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Unread 03-18-2010, 05:02 AM   #5
Amake
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Join Date: Apr 2004
Location: A place without judgment
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Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something. Amake broke the dial off at twelve but is probably at infinity or something.
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I guess I never cared about items the way you're supposed to. I like the building of the character's personal skills more than depending on shiny loots. That to me feels like it's really you doing things. And I guess Median facilitates that by taking the focus away from the importance of items. Heck, past level 50 or so I only bother picking up uniques and better, and then mostly so I can disenchant them and make the items I need.

(Though if it doesn't feel like "Real Diablo" because you don't have to run Baal twenty times to gain one level, we should probably be asking if the real Diablo feeling is actually worth pursuing.)

Of course there's still the good drops to find, mostly from the überquest bosses. Though they drop 100% of the time it's still an accomplishment cause those quests are fucking hard. I have only managed to do three out of 30 yet.

For that matter, if we were to play a Median campaign we wouldn't need it to be on battle.net, now would we? We wouldn't even have to wait for the patch. On reflection, we could do it while waiting for the patch. What say you?

Last edited by Amake; 03-18-2010 at 05:15 AM. Reason: Not that it's at all balanced for multiplayer but eh, it'll be like a party. A nerdy Internet party.
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