and it was shitty and obnoxious as a result.

Looking online told me it was issues with quadcore processors or some such shit. I never did get it working right, though.

On an almost total impulse I pre-ordered and pre-loaded Human Revolution on Steam last night. So assuming the pre-loading works fine, I expect to have more thoughts at midnight!

Same. It was on sale for 10% off and I was like "Blah blah guess I'll check it out" and then gameplay trailers and other various trailers and I was like "Welp, guess I'm out 45 dollars."

Specterbane
08-22-2011, 06:05 PM
I don't know if it'll help, but this (http://kentie.net/article/dxguide/index.htm)is what I used to update the game and it's worked fine on my computer which has multi-cores.

EDIT: And yeah, the original has some great game-play. But the graphics are shit for current systems.

Doc ock rokc
08-22-2011, 06:08 PM
I was playing a bit of the original and i have to say Fucking pacifist mode is going to suck. Oh well at least sneaking will be easier as i can actually tell whats around me.

Azisien
08-22-2011, 06:09 PM
How did you get it to work? If I remember right we have more or less the same set ups, and when I tried to run the original everything was moving at double speed and it was shitty and obnoxious as a result.

Looking online told me it was issues with quadcore processors or some such shit. I never did get it working right, though.

Oh, I tend to play retro titles on my laptop, though my laptop is quadcore too. Weird...


Same. It was on sale for 10% off and I was like "Blah blah guess I'll check it out" and then gameplay trailers and other various trailers and I was like "Welp, guess I'm out 45 dollars."

Also the retail box PC copy uses Steamworks, so pretty much, you are up-charging yourself $5 by getting the retail box copy. Unless you waited whatever months for the price drop.

Arcanum
08-22-2011, 07:12 PM
Or if you wanted to pay the extra $5 for some pre-order bonuses that weren't TF2 items for some reason that makes no sense.

Anyway, the only other pre-downloaded, play-on-release-day game I've gotten on Steam was Portal 2 (and thanks to the ARG the release time was all crazy), so I just want to clarify: Deus Ex will activate at midnight PST right?

Specterbane
08-22-2011, 08:08 PM
Yeah, that seems to be the case according to Steam. I won't get to play it till tomorrow afternoon, what with working and all. So I'm probably checking out of this thread for a while to avoid any spoilers like the plague.

bu-dum-tish

Grandmaster_Skweeb
08-23-2011, 11:32 AM
played it for about three hours last night and I must say: fuckin love this game already.

Melfice
08-23-2011, 11:40 AM
I've had the Collector's Edition (http://www.computerandvideogames.com/298751/deus-ex-human-revolution-gets-beefy-collectors-edition/) pre-ordered since last July.
It's releasing here on the 26th.

I CANNOT WAIT, AAAARGH ETERNITY WHY DOEST THOU TORMENT ME SO!?

I just hope Nedgame won't fuck up my order. Or the mail. Or whatever.
Seriously, you'd think I was cursed, or something.

Doc ock rokc
08-23-2011, 12:00 PM
played it for about three hours last night and I must say: fuckin love this game already.

same here man. This is the most fun stealth since Batman AA, the hacking minigame is a fun game in itself and its all so deliciously stylized that it looks fantastic and realistic while all the super cyberpunk stuff doesn't look out of place.

sadly[/sarcasm] i will have to play though a second time because i killed a guard in the first 5 minutes :(

Revising Ocelot
08-23-2011, 12:34 PM
I think my PSU is about to die. Or at least heading to a horrible death by ignition, judging from the smell.

I may have to wait longer than this Friday to play it. :crying:

Bells
08-23-2011, 01:08 PM
Guys, please let me know one thing... some reviews point out that it has "Alpha Protocal Syndrome" as in... you can play it on Stealth or Shooter or Spy, but many major events and boss fights forces you to play it as a Cover Based FPS, so if you haven't be putting points on those skills and enhancements, you just hit a brick wall

is that the case?

Krylo
08-23-2011, 01:40 PM
I have no idea yet, just about to play, but I've always felt the "This game has boss fights, dur hurr I'm gonna go full stealth" as more a stupid player problem than a game problem.

Revising Ocelot
08-23-2011, 01:43 PM
Pretty much. Even if you intend to play a game as full stealth, you're going to mess up somewhere and you'll need -some- way of fighting back. Unless you're save-scumming.

Sifright
08-23-2011, 03:42 PM
based on the demo (press release version), I'm going to say it should be possible to fight well with out any skill points spent in fighting just through clever use of environment and destructables

Doc ock rokc
08-23-2011, 04:23 PM
even then its wise to pick up some of the weapons your enemies drop. I have a combat shotgun all ready for action just in case i have to fight boss.

Osterbaum
08-23-2011, 05:14 PM
Does the game have any sort of pain-in-the-ass DRM? Specifically the kind that requires a constant internet connection?

Doc ock rokc
08-23-2011, 05:26 PM
Does the game have any sort of pain-in-the-ass DRM? Specifically the kind that requires a constant internet connection?

so far no I have had little issue with the game.

Osterbaum
08-23-2011, 05:29 PM
I'm mostly wandering because I might be without internet connection soon, but before that I'll have time to download the game on Steam and wouldn't mind to keep playing.

