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#9 |
Toasty has left the building
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It’s been awhile since I’ve flexed my character creation nazi muscles, so I may be a bit rusty.
Hawk:Mostly good. The only problem is the knife. If it’s not a “weapon of choice”, then you can’t take it with you if you go into the Veil. If you want to keep it, you’d have to go back and pick it up whenever you came out of the Veil…which would be a problem, as most of the long distance travel Agents do is in the Veil. Dauntasa: Looks good, but you didn’t define what your gray jacket was. AB: Looks good. rapter200: Your from a little farther back than I would like, but I didn’t place any limitations, so I’ll let it slide. What I can’t let slide, however, is that you are sporting 4 weapons, when I put down a limit of three. Sure, technically, you can claim your hand-axes are one weapon, but I can also say that you are technically cheating as you even gave them separate names. Also, lose the “cut to many plates of strongest steel” weapons…that is, unless you can find me a real-world axe somewhere that can cut “many plates” of steel. Weapons of choice are strong against what Agents hunt, not real-world materials. Arcanum: I’m surprised it took us this many characters to get a samurai. Looks good. Red Mage Black: Don’t worry, it makes enough sense. Approved. Bard:
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I came, I saw, I got team-killed. A lot. |
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