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#1 | |||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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I'll look at it in a second. BUT. ... Lemme put it this way: These characters have sort-of featured in Omakes. AB cut the previous battle short, just so we could get to this one more quickly. AB said that these enemies would make one of our previous battles, probably our hardest battle to date (I'd say) look easy. I do not think that AB would let us kill even one of them without heroic efforts. Much less three. This is a game, people. Get into the mind of the GM. Edit: Quote:
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Last edited by Geminex; 06-01-2010 at 06:38 PM. |
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#2 | |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Man, my plan involved five quad-effective attacks aimed at Gardenoir. That's goddamn heroic right there.
And Menarker, I'm pretty sure the reason the Shuckle in that video survived Earthquake is because it only takes neutral damage from Ground and because Legendaries suck. Yes yes fine, they could change, but I think it's a liiiittle too much to assume that they'd change so much as to go from 690 to 900. And I add slurs for color. Quote:
Hey AB, can Slayers still switch weapons whenever they want?
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 06-01-2010 at 06:44 PM. |
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#3 | ||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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#4 | |||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Here's my original plan: THE PLAN And here's Menarker's plan, which involves Mollesk not doing anything: THE OTHER PLAN Quote:
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That would be nice, yeah. Though Pierce problably won't use it. He's saving up points for Hellfire.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 06-01-2010 at 07:06 PM. |
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#5 | ||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Or, well, instead of discussing psych-up, anyway. |
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#6 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Gem, your mother is ugly.
I'm for Renny using his Co-Op, even if Pierce won't be spending RPs.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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#7 | ||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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#8 | |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Except, y'know, the 2x boost brings it damn near to a 1000. And the cap is 999, I think.
Anyway. Menarker, I apologize. I got kinda sucked up into the whole insulting thing, probably because I could see it was getting to you. ... You big baby. Know that I meant no ill will, I was just screwin' with you. But yeah, I apologize. AHEM NOW ONTO IMPORTANT MATTERS OKAY. Quote:
See above. Dracorion? Huge jerk.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 06-01-2010 at 07:25 PM. |
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#9 | |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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As for our plan... Lemme rethink it, M'kay? I really wanted to use the first turn to gather info, to see what our opponents are vulnerable to, whether they even have weaknesses, if they can be stunned, flinched status-ed. These are unknown enemies, and attacking them full-on isn't smart. But we'll see. |
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#10 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Ok... let's look at it this way: Which of our fighters can we least afford to lose? Like, how many are there that'd weaken us drastically if they died? Are there any?
Also, which enforcers do we all have? I have Kurika, Pierce has Milsha. If we're gonna let enforcers take the hit, I'd like to see how much damage they can do. Finally, which attack types do we really want to field? I think bug is most important, then ice, then rock. We can probably get quite a but of bug. And Impact has the LH launcher, that's a lot of ice damage. Plus, we have quite a few icebeams in our arsenal. Rock, Impact couldn't help there, but others could. Eh, lemme check how much of each is avalaible. I'll count pokemon attacks as 2, STAB-ed pokemon attacks as 3, and Slayer attacks as 4 and 6 respectively. This is only for what we have on the field now (and the numbers are bug/ice/rock): Renny: 0/2/3 (Whereas the 3 only apply if Mollesk actually attacks) Pierce: Not sure what attacks, assuming that he has, like, 2 ice, 3 rock, so 0/2/3 Charlotte: 0/2/3 Impact: 0/6/0 (Unless AB lets him switch weapons, which I doubt, however) Matt: Can't access bulbapedia, but considering his possible pokeshifts, I'd imagine it's 3/2/0, he can field 3/0/0 or 0/2/0) Rachel: 0/4/3 (can field 0/4/0 or 0/2/3) Harliette: 9/2/4 (can field 6/0/4 or 3/2/4) Wilhelmina: 0/0/0 Moon: 0/6/0 (can field 0/4/0) That doesn't factor in the attack stats, but those should even out. Anyway... assuming we field things so we get the highest possible total, we have... Bug: 9 Ice: 16 Rock:16 I say we focus fire on Ice and Rock. Screw Gardenoir, for now. Oh yeah. Screw her. ... Ahem. We determine the 2 or 3 most vulnerable allies, try to protect them however we can. I think we might be able to kill two of them with focus fire. We could also throw some status effects their way. Dammit, Menarker. Your technique is too expensive. |
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