Doc ock rokc
08-23-2011, 05:42 PM
looking it up with the devolopers they say that they are going only with Steam DRM meaning that if steam okays you, you should be fine

Azisien
08-23-2011, 06:07 PM
Only did the first and second mission so far but loving it. The stealth is pretty awesome, mixed in with the lethality aspect.

Took me HOURS to decide what to spend Praxis on. I just...want it all!

Definitely going to do a pacifist run, but it'll have to be second time around. Already capped a few fools.

Grandmaster_Skweeb
08-23-2011, 06:46 PM
My favorite system for dealing with multiple targets is loudly assassinate one guy and drag his corpse through a doorway with his feet hanging out. His buddies always enter the room and by then it is just systematically head shootin' and body rotating.

Cheap, but it works like a daaaamn charm.

edit: the only gripe I have about this game is how goddamn jitterbuggy everyone moves while talking. Purely cosmetic, I know. But still can be pretty annoying during an intense moment and someone is doing the electric slide.

Krylo
08-23-2011, 09:19 PM
It seems like the only combat mods you're likely to ever be hurting without is some kind of dermal armor. And even that just seems like a 'will make your life much much easier' kind of thing as opposed to a 'this game is basically impossible otherwise.' Your ability to take cover effectively and deal damage effectively has nothing to do with how you spend exp. You can up the latter a bit with recoil reducing augments and better melee takedowns, but recoil isn't bad anyway and melee takedowns are more a stealth thing.

Doc ock rokc
08-23-2011, 11:38 PM
the only gripe I have about this game is how goddamn jitterbuggy everyone moves while talking. Purely cosmetic, I know. But still can be pretty annoying during an intense moment and someone is doing the electric slide.

Yeah and i hate it when the animation lags behind the talking. making it where they say their 60 second lines and do another 30 seconds of miming the last few actions.

However even then the convincing system is both stressing and enjoyable. with the socal aug it only gets more dirty as you use phycology to really fuck with people. BTW Get that aug early its really useful with sarif and the cops.

Arcanum
08-23-2011, 11:53 PM
I'm a few missions into the China hub, and I haven't bought a single Dermal Armor upgrade. Yeah sure I die pretty fast if I slip up and alert 4+ guys when there's inadequate cover, but even then I can just cloak and slip away. Only had the one boss fight so far (at the end of the Detroit hub section) but there was plenty of cover. It also helped that I had a few grenades saved for just such an occasion.

I only have two complaints so far. The first being the jittery motions during conversations that Skweeb mentioned. It's like the NPCs don't know what to do with their hands, and Jensen just keeps shifting from foot to foot for some reason. Nothing gamebreaking, but the annoyance is there.

The second not really a complaint is why do all the Augs have to be so goddamn tempting? I spend way too much time contemplating which Aug to get every time I get a Praxis point. What's great though is that getting some Augs over others doesn't really hinder you, just creates different options. I got cloak and x-ray vision before getting the heavy lifting, and while I may have missed a few air ducts since I couldn't move the boxes blocking them, having cloak meant even the "hard way" was easier to manage.

Aerozord
08-24-2011, 12:15 AM
I have no idea yet, just about to play, but I've always felt the "This game has boss fights, dur hurr I'm gonna go full stealth" as more a stupid player problem than a game problem.

I could go through fallout without ever using combat, and understand other Deus Ex games were the same, not like it cant be done.

Just game bias that all major story points have to culminate in a fight

Arcanum
08-24-2011, 12:20 AM
I could go through fallout without ever using combat, and understand other Deus Ex games were the same, not like it cant be done.

Just game bias that all major story points have to culminate in a fight

Well the game has a Pacifist achievement for not killing anyone, but it excludes boss fights.

I will say this though: (WARNING, MINOR FIRST BOSS SPOILERS. MINISCULE EVEN) In the area you fight the first boss there were maybe 2 explosive barrels, and he occasionally threw grenades at you. So yeah, it's possible you could get him to kill himself, it would just take a lot of patience, running around dodging bullets, and luck. And that's just the first boss.

Solid Snake
08-24-2011, 12:36 AM
played it for about three hours last night and I must say: fuckin love this game already.

Damn it, I'm going to have to buy this game, aren't I

Grandmaster_Skweeb
08-24-2011, 01:20 AM
Well SS, lemme put it this way. I haven't been this satisfied in a game purchase for a damn long while.

Osterbaum
08-24-2011, 05:37 AM
Sold, for 45€.

Krylo
08-24-2011, 05:57 AM
I could go through fallout without ever using combat, and understand other Deus Ex games were the same, not like it cant be done.

Just game bias that all major story points have to culminate in a fight

Maybe, but it says right in the game description on Steam that there are 'exciting boss fights'. Regardless of whether you can have a game without boss fights is irrelevant. This game has them.

greed
08-24-2011, 06:03 AM
So uh, how the hell did this get into a big budget game that isn't from Japan?

http://www.destructoid.com/deus-ex-human-racial-tension-209687.phtml


Cause fuck, that is just painful to watch. "Well sheeit, ifn it ain't the cappn hisself" I don't know whether to laugh or to cry.

Viridis
08-24-2011, 06:14 AM
Maybe, but it says right in the game description on Steam that there are 'exciting boss fights'. Regardless of whether you can have a game without boss fights is irrelevant. This game has them.On boss fights. (http://www.rockpapershotgun.com/2011/08/22/70336/)

Marc v4.0
08-24-2011, 06:15 AM
So uh, how the hell did this get into a big budget game that isn't from Japan?

http://www.destructoid.com/deus-ex-human-racial-tension-209687.phtml


Cause fuck, that is just painful to watch. "Well sheeit, ifn it ain't the cappn hisself" I don't know whether to laugh or to cry.


