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#441 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Twilight has a great story compared to Zelda: Wand of Gamelon.
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#442 | ||||
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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So I decided to go ahead and beat it, on the end re: Nonsie
I don't think they had much choice other than to fight Orphan at that point. He was kind of attacking them and torturing them. So they pulled the general FF ending bit about doing the impossible, because fuck reality. I can see where you're coming from with them deciding to fight Orphan anyway, but it was pretty clear at that point that if they didn't a) they'd be killed or turned to C'ieth (again) and b) someone else would get saddled with the task. I don't see it as quite as large an issue as you do, but I do see where it would be seen that way. Quote:
As for his personality outside that--he was just a shy kid who didn't really know how to talk to anyone. Quote:
She represented everything he wished he could be. Strong, decisive, unafraid even in the face of insurmountable odds. Plus she is really good at punching Snow in the face. But he was still the same unsure kid with a self-confidence issue underneath all that, which is why he molded himself to be like her so quickly. Note: This hero worship lasts straight to the end. He's still quoting her well after getting over his "SNOW MUST DIE" phase. "It's not a question of can or can't, some things you just do." Quote:
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ALSO: FUCK ORPHAN FUCK HIM ARGH! I died to that prick like five fucking times to his fucking instant death bullshit move and I didn't have any of those fucking cherub what the fuck evers to increase my death resistance. FUCKER CAN GO RIGHT TO FUCKING HELL FUCKING FUCKITY FUCK FUCK FUCK! Second form was pathetically easy, though. Was kind of a waste to even make me fight him. I had like 2800 or some shit left on my death counter when he went down. In lighter news, what's everyone's favorite group? I kept Lightning as leader pretty much the whole game 'cause it just felt right somehow, and kept Vanille around most of the time with Sazh. Up until Hope learned haste, at which time Hope's ridiculously high magic score won him a place over Sazh.
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#443 | |
adorable
Join Date: Sep 2007
Posts: 12,950
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@Krylo: I guess I meant they were lacking wholly pointless personality traits. Those are generally the kinds of things that endear a character to me. Hobbies and that sort of thing. I know the Dragon Age characters had those, as do the Persona 4 characters. You have a point in that I wasn't giving the characters as much credit as they deserved, but as dynamic as they were, they weren't that interesting to me, and I think it's a combination of how hard the game works to make me dislike them in the beginning, and the lack of these utterly pointless personality traits. Maybe I'm being unfair to them, and I'd like to sit down and look at stuff from various jRPGs side by side to see if that gives me any added perspective on the matter, but I really don't have the time.
Agree with you about Orphan. The bullshit death spell killed me far too many times, because of the MC Dead = Game Over thing, and it's even earned itself a special section in my review. My party for most of the near end game was usually Lightning, Vanille, Sazh or Lightning, Fang, Hope. I prefered the former to the latter, because I didn't enjoy running Lightning as a Ravager as much as I did a Commando, but the latter was my party for the final boss fight. Quote:
They don't need to become overcome by despair or whatever to become Ragnarok, as the whole thing with Serah and Fang at the end shows when they become Ragnarok at will to save Cocoon. Convincing them that this is the right thing to do, and will free them from their focus would have been the more intelligent thing to do. Even if he didn't think they could win against their focus, this still seems like what a smart villain would do. What he actually did feels more akin to a cheesy comic book villain. Last edited by Kim; 03-31-2010 at 01:07 PM. |
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#444 |
THWIP!
Join Date: Feb 2004
Posts: 1,626
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So far, and this might change, but I use Lightning, Fang, and Sazh. With Sazh in the lead because I hate how the Auto-Support does Haste, Faith/Vigilance, Bravery. I usually tack Bravery (or En-Weakness) to the turn I use Haste.
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And The Lord did curse Caine for his sin, for by The Lord blood may only be repaid in sparkly glitter. - DFM 11:30 |
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#445 |
adorable
Join Date: Sep 2007
Posts: 12,950
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Yahtzee didn't like it, which is no surprise, but I'm still annoyed that he constantly uses his incredibly limited experience with the genre as a basis for judging it as a whole.
Yahtzee: "Why can't I just go up to the enemy and press X?" Me: "You mean like in Kingdom Hearts?" Yahtzee: "I don't like the battle transition!" Me: "FFXII and Kingdom Hearts lack those, and they aren't the only ones." I dunno. Just bothers me. |
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#446 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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The only thing you can take from the thing is that he doesn't like JRPGs and didn't have enough material to even rag on it decently, which is a disappointment.
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Journal | Twitter | FF Wiki (Talk) | Projects | Site |
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#447 |
adorable
Join Date: Sep 2007
Posts: 12,950
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Only giving it five hours is actually pretty fair from a game reviewing perspective, since any other genre could have justified itself in that time. Doesn't make sense from a jRPG perspective, but I can't really hold it against him.
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#448 |
hm?
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In chapter 7 now, enjoying it a great deal, busy bringing the band back together, it seems. Became a Lightning fan as soon as she started smashing Snow in the face, repeatedly. So far, I like the character interaction, especially with the log to give some more of an inside look, as well as a possibility to look back on it as reference.
I found Odin to be pretty nasty |
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#449 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Yahtzee's review is actually pretty fair - Noobtoob for example said that they were tired of Final Fantasy 13 and people defended it saying it got better a good 15 hours in. That's not much of a justification when most games usually take about 8-10 hours to utterly complete themselves.
They also brought up an excellent point in saying that a game being criticized for being 'too short' is a useless criticism. Saying it's too short means that they knew how much content they had to spread over the course of an entire game and didn't overexert themselves. This is why Portal is sheer awesome - it may be short but any longer and it'd officially be overwhelming. I do find it kind of funny that his criticisms are largely the same as Noncon's, minus absolutely everything about the combat anyway.
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#450 |
Sent to the cornfield
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All I have to say is if you have to wait 15 hours for a game to be good, that game is shit.
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