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#1 | |
synk-ism
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More like the lack of outside funding to pressure a deadline meant that they could dream big, take forever to "perfect" it, and then end up with others pushing out similar or neater things before their never-coming launch date. And then each time a new game came out or a new engine emerged with some kind of neat element in it, Broussard could direct his developers to try to add the same thing or some kind of expansion on it to the game, compounding work and even scrubbing previous work. I'm not going to knock the guy for trying to create an amazing, top-end, superb-quality product that could sit at the throne of FPS games, but his small team and desire to assimilate anything he thought was cool combined with his funds let him in effect push back the real world too long. Unless Gearbox has some pretty wicked ideas up their sleeves [or were left some by 3D Realms that we haven't heard of yet], I'll remain skeptical of the wow factor of any Duke title, let alone its actual release.
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#2 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
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![]() In fewer words, actually. ![]()
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#3 |
synk-ism
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Then I misinterpreted your meaning with "it at least stole enough from everything else over the years to potentially be good". 'cause this wasn't going to be all that good.
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#4 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
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Take Two was publishing. Basically, the story is that Take Two is the most patient company on Earth and waited over a decade before deciding that the team was not fulfilling their end of the contract by actually making the game. While the team was self-funded, they still had a contractual obligation to release the thing, which they didn't for long after it would have been reasonably expected. Take Two got fed up with the "when it's done" release date, sued 3D Realms, and is now rumored to be giving it to someone else. The key word being "rumored." There's no official confirmation yet.
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#5 | |
Sent to the cornfield
Join Date: Jan 2009
Posts: 870
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not quite. 3DRealms WAS self-funded for quite a while, they only approached take two when they realized they were running out of money. |
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