There are people who sound like this.

There are others who sound even worse.

They aren't always afro-american, either.


I will agree it is a bit silly but that doesn't change reality, and reality is stranger then this.

Marc v4.0
08-24-2011, 11:02 AM
Also, I have never played a modern game from an older, and rather well-known, series and been so surprised that it played not too much unlike those that came before.

I am approve.

Arcanum
08-24-2011, 12:50 PM
So uh, how the hell did this get into a big budget game that isn't from Japan?

http://www.destructoid.com/deus-ex-human-racial-tension-209687.phtml


Cause fuck, that is just painful to watch. "Well sheeit, ifn it ain't the cappn hisself" I don't know whether to laugh or to cry.

I am so glad I missed this NPC.

Arcanum
08-24-2011, 01:14 PM
So I just found the most depressing thing in the Alice Garden Pods. Don't click these spoilers unless you have explored that area or just don't care.

So in one of the open, unoccupied pods there's a pocket secretary with an unsent message. It's a dad e-mailing his daughter, telling her how Australia is great and that he's staying in a big hotel and everything is beautiful, but he doesn't know when he will be coming home yet.

It's all clearly a lie, and the way it's worded seems like he's been lying about this for a while. So something caused this man to leave his family, and now he's living in this tiny pod (essentially just a bed), unable or unwilling to return to his family.

What makes this truly depressing is that along with the pocket secretary, there's some revolver ammo. Picking it up gives you five bullets. And there's no revolver in the pod.

Doc ock rokc
08-24-2011, 10:09 PM
So I just found the most depressing thing in the Alice Garden Pods. Don't click these spoilers unless you have explored that area or just don't care.

Yeah there is alot of things like that around. You can see all kinds of things. Like You can find information by That rival company(thank you crap memory) that they are developing legs for vets. That purposely deteriorate at a accelerated rate and are deemed "too dangerous for human use" by the scientists but are still being shipped out because they are cheap and because they can make money on the repairs.

Sometimes this game can be a downer...But it plays soooo weeeellllllll

also lesson of the day: DON'T PISS OFF MALIK

greed
08-24-2011, 11:03 PM
Guess who just came home with the PAL only collector's edition?

Greed did. Also the action figure it came with is of surprisingly decent quality. Anyway gonna go, play.

Arcanum
08-25-2011, 12:37 AM
This game has some http://cloud.steampowered.com/ugc/541777522576847694/95324324EE89B23CFF0DBA0A37523DF4A27D9528/ http://cloud.steampowered.com/ugc/541777522579403812/783B3F66B1A0970BBFCCC48EBAAB97F743C030EF/ http://cloud.steampowered.com/ugc/541777522579408275/50E4279F9EBFBEA9559ED85715AEA63FBC66F2FB/

Edit-- Oh and did any of you here about Game Stop pulling PC copies of the game from their shelves? Yeah turns out they were removing the coupons for a free copy of Deus Ex: HR on OnLive, resealing the box, and selling it as new. Well obviously that didn't go over well, so now they just pulled the PC version. Why you might ask? Because GameStop is working on something similar to OnLive I guess.

Viridis
08-25-2011, 01:15 AM
This game has some http://cloud.steampowered.com/ugc/541777522576847694/95324324EE89B23CFF0DBA0A37523DF4A27D9528/ http://cloud.steampowered.com/ugc/541777522579403812/783B3F66B1A0970BBFCCC48EBAAB97F743C030EF/ http://cloud.steampowered.com/ugc/541777522579408275/50E4279F9EBFBEA9559ED85715AEA63FBC66F2FB/Is the whole game orange? :raise:

Arcanum
08-25-2011, 01:56 AM
It has a heavy gold/black color scheme. The style persists through most of the game. Personally I like it.

Marc v4.0
08-25-2011, 03:29 AM
So I just found the most depressing thing in the Alice Garden Pods. Don't click these spoilers unless you have explored that area or just don't care.

So in one of the open, unoccupied pods there's a pocket secretary with an unsent message. It's a dad e-mailing his daughter, telling her how Australia is great and that he's staying in a big hotel and everything is beautiful, but he doesn't know when he will be coming home yet.

It's all clearly a lie, and the way it's worded seems like he's been lying about this for a while. So something caused this man to leave his family, and now he's living in this tiny pod (essentially just a bed), unable or unwilling to return to his family.

What makes this truly depressing is that along with the pocket secretary, there's some revolver ammo. Picking it up gives you five bullets. And there's no revolver in the pod.

Revolvers standard size is 5 rounds so....?

Doc ock rokc
08-25-2011, 08:21 AM
Is the whole game orange? :raise:

The entire game has a stylized gold-black monochrome throughout the entire game. There is red and green but the game was proposely made with out the color purple (because of invisible war)

Azisien
08-25-2011, 08:58 AM
18 hours in, probably near the end of the game now. Still really enjoying it. It's amazing how fun stealth games become with the simple addition of a 'drag body' option.

I played predominantly hacker build this time around, with a spattering of other cybernetics (smartvision, takedowns, etc), but no combat augs unless you count double takedown. I have to admit the boss fights have been pretty annoying. On the easiest difficulty I think the mantis bitch killed me about 10 times.

