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View Full Version : Dragonball Xenoverse, wherein teen POS finally lives his dreams


POS Industries
03-05-2015, 05:45 PM
So earlier this week I picked up Xenoverse, which for those of you not in the know is a new DB game that combines Budokai-style gameplay with MMO-inspired character creation, leveling, equipment, and customization. You play as your own super special awesome mary sue (your choice of human, saiyan, namekian, majin, or Frieza guy) traveling through time and space under orders from Future Trunks and the Supreme Kai of Time to stop a couple sexy evil blue people from mucking around with historical events because one wrong move and the big timey-wimey ball of the multiverse could unravel and kill us all.

There's also side quests where you can team up with players online and beat up on various canon characters in alternate timelines or whatever as well as online vs battles and the like. The sidequests (or Parallel Quests) are generally way harder than the story quests and can drop all sorts of nice equipment and attacks from whoever you're fighting, so they're definitely worth doing repeatedly, not to mention the exp is good to make sure you aren't underleveled in the story.

Also worth noting: the first official western release of anything including female super saiyans. So that's neat, although the hair transformation effects ended up kinda lazy all around. The blonde is there, but the spiking isn't up to where it should be.

The game's main drawbacks are the heavy, repetitive grind involved in the PQs to get cool stuff, the shaky netcode, hardware slowdown on some parts (especially on the PS3 and 360 versions), equipment stats being largely preferential to strike-based builds at the expense of ki attack damage, and a few bugs and lazy design here and there. For instance, almost all the dialogue will refer to you as male even if your character is female. This might have been a coding oversight though because in all of one cutscene my female majin was gendered correctly, so it stands to reason that dialogue for both genders was likely recorded but the triggers for them were coded wrong.

Anyway, if you've got 50 bucks to burn on DBZ fanwankery, I recommend it. There's at least a couple of us that have it on PS3, too, so if you ever want to team up and punch saiyans, there you go.

Daimo Mac, The Blue Light of Hope
03-05-2015, 06:10 PM
I am lovin it. I am playing as a Namekian who is built like a brick house. So far I am only on Namek.

Kyanbu The Legend
03-05-2015, 06:46 PM
I started to get this but ended up passing on it. Eh maybe I should give it a chance the next time I get paid.

POS Industries
03-05-2015, 07:20 PM
Oh, I nearly forgot to add: One of the male create-a-character voices is DBZA Nappa, and he is hilarious and you will quote everything he says.

Kyanbu The Legend
03-05-2015, 07:37 PM
Ok now I need this game in my life! That is all kinds of awesome! XD

Arcanum
03-05-2015, 10:42 PM
This game came out on PC last week. I have 40 hours in it already. It has a multitude of flaws but I still love the game and am having an absolute blast despite all of its flaws.

POS mentioned shaky netcode but it's more like complete garbage netcode with anything related to the multiplayer hub world. I, and plenty of others, just get endless "connecting to servers" messages, and when we do manage to connect we get DCed after 20-30 minutes. All you need to do is boot up the game (so you're at the head-cha-la main menu), unplug your internet, hit start game and choose a character and load into TokiToki (the hub world). Then reconnect your internet. When you go to the character select screen you will get a message that says specifically that only the multiplayer lobby and gifting is unavailable. Once you're in offline TokiToki you can search for or create PQ lobbies, play online battles, or get invited or invite friends to either of those without a problem, and you won't get DCed at all. This has been confirmed to work on all versions of the game.

Oh and if anyone cares I made a female majin http://i.imgur.com/PsjqYSm.jpg

synkr0nized
03-06-2015, 12:59 PM
Let me play as Cell!



This actually looks like it could be a lot of fun.
I am hopping on a plane for two weeks of business travel, though, this weekend. So I will keep an eye out for whatever you folks post about this and give it another look-see when I return.

I mean, the idea of being able to do my own ridiculous ki blasts and fwee-fighting is pretty rad. Takes me back to, like, 1999. I imagine I'd have a good time trying to stomp a mudhole in some baddies.

