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Old 02-19-2010, 06:17 PM   #1
Mirai Gen
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I can't be Renegade to my crew. They're all kickass.

Also
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Old 02-19-2010, 06:57 PM   #2
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Who the hell ever thought that wireless controllers were a good idea, anyway?
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Old 02-19-2010, 07:44 PM   #3
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Quote:
Originally Posted by Osterbaum View Post
Who the hell ever thought that wireless controllers were a good idea, anyway?
People who actually play games in their living rooms?
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Old 02-19-2010, 11:27 PM   #4
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Which looks like pretty much everyone because they're insanely popular. Also it's Illusive Man, not Elusive Man, no multiple interpretations or anything.
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Old 02-20-2010, 12:36 AM   #5
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...WHAT THE FLYING FUCK

I JUST BEAT THE HUMAN REAPER. THEN SHEPARD SAYS SOMETHING LIKE "WHAT'S YOUR STATUS, GROUND TEAM?" AND THEN MY GODDAMN GAME FROZE.

FFFFUUUUCCCCKKKK
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Old 02-20-2010, 12:37 AM   #6
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so yeah, playing my infiltrator through a second round of the game and found out I can't get the Widow rifle because I tried to diversify by taking an assault rifle in my first playthrough.

fuck
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Old 02-20-2010, 01:25 AM   #7
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on the final boss. Any one else feel it both came out of left field, while still being predictable? I mean soon as I saw it I knew I'd have to fight it, but thats because I played enough games to know I'd have to fight it for no reason, but to have a big final boss battle even though there is no reason for it to attack
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Old 02-20-2010, 01:42 AM   #8
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Quote:
Originally Posted by Aerozord View Post
on the final boss. Any one else feel it both came out of left field, while still being predictable? I mean soon as I saw it I knew I'd have to fight it, but thats because I played enough games to know I'd have to fight it for no reason, but to have a big final boss battle even though there is no reason for it to attack
After Metal Gear Solid, nothing is a surprise anymore.
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Old 02-20-2010, 02:25 AM   #9
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Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way. Solid Snake didn't even know you could use a corkscrew in that way.
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Well I finally beat it.
Everyone survived. Everyone. Even every last person on the Normandy crew. I was actually sincerely disappointed at how easy it was to keep everyone alive. The one true moment of suspense was actually early on, when I had Legion as the techie and listened to his updates while turning on the cooling systems. That entire portion of the game was just tense as hell, and probably my favorite part of the final sequence: I had Garrus and Tali with me, Harbinger was shouting his taunts, Legion and Jacob (my fire team leader) were both in life-threatening circumstances. In fact, by comparison the final boss was actually kind of lame -- not difficult at all to defeat.

I kept Garrus and Tali in my party through the entire Collector base. It just felt right. And words will not be capable of expressing my disappointment if Bioware doesn't bring 'em back in ME3. It's strange how, despite genuinely liking the rest of the cast, I would be comfortable if only three characters returned (Garrus, Tali, Mordin.) But those three characters absolutely have to return as squadmates in ME3 -- if they don't there will be hell to pay.

After playing through Tali's loyalty mission I think it would be impossible for any male Shepard to choose anyone over her. I was debating my romance options for some time but when you get the Paragon interrupt to hug Tali after learning about her father it's just like, fuck, none of the other women remotely compare. I actually felt bad for Jack and Miranda because they were pining for my Shepard and their undeveloped, boring human asses didn't stand a chance.

I'm just sad that the trek is over. It was a beautiful, beautiful game. Given how widely divergent the paragon and renegade plotlines appear to be this time around it's difficult to imagine exactly how Bioware's going to approach ME3.
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Old 02-20-2010, 02:40 AM   #10
Mirai Gen
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This is all true 100%, but I just want to say...
Quote:
Originally Posted by Solid Snake View Post
The one true moment of suspense was actually early on, when I had Legion as the techie and listened to his updates while turning on the cooling systems. That entire portion of the game was just tense as hell, and probably my favorite part of the final sequence: I had Garrus and Tali with me, Harbinger was shouting his taunts, Legion and Jacob (my fire team leader) were both in life-threatening circumstances.
Oh man, no kidding. Clicky.I was seriously leaning forward, hands almost shaking, my heart pounding as I rushed to get to the next checkpoint. Legion was so awesome and damn it I wanted everyone to survive, because I loved my team. That ending was absolutely nerve-wracking and heart-pounding.

I think that this sequence taking place in the second game was the smartest decision Bioware could possibly have done. It establishes via Mass Effect 1 that characters who die have real consequences to your later games, and with ME3 on the distant horizon it really makes your team feel mortal. By calling it "the Suicide Mission" it makes a shout out to HEY not everyone's going to come back from this one! So you better make it count!

The clues were staring me in the face the whole time but I'll be damned if it wasn't a hard decision each time.


Aaaaaaaanyway I'll have all this and more next Friday at the usual place but god damn I loved that final mission. Also: Garrus' Loyalty Mission. Hot diggity.
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