Osterbaum
08-25-2011, 09:34 AM
Are games usually available the first minute of the publishing date or at some specific time of day on Steam?

Revising Ocelot
08-25-2011, 09:40 AM
Specific time of day. Check the store page for the game and it should say "This game unlocks in X".

Krylo
08-25-2011, 09:43 AM
Just beat it. Didn't particularly like the ending options. Would have liked one that didn't involve picking a side or killing everyone in the installation after I had been so careful to not kill any of the poor crazy people. Maybe something that let me give the truth from my mouth instead of from Crazy McFuckface's. Eventually settled on that one, just because I felt the truth was the most neutral option that didn't involve murder.

Though I did punch Taggart in the face after talking to him in Panchea. That was pretty satisfying.

Edit: Honestly, not sure how I feel about the choice at the end even without all the characters about it, not having regulation would mean creating a society of haves and have nots that dwarfs any other such society in the past, where the haves are not only richer, but stronger, smarter, and in every way physically and mentally superior to the have nots, while having regulation might keep that from happening it would also mean giving near absolute power to the government and/or illuminati over people.

The only thing I'm really sure of is that I don't agree with Darrow stopping it entirely.

His entire argument rung entirely hollow to me considering my character, though not getting the pacifist achievement, did his best not to kill anyone he deemed as innocent or even just fucked up. Gangers, terrorists, and anyone who operated in a facility he was breaking into. Anyone who was 'just doing their job.' Only killed illuminati hit squads. And then he suggested I was the one incapable of making moral choices. When he was murdering innocent people the world over. Really, between him and the purity first crazies, and the paramilitary organization it seemed that the game drove home, more than anything, that augmentations had no effect on whether someone was moral or not.

I have to admit the boss fights have been pretty annoying. On the easiest difficulty I think the mantis bitch killed me about 10 times.

Man, fuck her.

The other bosses are easier, though the next is... interesting, and you may kinda need to cheese it depending on a certain choice you made.

Edit: P.S. Even if you are going for the pacifist achievement, pick up a plasma rifle asap. Trust me. That thing is boss.

P.P.S. @Everyone: Seriously pick up the Icarus augment asap. It's not like super duper useful (though I did get a lot of use out of it just taking shortcuts via jumping off buildings, rarely actually using the dropping stun), but it IS one of the coolest looking things in the game.

Arcanum
08-25-2011, 02:23 PM
Revolvers standard size is 5 rounds so....?

I haven't really touched the revolver, but usually when one thinks revolver, one thinks six-shooter. I'm just going to pretend the guy's revolver had a capacity upgrade.

Mantis

I didn't find her all that hard. I had nano-vision so I could see her while she was cloaked, and I had been lugging around a heavy rifle for most of the level because I was planning on selling it once I got back to a hub. Plus they just gave you more ammo for it before the fight itself. So I just kept my nano-vision on, fired my heavy rifle until it over-heated, then switched to my assault rifle and used the homing-fletchette add-on for guaranteed hits. The only problem was those damn power conduits, since even when I was standing on one of those metal platforms, the electricity still hurt me. The high-jump augment helped with that though. In the end I probably died 3 or 4 times before I learned not to shoot the power conduits because there is no safe place from them.


P.P.S. @Everyone: Seriously pick up the Icarus augment asap. It's not like super duper useful (though I did get a lot of use out of it just taking shortcuts via jumping off buildings, rarely actually using the dropping stun), but it IS one of the coolest looking things in the game.

I picked it up rather late, but now I use it whenever I can because it looks so awesome. Essentially: Fuck you ladder, I'm jumping down.

EDIT-- So http://cloud.steampowered.com/ugc/541777522597614984/CAE04AB7F0DD823F1AD052FE78CDD1E033B1BF63/ happened to me earlier when I loaded my game. Re-loading the save fixed it. Still found it funny.

Krylo
08-25-2011, 09:09 PM
I didn't find her all that hard.Seeing her wasn't an issue as much as keeping up with her when she was running away to shoot her. Her cloak wasn't that good when you could just look at the gel and see her moving, and the slight displacement effect it has when she's running. But keeping her in shootable range was a pain.

I ended up eventually beating her by standing near the middle until she got ready to attack, and then starting to spin up the HR, charging past her, and then turning to attack/chasing her when she ran away.

I'd say she was the hardest one.

First one took me a few tries but wasn't particularly difficult for any reason other than being the first one. Second took me a few tries to figure out what to do but once I realized I had picked up six frag grenades and I could hit him with one and the explosion stunned him long enough to throw another before he killed me it was all over. Stun gun is another good way to cheese bosses, I found. Because you can reload in just slightly more time than it stuns them so as long as you move behind them while reloading they can't really hit you and you can just LTL them to death.

Last one was by far the easiest, just so long as you take the second to lasts's plasma rifle and/or pick up plasma rifles and ammo you can find along the way. You can destroy the turrets and spawned robots and what not incredibly quick. She didn't manage to take me out at all. Though having the EMP shielding on my armor probably helped out a lot with that.



I picked it up rather late, but now I use it whenever I can because it looks so awesome. Essentially: Fuck you ladder, I'm jumping down.Same. It's completely awesome looking though, and there was one optional route I was only able to get through because of it. No ladder to use!