Do you start out super weak, like Dragonball levels, and work up as you level your character? For example, is there a level that would be when you attain Super Saiyan for saiyans, "Super Namekian" like Piccolo did after fusing with Nail for namekians, etc., or do you have those kinds of things as appropriate for your selected race at the start and instead gain more power, health, skills, etc.?

---------- Post added at 12:59 PM ---------- Previous post was at 12:51 PM ----------

watched a couple videos

I'm hyped.

POS Industries
03-06-2015, 01:40 PM
POS mentioned shaky netcode but it's more like complete garbage netcode with anything related to the multiplayer hub world. I, and plenty of others, just get endless "connecting to servers" messages, and when we do manage to connect we get DCed after 20-30 minutes. All you need to do is boot up the game (so you're at the head-cha-la main menu), unplug your internet, hit start game and choose a character and load into TokiToki (the hub world). Then reconnect your internet. When you go to the character select screen you will get a message that says specifically that only the multiplayer lobby and gifting is unavailable. Once you're in offline TokiToki you can search for or create PQ lobbies, play online battles, or get invited or invite friends to either of those without a problem, and you won't get DCed at all. This has been confirmed to work on all versions of the game.
Haven't run into that on PS3 but then again PS3 has its own host of crappy connection issues.

Do you start out super weak, like Dragonball levels, and work up as you level your character? For example, is there a level that would be when you attain Super Saiyan for saiyans, "Super Namekian" like Piccolo did after fusing with Nail for namekians, etc., or do you have those kinds of things as appropriate for your selected race at the start and instead gain more power, health, skills, etc.?
You pretty much start out with all the DBZ basics. Flight, ki blasts, zwee dodges, etc. So leveling up mostly just gets you more stat points and access to cooler moves, so the latter. The various levels of Super Saiyan are skills you can use in place of ultimate attacks, for instance. You're also able to be mentored by canon characters whenever they randomly appear to do so, who will teach you some of their moves, give you items, and offer up encouraging/snarky comments based on your performance during quests.

mauve
03-06-2015, 02:43 PM
I'm not a huge fan of Dragonball (Not that I actively dislike it or anything, I just didn't really watch it as a kid; my main exposure to the franchise is from TeamFourStar so my understanding of events is limited) but I like seeing my Steam Community feed full of screenshots of groups of people doing goofy anime team poses.

POS Industries
03-06-2015, 02:47 PM
my main exposure to the franchise is from TeamFourStar so my understanding of events is limited
You'd be surprised how good an idea that gives you, honestly.

Arcanum
03-06-2015, 03:08 PM
I'd want to play as an android, probably, but I guess that's a no-go.

There's pretty much no distinction between a human and an android fighting-wise if you think about it. And humans actually get passive Ki regen, which kind of leans them more towards an android theme IMO. Plus you can learn all the androids' attacks, and 18 is one of the mentors.

Also what hasn't been mentioned yet is when doing side quests you can pick any character you have unlocked, not just your created character, and I believe you still earn exp towards your created character when doing so.

Unfortunately unlocking new moves can be a bit annoying. Each side quest has a reward list that you can see before starting the quest, however the rewards drop randomly. So you could end up having to do the same quest 20 times to get something you want if the RNG hates you (as was the case when I was hunting a specific Z-Soul).

And while Saiyans get access to Super Saiyan, there's no transformations for the other races. No super namekian, no freeza transformations, no super/kid majin forms. Everyone gets access to kaioken though.

synkr0nized
03-06-2015, 05:20 PM
So I just read a bit about Dragonball Online. We missed out on that over here, but now I feel like I have a little of the backstory of the world and how it fits in with the shows. With DBO as a fleshed-out MMO, this game seems to pick up the same story threads and many of the features and merge those MMO elements with the fighting game history of DBZ. Kind of neat, actually.


Now I kind of want to play a DB MMO, but heh. I'm glad to see this on Steam, as an option alongside consoles.

Aerozord
03-07-2015, 10:26 PM
My brother picked it up, oddly enough after I told him about it, and has been loving it. Sadly we dont have the same systems so we cant play together.

