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Unread 03-28-2010, 08:55 PM   #11
krogothwolf
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Quote:
Originally Posted by MFD View Post
Got to disc 3. I think I preferred it when everyone only had access to certain roles. It made them unique (and Synergist Sazh was different from Synergist Hope, etc.), and now I just don't know what to do, so I'm just leveling up everyone's original roles.

Just barely got through Magic Pope fal'Cie dude boss with a strategy I crafted myself. Decimation to begin with (Rav Light, Com Fang, Syn Sazh), and Protection when I needed a medic (Med Light, Sen Fang, Syn Sazh) until Sazh buffed the party up and I used a Librascope. Then Relentless Assault (Rav Light, Com Fang, Rav Sazh) and Solidarity (Med Light, Sen Fang, Com Sazh) until I destroyed both right armorpieces.

Then I summoned Odin, staggered both left armorpieces and went into Gestalt mode. That took care of the left armorpieces, leaving the head of magic Pope fal'Cie dude. I switched between Solidarity and Cerberus until he was dead because I am convinced, convinced! that he has some sort of thing that heals his stagger instantly.


And now I'm in a dungeon specifically for grinding... should I be leveling up everyone's Roles here?
He does, it's an ability called Destructo and i completely resets his chain gauge and he only uses it after his first stagger and it can be fairly nasty. If you never staggered him, he'll never use it.

Also those extra rolls really only give like 3 or 4 extra abilities and minimal stat growth. I have no idea it was thrown in to be honest because of the little stat growth for how much CP it costs.
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