Arcanum
08-26-2011, 03:59 PM
The second-last boss was pretty interesting for me. Mostly because I got the replacement biochip from LIMB. I had a feeling it was a trap too, but I decided I'd get rid of the glitches for now and deal with the trap when it happened. In the end I only needed two EMP grenades and my trusty combat rifle to take care of him.

As for the last boss I got the kill code from Darrow I think, so the turrets weren't a problem. And then EMP mines and grenades took care of the rest of the robots. I picked up the plasma rifle from the previous fight but since I never upgraded my armor the entire game, I was practically made of paper and didn't like exposing myself to the bots. The electrified floor was a bit of a pain at times though.

Krylo
08-26-2011, 04:28 PM
I also got the upgrade, but less to get rid of annoyances now and deal with the trap later, but more just to see exactly what the trap was. I guess I woulda found out anyway 'cause she was so obvious about it, but I didn't know that at the time. Didn't matter though, 'cause no HUD doesn't make throwing grenades any harder..

EMP Armor upgrade makes you immune to electrified floors. Just for anyone else or if you want to play again.

I imagine it would make boss number 2 much easier. Boss 4 I just punched out one of the walls up near the top where you could hide inside and peaked out to throw plasma at whatever was bothering me without exposing myself much.

Aerozord
08-26-2011, 05:16 PM
Is this a game console game ported to PC, or a PC game ported to Console. I want to know what kind of interface it was designed for

Marc v4.0
08-26-2011, 05:18 PM
This game is Awesome ported to Badass

Really, it works pretty damn smoothly no matter controller or keyboard/mouse

Krylo
08-26-2011, 05:49 PM
Except for hacking. Hacking is apparently balls out annoying on console, but it's pretty awesome/one of the best silly hacking/lock picking minigames I've personally played.

Edit: Oh, also, I don't know how many other people didn't realize this (not even sure if it's in the manual) but you can actually shoot apart most/all doors.

Arcanum
08-26-2011, 06:18 PM
I think the game was originally made for consoles, 'cause they got a third party to adapt the game for PC. That's actually a great thing though, since the PC controls are fantastic. I think there's a dev diary out there where they talk about the differences between PC and console.

And yeah, a lot of objects have health bars, and an indication of how destructible they are.

Also I started my Hard Unseen Pacifist playthrough (I did the same thing with MGS4). This will be interesting.

Yrcrazypa
08-26-2011, 06:33 PM
I'm going for a hard stealth playthrough as my first, but I've already failed in the pacifist and unseen part. Oh well, I want to kill people some of the time anyway.

Marc v4.0
08-26-2011, 06:35 PM
Except for hacking. Hacking is apparently balls out annoying on console, but it's pretty awesome/one of the best silly hacking/lock picking minigames I've personally played.

Edit: Oh, also, I don't know how many other people didn't realize this (not even sure if it's in the manual) but you can actually shoot apart most/all doors.

Considering the console version of hacking is very fun and highly intuitive and not at all annoying in any way, either people have a funny definition of 'balls out annoying' or the PC version of Hacking is easier then breathing

Krylo
08-26-2011, 06:38 PM
Considering the console version of hacking is very fun and highly intuitive and not at all annoying in any way, either people have a funny definition of 'balls out annoying' or the PC version of Hacking is easier then breathing

From what I've heard from people who played on the 360 the cursor moves very slowly which is pretty much a game killer on the higher end hacking when the computer can take a node faster than you can move a cursor to the next one in the line, it doesn't snap to nodes (doesn't on the PC either but mice tend to be more accurate and faster so you don't need that), and you've got to hold a button to zoom out, which, again, can be a game killer on the higher end ones that start having large node maps.

I don't know from personal experience though, as I got the PC version.

And yeah, a lot of objects have health bars, and an indication of how destructible they are.
I now call my silenced combat rifle my skeleton key.

Marc v4.0
08-26-2011, 08:12 PM
From what I've heard from people who played on the 360 the cursor moves very slowly which is pretty much a game killer on the higher end hacking when the computer can take a node faster than you can move a cursor to the next one in the line, it doesn't snap to nodes (doesn't on the PC either but mice tend to be more accurate and faster so you don't need that), and you've got to hold a button to zoom out, which, again, can be a game killer on the higher end ones that start having large node maps.

I don't know from personal experience though, as I got the PC version.


I now call my silenced combat rifle my skeleton key.

They sound like whiners, or they haven't made proper investments in the hacking tree. I have maybe been beaten to the punch 5-6 times, and it has always been due to either me trying to grab datastores out of the way or the system having a faster trace time then I could ever be expected to capture a level 5 node. Stop and Nuke make these issues null, but it has nothing to do with the speed of the cursor, which I find acceptable to the task and which has yet to be a factor.

Yeah, you have to hold the button to zoom, but you can look around all you please BEFORE you start trying to hack so maybe they should just try planning before they jump in.

I am also drowning in Stop, Nuke, and Auto-Unlocks at the moment. If the hack web has a direct link to the tower node, instead of a one-way bridge leading away, you can hack THAT to complete the hack and capture all the datastore bonuses as well.

Krylo
08-26-2011, 08:51 PM
Auto-UnlocksI thought those were only in the beta?

I know I haven't seen them anywhere at all in the PC retail version.

If the hack web has a direct link to the tower node, instead of a one-way bridge leading away, you can hack THAT to complete the hack and capture all the datastore bonuses as well.