What I am curious about is what the DLC will be because I'm not certain what big things they could add besides more quests.

POS Industries
03-07-2015, 11:51 PM
My brother picked it up, oddly enough after I told him about it, and has been loving it. Sadly we dont have the same systems so we cant play together.

What I am curious about is what the DLC will be because I'm not certain what big things they could add besides more quests.
There were a lot of characters that got left out. Zarbon, Dodoria, Android 16, Chiaotzu, Cell's imperfect forms, Frieza's second and third transformations, as well as movie characters like Cooler, Bojack, Android 13, etc.

Frieza's new transformation could very easily wind up as DLC sometime around when Resurrection of F comes out, too.

Arcanum
03-08-2015, 02:28 PM
First DLC is going to be GT characters unfortunately. Pan, Goku, and Trunks have been confirmed I believe, plus several quests, specials, and costumes.

POS Industries
03-10-2015, 02:15 AM
http://i.imgur.com/e54ELfh.jpg

http://i.imgur.com/CzI3z1K.jpg

greed
03-10-2015, 03:33 AM
For whatever reason I simply can't find a physical copy of this in Australia. Might have to break and buy it off the PSN. Ugh

Daimo Mac, The Blue Light of Hope
03-10-2015, 05:00 PM
Doing a Parallel quest and killed Nappa with a Destructo Disk.

RIP Modelling Career ???-762

synkr0nized
03-22-2015, 02:40 PM
Do I get the ability to die easily from mentoring with Yamcha/Krillin?


But seriously, I will probably pick this up this week. I thought maybe I'd wait for a sale, but I keep watching gameplay and wanting in on it. The combat looks like it's free-form enough to feel like you're in the show's fights without being too jerky or railroading. I really like that they went with a style that enabled it to closely resemble the 2D animation, as well.


Any recommendations with regard to fighting styles? For example, is melee much superior to range/ki, are speedy characters at a disadvantage, etc.? Though if I can make more than one this is likely a moot point, as I'll try'em out myself.

Daimo Mac, The Blue Light of Hope
03-22-2015, 03:33 PM
Believe it or not Krillin has some really good moves to teach such as his Destructo Disk and Scatter Kamehame Ha

POS Industries
03-23-2015, 11:19 AM
Any recommendations with regard to fighting styles? For example, is melee much superior to range/ki, are speedy characters at a disadvantage, etc.? Though if I can make more than one this is likely a moot point, as I'll try'em out myself.
Ki attacks are easily the best in pve, but melee is stronger (though still requiring more skill) in pvp. Equipment kinda railroads you into specializing in one over the other, as equipment that boosts strikes with generally decrease damage from ki and vice versa. How skinny or bulky your character is also has an impact on ki and strike damage, with skinnier characters dealing more ki damage and bulkier characters dealing strike, but there's a goldilocks body type that deals damage equally for both.

Height affects speed and health. Taller characters have more health, shorter gets more speed, the difference between them is probably not enough to notice.

You can only make one character at the beginning of the game but, once you beat the story mode, you unlock a bunch of alt character slots and they all share the same inventory, so everything you get on one carries over to the others, but only one character can equip an item at a time. Moves can be equipped to an infinite amount of simultaneous characters, though.

synkr0nized
03-24-2015, 04:42 PM
Thanks for all the info! I appreciate it.

---------- Post added 03-24-2015 at 05:42 PM ---------- Previous post was 03-23-2015 at 07:19 PM ----------

Also the source site doesn't exist, and someone else has already made a gallery so that I don't have to upload/archive my saves -- but Buttlord GT (http://imgur.com/a/9Xvvj)

phil_
03-24-2015, 05:38 PM
http://i.imgur.com/N9Omu5U.png

Daimo Mac, The Blue Light of Hope
03-25-2015, 08:48 PM
I must say, aside from a certain Namekian mission, I've had zero problems in the game.

Until I started fighting against Whis and Beerus.

Fun fact, lvl 47 is considered to low level.

These two statements are related. That is all.