I guess my point may have been missed entirely, which is, what weapons do in the real world isn't always the most important thing. It doesn't matter what decibel a real silenced handgun or a crossbow is, these things are always ridiculously silent in video games. It doesn't matter what the dimensions of a REAL compound crossbow are. Desmond might have a super-future hand-crossbow that's silent with the killing power of a shotgun to the face.
The main point of the series eventually transitioning to guns does make sense though. I would actually hope for some sniper rifle sequences in giant skyscraper areas, if we had to make the switch. Turning it into a cover-based action shooter with guns wasn't really in the same vein as the Assassin's Creed games, the ones I've played anyway (first, half of second, some BroCreed multiplayer). Other than that, keeping to sneaking around for silent knife kills and maybe planting bombs or something.
The final Assassin's Creed game will actually be Hitman: Absolution.
Last edited by Azisien; 10-22-2011 at 09:16 PM.
|