I remember when I discovered that.

It was my happiest day.

Marc v4.0
08-26-2011, 09:46 PM
That explains it, the AUDs are a pre-order pack bonus.

Arcanum
08-26-2011, 11:40 PM
By the end of the game I had 21 Nuke Viruses, and like 16 Stop Worms left over. I would have more Stop Worms, but a lot of times when trying to click "Capture" I'd misclick on the Worm.

So yeah, feel free to go crazy with the things 'cause they hand those out like candy on Halloween. Especially if you capture all the nodes while hacking.

Arcanum
08-27-2011, 03:07 AM
http://cloud.steampowered.com/ugc/541777522627774072/3513EFA594DE887A80B3C51161F99A782C21075B/

Krylo
08-28-2011, 04:31 PM
Did a second play through. First time I was one grudge away from pacifist (killing anyone connected to the kidnapping in the beginning) stealth run. Played as a character rather than for any achievements.

So this time I decided to go the other direction. Never got my hacking past 2, concentrated entirely on shooting dudes.

Learned a few things: Thing 1: The fully upgraded 10mm pistol is the only weapon you need. A head shot with it, which is super easy if you have a laser sight, will kill anyone. Even if you don't upgrade its damage and just take the armor piercing upgrade one of which is hidden behind Jensen's TV you can one shot any enemy up until the last quarter of the game, helmets or no. And having it silenced means enemies don't automatically form up on you.

It took under one clip (and a canister of poisonous gas I picked up from the corner and threw at him) to kill the first boss.

By the second boss I had the emp armor upgrade which made me immune to the electrical floors. I just burst a power conduit and murdered her with a single combat rifle clip.

Third boss I tossed a single frag at as combat started, and while he was staggering I mowed him down with the heavy rifle.

And every mission went incredibly fast when I wasn't trying to sneak everywhere and instead only using my silencer to get a few free kills in each room before they spotted where I was head shotting them from.

Got much less experience and money from not hacking every computer I came across, but I also needed less, considering I no longer required those 8 points I sank into hacking in my other game. I ended up maxing cloak, not because I really wanted it, but because I had nothing else useful to my character to buy.

However: Fuck robots and turrets. There are not enough EMP grenades in the game, and sneaking up to them to use the typhoon (or pick up a turret and throw it so you can shoot at the bottom of it until it dies) is kind of annoying sometimes. And if you fight them straight, dermal armor or no, they will rip you to shreds.

And use almost all your ammo for whatever gun you assign to the dread task.

Arcanum
08-28-2011, 10:09 PM
So you guys know the part in Montreal, where you need to activate, and wait for, the elevator to get to the secret lair below Picus?

Well I found an easy way to beat it without being seen or killing anyone.

It involves http://cloud.steampowered.com/ugc/541777522667759155/F22ACB0518E13A1E58EE79128871E8935DDA601B/ the http://cloud.steampowered.com/ugc/541777522667765245/B91375EDC5DA5D5B478D1B56DDFAB8BC792990FE/ (Although make sure you disable the turret)

Only two guys spawn, one outside each door, and they just stand there since their path into the room is obstructed.

Also, the bosses are stupidly easy this time around. For the first one I just threw a frag mine at his feet and shot him a few times while he was stunned, and repeated that process. Took three mines

Second boss I threw an emp mine that I picked up earlier, shot her a bit, then threw frag mines and repeated the same thing as the first boss. Took three mines (plus the emp).

I doubt the third will be much different. Kind of disappointing that it's so easy to cheese the bosses on hard.

Azisien
08-28-2011, 11:56 PM
However: Fuck robots and turrets. There are not enough EMP grenades in the game, and sneaking up to them to use the typhoon (or pick up a turret and throw it so you can shoot at the bottom of it until it dies) is kind of annoying sometimes. And if you fight them straight, dermal armor or no, they will rip you to shreds.

At least this is almost fitting. I mean, they ARE robots, and turrets. It would have been nice of them to include more EM stuff, though. Where's the Lightning Gun?

Krylo
08-29-2011, 12:07 AM
At least this is almost fitting. I mean, they ARE robots, and turrets. It would have been nice of them to include more EM stuff, though. Where's the Lightning Gun?

Yeah, no, it's good that they are deadly bullet sponges. They should be. And they were my favorite things doing stealth mchackerston, because they were everyone else's problem, not mine.

Just they're a huge pain if you're not stealth mchackerston. Which, itself, is good, 'cause it kinda evens out the difficulty of avoiding gun fights and playing that way with the reward of never having to deal with those things.

Marc v4.0
08-29-2011, 10:30 AM
I like sneaking and hacking my way past everything and then turning around and killing everyone I can find for goodies.

I get the personal satisfaction of knowing I can skillz my way past, unseen, and then the gratification of mowing them down like so much mook

Arcanum
08-29-2011, 08:16 PM
Goddammit. Beat it for the second time, and I got the Foxiest of the Hounds achievement (no alarms raised). However, despite only using lethal weapons during boss fights, and either sneaking past guards or tazing them or tranqing them, I didn't get the pacifist achievement. Some people are saying the tranq rifle can kill, and a mod(erator) on the deus ex forums gave a vague quasi-confirmation. People are even claiming that they shoot someone with the tranq gun, get the merciful soul bonus, and then come back later and the guy is dead. I have a feeling this is what happened to me.

