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#1 | ||
War Incarnate
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Hmm, as I feared then, as boring as FF12 was. I suspected as much. Honestly the more I saw of this game and the more I heard of the plot, the less interested I became, wheras with FFX a demo of 2 sections (the opening Blitzball Sin attack and the Besaid island segment from when Kimahri attacks) were enough to make me realise that the game was worth my time and had interesting characters and a story I wanted to understand, and it was.
With FF12 I started to get bored after the first 5 hours when the plot seemed to be going nowhere and a bunch of uninteresting characters kept appearing and the party had been captured for the 3rd time and then I was unable to pilot my own airship anywhere for no explainable reason and I had to go somewhere to do something and all the sidequests were "go here kill that talk to them then walk all the way back", type things. If 13 is more of 12 then I think I was right in not bothering.
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#2 |
adorable
Join Date: Sep 2007
Posts: 12,950
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#3 | ||
War Incarnate
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But still have boring plots? Really I'm not bothered what the combat system is like, so long as the story keeps me interest for 50+ hours or whatever it is, and it doesn't look like it will.
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