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#1 | |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Two more questions:
Firstly, interruption. How do we manage that? We're going to find it difficult to react in real-time to announce interruptions, so, do we just drop that aspect? Secondly, moxie. I like the idea of it, but the manual says that it's recharged "at the start of every session". We, unfortunately, do not play in sessions. How're we handling that? Edit: Also, Shock weapons have the following effect: Quote:
Last edited by Geminex; 05-22-2010 at 05:08 AM. |
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#2 | |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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![]() Quote:
It's technically possible to (at least until you take some decent damage) increase that pool to over 100. Edit: Also it doesn't work at all on synthmorphs, which are actually more common than biomorphs. I'd be in a synthmorph if psi didn't require bio.
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Last edited by Krylo; 05-22-2010 at 05:35 AM. |
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