So warning to everyone going for a pacifist run: Don't use the tranq gun.

Aerozord
08-29-2011, 08:19 PM
speaking of mods, how is the community for Deus Ex? I know its abit too early to expect alot of mods, but you can normally get a feel for how many to expect in the future

Arcanum
08-29-2011, 08:21 PM
I meant mod as in moderator, not modification :P

But now that you mention it I'm gonna go look to see if there are any of those.

Aerozord
08-29-2011, 08:22 PM
mods are often the deal breaker for me, I got New Vegas for the PC specifically because it had a good modding community

Arcanum
08-29-2011, 08:32 PM
Ok so I guess there are no mod tools for the game yet, with no word on when/if any might be released.

EDIT -- Oh and yesterday, on the ticker in the main menu, they said there would be an announcement today. Well turns out it's a code

5 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #

I haven't seen anyone decrypt it yet though.

Azisien
08-29-2011, 08:56 PM
Finished with my stealth/hacker/takedown funtastic mixture build. I chose to destroy the station and myself.

Overall really great game. Story not as compelling as Mass Effect, but at least it's (somewhat [kinda]) near the same level. Really, really fun to play. I may even start my next playthrough tonight.

Krylo
08-29-2011, 09:06 PM
Oh by the way, guys.

Don't skip the ending credits. There's a special bonus prize if you sit through them.

Edit@Arc: The tranq gun supposedly can kill with headshots sometimes. But it shouldn't give you merciful soul (instead it should give you marksman). The other thing happens if you drag them too far and reload the area it will cause them to respawn as dead instead of sleeping for some weird reason. At least according to the internet.

It can happen with stun gun, tranq, or even non-lethal take downs.

I'm not sure if it affects the pacifist achievement, though.

Azisien
08-29-2011, 09:28 PM
Also the laser rifle is nuts. I stocked up on plasma rifle like Krylo suggested, but I never even needed to switch to it. Namir went down in seconds, as did the turrets/people in the Hyron Core. Ridiculous.

Arcanum
08-29-2011, 09:50 PM
Oh by the way, guys.

Don't skip the ending credits. There's a special bonus prize if you sit through them.

Edit@Arc: The tranq gun supposedly can kill with headshots sometimes. But it shouldn't give you merciful soul (instead it should give you marksman). The other thing happens if you drag them too far and reload the area it will cause them to respawn as dead instead of sleeping for some weird reason. At least according to the internet.

It can happen with stun gun, tranq, or even non-lethal take downs.

I'm not sure if it affects the pacifist achievement, though.

I got Merciful Soul on every shot though.

I might just do a speed run playthough without knocking out anyone. Literally. Just cloak, silent running, sprint upgrades, and energy. (incidentally cloaking and silent-running is great for getting past the crazies during the last level)

Yrcrazypa
08-30-2011, 10:32 AM
I just love the way cutscenes in this game force you to walk straight into the wide open room that's obviously a trap, despite playing as a stealth character.

Just how can Barrett sneak up on you anyway? He looks like he's seven feet tall, and 500 pounds, at least! Cutscene incompetence is one of my biggest complaints about this game, despite having a ton of fun with it overall.

Azisien
08-30-2011, 03:23 PM
I just love the way cutscenes in this game force you to walk straight into the wide open room that's obviously a trap, despite playing as a stealth character.

Just how can Barrett sneak up on you anyway? He looks like he's seven feet tall, and 500 pounds, at least! Cutscene incompetence is one of my biggest complaints about this game, despite having a ton of fun with it overall.

It would be really cool of a game to give you entrance options into cutscenes. Stealth has you skulking behind crates, and you start any encounter hidden or at least with cover. Direct encounter could give you more dialogue options sometimes, or maybe an extra moment of weakness.

Of course, it's not like there's much stealth at all in any of the cutscenes that lead to fights. A little in the final boss, maybe.

Aerozord
08-30-2011, 03:35 PM
I liked how in mass effect you could sometimes skip a cutscene by sniping the NPC before you were close enough for it to trigger

Arcanum
09-01-2011, 08:56 PM
http://cloud.steampowered.com/ugc/540652347976433720/8D042AECA4463B93F52B866A2CFB4EC96D2D87AB/

Took me at least a half hour to get all the bodies in the chairs positioned right.

Doc ock rokc
09-02-2011, 12:46 AM
does taking the "fourth" option disqualify you for pasifist...also does putting in the codes in H disqualify you?

Arcanum
09-02-2011, 02:22 AM
Oh my god I am so dumb what the hell. I used the code on the final boss. That probably counted as three kills right there. I never thought twice about it (at that point I just wanted to finish up the playthrough. I didn't even bother finding Sarif or Taggart before going to the final boss. Goddammit gonna go test this right now.

e- Oh my god I'm tired and dumb. Boss fights don't count kills.

e2- Though I did find out that the Laser Rifle is great for cheesing the final boss. What's that? You're hiding behind some incredibly resilient glass? Well I can shoot through anything

Doc ock rokc
09-02-2011, 09:53 AM
OK is knocking some guards out and leting them fry on the last boss disqualify you for pasifist. I am trying to figure out where the fuck i lost it! because i have only used tazers and peps the entire game.

Arcanum
09-02-2011, 02:19 PM
It's a boss fight so it shouldn't count the kills. Probably had that "knocked out guy ends up dying later on" glitch/feature (gleature?) thing that apparently happened to me.

