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#31 | |
Trash Goblin
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#32 |
Sent to the cornfield
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But that defies the rule of "No radio-friendly bands". My point was the rules were non-consistent, that is why I quoted two of them/ |
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#33 |
Sent to the cornfield
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#34 | |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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No. Cross never had good potential.
The plan to kill the original team was terrible. The plan to have ten million characters was terrible. The dragons were terrible. The computer was terrible. Lynx's entire backstory was terrible. The VERY BASIC plot point wherein killing Lavos in the original game not only failed to make things better but very objectively made them worse because Lavos is now eating the entire universe instead of just a planet was INCREDIBLY TERRIBLE. Quote:
Trigger showed how easy the past was to change by about a half hour in the game when the past had been changed with no particularly dire consequences with the Guardia line being wiped out due to Marle's existence there, and then it showed that the past was incredibly easy to change again when they fixed that. It furthered this 'time is malleable' viewpoint throughout the game. Then Cross showed that changing the past actually means that your universe splits into two and entire dimensions start getting devoured. Cross had absolutely no good potential. Unless one of the songs was called Potential. Or Seeds of Potential. Then maybe.
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#35 |
synk-ism
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Blizzard
I'll just introduce more dress-up options for WoW characters and things people need to grind out daily/weekly and roll in the subscription money. I'll use some of it to start up "WoW-killer" MMOs that will draw players away until a few weeks later when they realize it's not as good/the addiction kicks back in and they come back and spend more money. Oh, fix things? Whatever company/companies I own I would make sure they didn't release products early. No more completing the game via DLC and massive updates.
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Find love.
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#36 |
Sent to the cornfield
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Considering the first place I heard that song was on the radio I don't see your point.
On an old man, classic hits station too. On topic: Rockstar. Take the GTA games and make one with an actual believable character for once unlike the ridiculous things we have been subjected too who take me completely out of it. Also I want to put in options where you don't have to solve all problems with huge amounts of violence. Like you can just diplomatise your way through the game and like bribe the cops and things without killing them. Blackjacks would be crucial too for when talking can't get you out but you don't want the murder. GTA 4 was very close with its friends system but I would take that system and allow you to use it as contacts- you can get information on your rivals for blackmail and inside info and can use them to work deals. Instead in GTA 4 it was mostly pointless and still all about murder. |
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#37 | ||
GHOST BOTTOMED DICK FACE
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I think I'm just gonna go hide in some dark little corner. |
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#38 |
Erotic Esquire
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The thing about Chrono Cross is that it would have been a pretty decent game, if it had absolutely no correlation whatsoever with Chrono Trigger.
...I feel like I made a nearly identical point regarding another Square-Enix RPG and its sequel last night. ...At least this time, Krylo might agree with me! =)
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. |
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#39 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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And had a few months longer in development and more money and fewer characters.
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#40 | |||
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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The plan to have ten million characters was terrible given how auxilliary many of them were due to poor development. The dragons were terrible, mis-handled boss battles that deserved more story. The computer was terrible because Robo died, and also because it needed more development. Lynx's entire backstory was terrible. Seriously, who drowns his own kid? He also should have had a better death. The VERY BASIC plot point wherein killing Lavos in the original game not only failed to make things better but very objectively made them worse because Lavos is now eating the entire universe instead of just a planet was INCREDIBLY TERRIBLE. It does, however, make it more of a badass enemy and highlights the theme of the game wherein humans fail to understand the impact of their own actions often until it is too late. Quote:
And actually, the timeline only split because of Serge. The worlds, as far as I understood, were born of Serge's fate, which is why he was able to travel between the two. Which is why I think it would be appropriate to have him get a hold of the magical macguffin from the first game and go about fixing shit for real. That way, you get to have a sort of redemption for him, and can pick and choose who from the games to include due to the time travel thing going on. That could effectively allow the developers to limit the cast, while also "explaining" why some characters only existed in one reality and not the other. Thinking of it this way, you could have a cast of: Chrono Marle Lucca Frog Robo Ayla Magus/Guile Serge Kid Harle Lynx Pip Sneff Luccia Dario and/or etc. You could have the entire old guard back and take your pick of the best of Cross while leaving less popular/useful characters by the wayside, given for most of them, it's never explained where they are if they don't appear in both worlds.
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