|
![]() |
![]() |
#11 |
synk-ism
|
![]()
Yes; truth.
__________________
Find love.
|
![]() |
![]() |
![]() |
#12 |
Not bad.
|
![]()
The Curse of Monkey Island games shall always have a place in my heart.
|
![]() |
![]() |
![]() |
#13 | |
Fetched the Candy Cane!
|
![]() Quote:
First pointy clicky games I played were the King Quest games. Plus Leisure suit Larry as I was a pre-teen boy who thought it was cool to try to get women as a character.
__________________
Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
|
![]() |
![]() |
![]() |
#14 |
Om Nom Nom
|
![]()
I tried to get Grim Fandango working not too long ago, but after the intro movie it would freak out and the actual game was visually ripped and warping all over the place and I think it froze everytime I tried to run it.
Monkey island and Sam and Max, though, those are awesome.
__________________
[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE |
![]() |
![]() |
![]() |
#15 |
Sent to the cornfield
|
![]()
You need a patch to run Grim Fandago on modern computers. It pretty easy to find. Also make sure to patch it even if you get it to run because there is one part that is impossible to complete (you can't move fast enough to do what you need to) without the patch
|
![]() |
![]() |
![]() |
#16 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Quote:
On the other hand, I'm not going to argue the issue further than to say that ROMs are and will likely always be illegal, but that they are not to be confused with games that are validly abandonware and not oldwarez, which that particular site does not support in any way, shape, or form. Links removed on request. I think we can all be adults about this and not let it turn into a flame war.
__________________
Quote:
Journal | Twitter | FF Wiki (Talk) | Projects | Site Last edited by bluestarultor; 02-22-2010 at 02:12 PM. |
||
![]() |
![]() |
![]() |
#17 |
Pure joy
|
![]() |
![]() |
![]() |
![]() |
#18 | |
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
I know, and I was trying to find a better way to put it, but couldn't think of one. Maybe "argument" would have been more appropriate.
The point being, I don't want to argue over the lines between abandonware and ROMs and oldwarez and piracy and junk. They rarely end well.
__________________
Quote:
Journal | Twitter | FF Wiki (Talk) | Projects | Site |
|
![]() |
![]() |
![]() |
#19 | ||
bOB iZ brOkeN
Join Date: Nov 2003
Location: It's a nice place to visit...
Posts: 3,755
![]() ![]() ![]() |
![]() Quote:
Quote:
I think one or the other helped me play the game on my Vista system, but I'm not sure which I used. SWB
__________________
:bmage: Because breakdancing is evil, and so am I, you will click on this link: You are in error. No one is screaming. Thank you for your cooperation. Yes I know the breakdancing BM link doesn't work, and I don't care.
|
||
![]() |
![]() |
![]() |
#20 | |
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]()
Well, since I removed my links, I'm going to go ahead and just discuss Legend's brilliance here, because I'm too lazy to make it an edit.
Born from the ashes of Infocom, Legend brought the humor of Steve Meretzki (sp?) back to the world, this time with pretty graphics. Of Legend's brilliance, I have only personally sampled the following, but I keep finding more: Superhero League of Hoboken: This is a great game if you're as old as I am and get the political and pop culture references. It takes place largely in New York and the surrounding areas post-apocalypse. Real care was actually taken with the topography to show an accurate portrayal of New York if sea level rose 30 feet, but the game is about as far from serious as you can get as you lead a hero with a useless superpower against an evil jack-in-the-box with a team of OTHER heroes whose superpowers range from increasing a foe's cholesterol to seeing inside of pizza boxes without opening them. As ridiculous as every power seems, they mesh beautifully with ridiculous puzzles and enemies you have to solve and kill. The graphics are dated, but still won't make you hurl, and the thought of your rag-tag team prancing around in everything from monocles to oven mitts and wielding weaponry ranging from deer antlers to trained bees all blends seamlessly into a game that's endearingly silly, easy to play, and honest enough to be funny. I loved it as a kid when we first picked it out of a bargain bin and it's still fun today. This game is responsible for me falling in love with Legend. Companions of Xanth: Legend's team-up with Piers Anthony, even originally packaged with Demons Don't Dream. This was also their first true graphical adventure. The punniness of Xanth's world is definitely there, and the puzzles, minus only three, are all logical in their own oblique way. (Hint: the answer is that he means "four one two", but that's really the only part that will stump you due to a lack of a decent clue what to look for.) This game actually got me into the Xanth series of books. There are a couple items you don't need to use and some stuff there just to trip you up, but it's overall a solid game despite its flaws. It also has the best credits theme ever. Deathgate: This one actually shocked me when I started in on it, because it's nothing, I mean nothing, like the previous Legend games I'd played. And I loved it just the same. Deathgate is Legend's proof to the world they actually had range, because it's probably the most serious, intelligent adventure game I've ever seen. It makes you think, and the game seems to dwarf the other two titles in size and magnitude, but if not in reality, then seemingly so in its presence. The puzzles don't hold your hand or insult your intelligence, and you will probably fail multiple times in places, not because the puzzle is bull, but because the game puts you on the spot in devious ways designed to bring out your innate stupidity, making solving them all the more rewarding. You gain powers that all serve a purpose as you progress, and items may be useful more than once. The game reminds you that your character is far from invincible in its puzzles, often relying on you to act on impulse, and making damn sure that you will as it gets into your head. Deathgate is a finely crafted masterwork from beginning to end. Man, talking about these again makes me want to re-play them. XD
__________________
Quote:
Journal | Twitter | FF Wiki (Talk) | Projects | Site |
|
![]() |
![]() |
![]() |
|
|