Bells
04-17-2012, 11:33 PM
This has officially become a thing hasn't it?
I kinda find it amazing how this stuff is coming along... i mean, some of these dream projects are trully high elaborate and some do seem to be pretty good. And we have all these... i suppose the word "vanity project" isn't the most true to form, but still... made by all these seasoned developers and major figures in the gaming industry that are pretty much trying to bypass the entire process of greenlighting a game just to get a personal project they are passionate about, out the door.
Check some of these already funded games
Code Hero
http://www.kickstarter.com/projects/primerist/code-hero-a-game-that-teaches-you-to-make-games-he?ref=category
The Nasa MMO
http://www.kickstarter.com/projects/1763206385/astronaut-moon-mars-and-beyond-the-nasa-mmo-online-0?ref=category
Uberdark (or Pretty Minecraft)
http://www.kickstarter.com/projects/901026204/lords-of-uberdark-3d-voxel-based-mining-building-g?ref=category
Aura Tactics
http://www.kickstarter.com/projects/1432779589/aura-tactics?ref=category
And of course, we have Takedown
http://www.kickstarter.com/projects/355932838/crowdsourced-hardcore-tactical-shooter
Wasteland 2
http://www.kickstarter.com/projects/inxile/wasteland-2
And Double FIne project
http://www.kickstarter.com/projects/66710809/double-fine-adventure
all and all i have to say i like the idea in these... i mean, it's a new venue to create games (even tabletop games, but i'm focusing this OP on PC and Console) without having to withstand the grinding fields of corporate production, right?
on the sad side there is the fact that a lot of people have dream games and dream projects (hell, i would love for people to fund MY game ideas...) but lack the connections and links to actual pro's to make it so even with the money...
If anything else, Kickstarter is also a fine way to get yourself a pre-order on many of these games with a price point way below retail, and if the project fails you get the money back anyways...
I kinda find it amazing how this stuff is coming along... i mean, some of these dream projects are trully high elaborate and some do seem to be pretty good. And we have all these... i suppose the word "vanity project" isn't the most true to form, but still... made by all these seasoned developers and major figures in the gaming industry that are pretty much trying to bypass the entire process of greenlighting a game just to get a personal project they are passionate about, out the door.
Check some of these already funded games
Code Hero
http://www.kickstarter.com/projects/primerist/code-hero-a-game-that-teaches-you-to-make-games-he?ref=category
The Nasa MMO
http://www.kickstarter.com/projects/1763206385/astronaut-moon-mars-and-beyond-the-nasa-mmo-online-0?ref=category
Uberdark (or Pretty Minecraft)
http://www.kickstarter.com/projects/901026204/lords-of-uberdark-3d-voxel-based-mining-building-g?ref=category
Aura Tactics
http://www.kickstarter.com/projects/1432779589/aura-tactics?ref=category
And of course, we have Takedown
http://www.kickstarter.com/projects/355932838/crowdsourced-hardcore-tactical-shooter
Wasteland 2
http://www.kickstarter.com/projects/inxile/wasteland-2
And Double FIne project
http://www.kickstarter.com/projects/66710809/double-fine-adventure
all and all i have to say i like the idea in these... i mean, it's a new venue to create games (even tabletop games, but i'm focusing this OP on PC and Console) without having to withstand the grinding fields of corporate production, right?
on the sad side there is the fact that a lot of people have dream games and dream projects (hell, i would love for people to fund MY game ideas...) but lack the connections and links to actual pro's to make it so even with the money...
If anything else, Kickstarter is also a fine way to get yourself a pre-order on many of these games with a price point way below retail, and if the project fails you get the money back anyways...