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View Full Version : So after 13 years...EVE is going F2P


RobinStarwing
08-31-2016, 12:24 PM
I will let the following links explain things but this seems like the model WoW and Everquest II uses now.

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https://community.eveonline.com/news/news-channels/eve-online-news/clone-states-the-future-of-access-to-eve-online/

https://community.eveonline.com/news/dev-blogs/introducing-clone-states-and-the-future-of-access-to-eve-online/

It sounds tentatively good and works but could use tweaking.

Bard The 5th LW
08-31-2016, 06:35 PM
My understanding of EVE is that its like, the MMO version of banking fraud/embezzlement?

MuMu
08-31-2016, 06:53 PM
My understanding of EVE is that it's the perfect MMO where you not only can be a total scumbag but it is actively endorsed.

RobinStarwing
08-31-2016, 07:57 PM
My understanding of EVE is that its like, the MMO version of banking fraud/embezzlement?

You can do that but why would you want too for the fraud?

My understanding of EVE is that it's the perfect MMO where you not only can be a total scumbag but it is actively endorsed.

Yes you can be a total scumbag but I prefer to do it with weapons rather than scamming people. I like working for my kills as well as assholery.

Gregness
08-31-2016, 09:53 PM
Eve is the kind of game where I'm glad that it exists, but I'd never actually play.

RobinStarwing
08-31-2016, 10:17 PM
Eve is the kind of game where I'm glad that it exists, but I'd never actually play.

Just curious why are you glad it exists?

Tev
09-01-2016, 10:55 AM
I like the idea of EVE. The concept of a real Sci-Fi Space MMO that has cool ship designs, actual political intrigue via the corporations, digital real-estate that can be claimed by players via space stations, and especially the idea that even if you spend buttloads of real-world money to get ahead, all of that tech you buy is subject to obliteration at the hands of your enemies. It makes players who want to spend big put their money on the line with little in the way of protections afforded by the developers. I love reading about the epic space battles that take place in EVE, especially when hundreds of thousands of dollars are summarily wiped out of existence in the rubble.

But that said, it's not a game I would ever play. I don't have the time to devote to it or the money to make up for my lack of time. It's definitely a game that feels like a spectator sport to me. The grinding alone would be a real killer, especially in a heartless void full of space predators.

The Artist Formerly Known as Hawk
09-01-2016, 11:21 AM
Yeah EVE has the best stories, of betrayal and war and corporate espionage, made even greater by the fact it's ALL player driven, but the gameplay itself is a boring, confusing, bloated mess of flowcharts and stats that requires way too much time to invest in. Which is why I tried once upon a time to get into the universe via the much more familiar medium of fps in Dust 514.

Sadly the updates were so damn slow in making any real progress towards their promise of a shared, intricately laced universe that I eventually gave up. And now even that's apparently shutdown anyway. Shame really, I had a decently leveled character and like 200mil isk in my personal funds.

Gregness
09-01-2016, 11:41 AM
Just curious why are you glad it exists?

Pretty much what Hawk and Tev said. I've read a few posts on reddit where people have explained inflitrations, sabotage, and subterfuge that took mulitple IRL years to play out and it just kind of leaves me slack-jawed.

Tev
09-01-2016, 11:49 AM
Yeah EVE has the best stories, of betrayal and war and corporate espionage, made even greater by the fact it's ALL player driven, but the gameplay itself is a boring, confusing, bloated mess of flowcharts and stats that requires way too much time to invest in.That nails down exactly how I feel about EVE all in one sentence.

Flarecobra
09-01-2016, 11:51 AM
It makes a few interesting reads, but I won't play it.

RobinStarwing
09-01-2016, 12:48 PM
Ah those are valid concerns though I want to ask...what do you mean by Grinding? Cause the only thing you really need to grind for is ISK in EVE. You learn skills in real time and just fly around. I myself am learning some standard fleet fits before diving head long into Covert Ops.

Also, about the assholes that sometimes populate the game...I am one of them and my specialization I am finding is HUNTING the other Assholes who make life difficult for other players...

...like this guy. This player suicide ganks for fun and sport...blowing up people's ships and pods just because he finds it fun to ruin someone's day in the hope the Loot Fairy will be kind to him...he got on the receiving end as the first Combat Engagement of the Harekaze.

https://zkillboard.com/kill/55860941/

Tev
09-01-2016, 12:56 PM
Ah those are valid concerns though I want to ask...what do you mean by Grinding? Cause the only thing you really need to grind for is ISK in EVE. I mean ISK grinding. I'm really not familiar with how skill grinding works in EVE, short of the normal internet jokes that in EVE, if you want to level your character, the best thing you can do is not play (as your skills train while you are not actually playing the game).

I mean, I know grinding. I'm a battle-tested Ragnarok Online player and the Koreans only know how to make grindy as shit MMOs. I just know I don't have the time or the patience for doing it in space when someone can come along and blast all that work into space dust at any time.

RobinStarwing
09-01-2016, 01:04 PM
I mean ISK grinding. I'm really not familiar with how skill grinding works in EVE, short of the normal internet jokes that in EVE, if you want to level your character, the best thing you can do is not play (as your skills train while you are not actually playing the game).

I mean, I know grinding. I'm a battle-tested Ragnarok Online player and the Koreans only know how to make grindy as shit MMOs. I just know I don't have the time or the patience for doing it in space when someone can come along and blast all that work into space dust at any time.