I think the only reliable way to get the achievement is to just ghost your way through without interacting with anyone.

Arcanum
09-02-2011, 03:40 PM
DLC inbound! (http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/)

DXHR DLC ANNOUNCED

The Deus Ex: Human Revolution conspiracy grows deeper in The Missing Link. During lead character Adam Jensen's quest for the truth in Deus Ex: Human Revolution, he mysteriously vanishes for three days. Where was he? What did he find out? The Missing Link reveals it all.

"We are very excited for Deus Ex: Human Revolution fans to be able to complete Adam's journey in the game with The Missing Link DLC," said David Anfossi, producer of Deus Ex: Human Revolution at Eidos-Montreal. "Gamers will be able to experience a vulnerable side of Adam like never before, which gives the overall game a whole new dimension. The Missing Link propels players into compelling gameplay, beginning with Adam being stripped of his use of augmentations, new, visually stunning environments and the continuation of Deus Ex: Human Revolution's conspiracy rich story."

After being tortured by Belltower agents and having his augmentations disabled, Adam Jensen must rely solely on his basic capabilities to escape from a freighter, destined for an unknown location. While fighting for his survival on the ship, he uncovers another layer to the conspiracy that he never would have suspected. As Adam, gamers will befriend new, mysterious allies and fight ruthless enemies to discover what was happening in the shadows during the events of Deus Ex: Human Revolution!

Krylo
09-02-2011, 03:42 PM
It's a boss fight so it shouldn't count the kills. Probably had that "knocked out guy ends up dying later on" glitch/feature (gleature?) thing that apparently happened to me.

I think the only reliable way to get the achievement is to just ghost your way through without interacting with anyone.

I think it's only the bosses THEMSELVES that don't count. Computer girls probably count as a part of the boss, but the crazies who attack you most likely don't.

They don't really matter though, as you don't get experience (and thus shouldn't get credit) if they die to the electrified floor. Which they will if they come out of their holes. So you only need to deal with them at all if you forgot to bring a gun or something.

Edit: I figured he was sleeping in the stasis pod he climbed into, but okay, DLC.

Yrcrazypa
09-10-2011, 07:47 PM
Ok, I have no idea what happened on the final boss. I had the laser rifle, and ran around pushing those red buttons a few times, then decided to get behind cover and fry the turrets. I hacked some security panel and opened a door, and then fried the final boss for a few seconds. That's it? It took me a few tries to realize I could kill the turrets, but I felt like I was missing something.

EVILNess
09-10-2011, 08:06 PM
I want this game, but I am unsure if my PC will run it. Why isn't there a demo?

ARGH!

Krylo
09-10-2011, 08:07 PM
@yrcrazypa: With the laser rifle you can basically skip the entire fight by shooting her through the glass first.

You went through around half of it, I think.

Kim
09-10-2011, 08:10 PM
I had the game for a little while, but various reasons prevented me from keeping it longer. One thing that kinda annoyed me is how much clutter it feels like there is in the environments, but I can't interact with any of it. Keep in mind, I'm not saying it's a huge deal. It's a very minor complaint and I recognize that. Just curious if it bugged anyone else.

Yrcrazypa
09-10-2011, 08:21 PM
@yrcrazypa: With the laser rifle you can basically skip the entire fight by shooting her through the glass first.

You went through around half of it, I think.

Oh, well that makes sense now. I only picked up the weapon for kicks, so I'm glad it ended up worth it.

Marc v4.0
09-10-2011, 08:32 PM
I had the game for a little while, but various reasons prevented me from keeping it longer. One thing that kinda annoyed me is how much clutter it feels like there is in the environments, but I can't interact with any of it. Keep in mind, I'm not saying it's a huge deal. It's a very minor complaint and I recognize that. Just curious if it bugged anyone else.

Considering the allure of picking up and re-arranging every gordamn potted plant and trashcan in Deus Ex and the time and inventory space it wasted, I am glad

Krylo
09-10-2011, 08:37 PM
Also, environments seemed exactly as cluttered as they should be to seem lived in based on their location. The first few are labs/have labs in them which tend to be more cluttery than office space, but I don't really see the environments as being cluttered after that.

Yrcrazypa
09-10-2011, 08:39 PM
I'm tempted to play through this game again, making full use of the knowledge of Box Forts, and leave them everywhere. I will be known as Adam "Box Fort" Jensen. I always did find it hilarious how I could drop heavy boxes and no one would ever notice.

Kim
09-10-2011, 08:40 PM
Also, environments seemed exactly as cluttered as they should be to seem lived in based on their location. The first few are labs/have labs in them which tend to be more cluttery than office space, but I don't really see the environments as being cluttered after that.

I didn't say the clutter made no sense. I just wish it wasn't all glued in place.

I enjoy throwing soda cans at people.

Marc v4.0
09-10-2011, 08:42 PM
There was that basketball...

Azisien
09-10-2011, 08:42 PM
Would the game have been cooler if we'd stomped into the labs and opened fire with full auto, and received return fire, and all the PCs and test tubes and racks and books and such spectacularly blew apart? Absolutely!

But would it be worth the potential framerate drop? I dunno!

Anyway it's not like there's any shortage of things to...move around... (http://www.youtube.com/watch?v=whtNHRYJnrU&list=FL3gcRCMKrW1OfjtVIAW_j_A&index=2)