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#6 |
Moonwalk Away.
Join Date: Nov 2007
Location: Dumbfucklahoma.
Posts: 1,573
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I'm about to mangle your explaination in an attempt to see if I've got it. I understand things best through abstraction and metaphore so forgive the implications of intelligence in natural selection, and the over simplification of a complex issue, what I want to know is if I have the CORE of it down.
So, if I'm understanding right, Point B is a little like if Natural Selection worked like a Class Based RPG. It can make choices but with those choices come a packaged deal. Like, if you want to cast spells in D&D you have to be a mage and mages can't wear armor. The selected trait (spells) is packaged with the rest (having to use simple weapons, wearing robes etc.) The problem with this theory is how the packages came to be. Why is it that trait A can't be had with Traits B-F? In an RPG you say that Gygax designed it that way, but that doesn't work in Science. An attempt to solve it is the Lego theory which is more like a point buy based RPG. Traits and stats are bought up individually. This explains why oragnisism are similiar in the embryo stage because that's like a blank slate where traits are then 'selected' like a two players putting states in STR. Sure they start out remarkably similar when the two players start applying points but at a certain point you know that these two embryos/character sheets are going to be very, very different after they are done. The problem with this theory is that certain points going into a certain build would have been much better than others and it is not understood why these 'lego peices' weren't chosen. This has been: Mangling Science with Magic Marker. |
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