I enjoy that risk rather well as I typically try to fit for PvP even when I do PvE stuff to make ISK. About the only activity for PvE where you do not really need to worry about getting ganked I have found is running Incursions and that is in a group.

Flarecobra
09-01-2016, 01:05 PM
I mean ISK grinding. I'm really not familiar with how skill grinding works in EVE, short of the normal internet jokes that in EVE, if you want to level your character, the best thing you can do is not play (as your skills train while you are not actually playing the game).


https://65.media.tumblr.com/d0152d1100db43ce5ad866d2bc3c1fcc/tumblr_ocu7mrdkDy1ru89vdo1_1280.png

Basically, this?

RobinStarwing
09-01-2016, 01:09 PM
https://65.media.tumblr.com/d0152d1100db43ce5ad866d2bc3c1fcc/tumblr_ocu7mrdkDy1ru89vdo1_1280.png

Basically, this?

Yep, especially when you need a break and want to go play other stuff. :)

Though it is more fun to do stuff in a game. I would be happy to fly out to where ever you guys want to roll a toon for and help ya out. :)

The Artist Formerly Known as Hawk
09-01-2016, 02:11 PM
It was even better in Dust; You still had the passive xp gain like EVE (1 xp every 3.6 seconds I believe, so basically 1k per hour) but you could also gain xp by playing normally. But only to a limit (I think the daily cap was 24k per day, though it changed a few times over development). After hitting the daily cap you'd get almost nothing, except more isk, which also wasn't nothing (average payouts for missions were around 200-350k per battle, before the costs of your lost suits and weapons (I generally ran with a loadout that cost me around 30k, so I could afford to die maybe half a dozen time in a fight before it started impacting my profit margins)).

This was better in that you actually had to play the game to level up at a decent rate, whilst still being able to leave for months and come back and still make progress in the meantime, but also meant that once you hit your daily cap you felt a lot less incentive to play for the rest of the day sometimes. Also there were real cash money boosters you could buy, both for the active and passive gains (1 xp every 2.4 seconds for passive, or 36k daily cap for active). So an average day playing to your cap limit would net you a nice 48k xp, or you could pay up and double up on boosters and get 74k per day, which if you played every day of the week would certainly add up fast.

Though just like in EVE there was a theoretical limit to how much xp you can effectively bring to a battle; there's only so many shield upgrades, sprint boosts, stamina duration boosts, armor and weapon levels etc, that you can have on a character at once, additional xp then just becomes a matter of versatility in that it allows you to switch loadouts mid battle for an equally upgraded merc, or the ability to call in a decent tank or dropship should you need it. The same applies to EVE and ships, so you can say, go all in on an amazing cargo ship and spent 6 months getting all the relevent upgrades, or spend the same amount of time splashing xp all over the place and get semi decent with a number of different classes. It's pretty good in that someone joining the game years after other players only has to spend a specific amount of time playing before they can effectively match them in a fair fight 1 on 1, with the only advantage the veteran player having more intricate game knowledge and generally more versatility in that they can switch loadouts.

RobinStarwing
09-01-2016, 03:06 PM
Though just like in EVE there was a theoretical limit to how much xp you can effectively bring to a battle; there's only so many shield upgrades, sprint boosts, stamina duration boosts, armor and weapon levels etc, that you can have on a character at once, additional xp then just becomes a matter of versatility in that it allows you to switch loadouts mid battle for an equally upgraded merc, or the ability to call in a decent tank or dropship should you need it. The same applies to EVE and ships, so you can say, go all in on an amazing cargo ship and spent 6 months getting all the relevent upgrades, or spend the same amount of time splashing xp all over the place and get semi decent with a number of different classes. It's pretty good in that someone joining the game years after other players only has to spend a specific amount of time playing before they can effectively match them in a fair fight 1 on 1, with the only advantage the veteran player having more intricate game knowledge and generally more versatility in that they can switch loadouts.

I bolded this as it is essentially a truth. The advantage itself can be negligible if you study your opponent and work out the best counter. OPFOR using short range weapons? Kite them the fuck out! Cap-dependent enemies? Neut them out. Long range with fast lock times or kiting you out? Caldari or Gallente EWAR is the answer as it cuts their ability to target completely or blocks out their range advantage.

I myself am taking up Covert Ops (http://www.ravestats.com/public/fen/03082013022253caldari-buzzard-309.jpg) Frigates (http://www.eve-site.com/wp-content/plugins/rss-poster/cache/c0763_ship_purifier.jpg) (Two flavors here. The first link is to an Exploration/Deep Scout ship. The second is a Stealth Bomber...as it says on the tin. It flies in cloaked, uncloaks, unleashes the payload...and leaves), Recon Cruisers (http://1.bp.blogspot.com/-OsRJSHZ4wGU/VL4KZ3JCoHI/AAAAAAAAA7c/dEK8cqor-ac/s1600/Rook.PNG) (Of which come in two flavors as well; Combat Recon and Force Recon. The former can't be detected except with Combat Scanner Probes. The latter can use a Covert Ops Cloak and warp while cloaked in a manner similar to the Covert Ops Frigates), and Black Ops Battleships (http://www.ravestats.com/public/fen/0_2707201006453920100310191209.jpg) after my Fleet Doctrine training. :) And these stealth ships are all about dictating combat on YOUR terms.

EDIT: This meme is getting life again.

http://i.imgur.com/62AKE02.jpg

RobinStarwing
09-08-2016, 10:32 AM
A bit of a double post but curious if we could get enough people together for a couple hours to do a livestream of the fan-made EVE movie Clear Skies by chance?