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Unread 06-04-2010, 10:12 AM   #51
7days
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Probably all those questions about using your personal charisma for power...
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Unread 06-04-2010, 10:16 AM   #52
ThatPoorMessenger
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Quote:
Originally Posted by 7days View Post
Probably all those questions about using your personal charisma for power...
Oh.
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Unread 06-04-2010, 10:53 AM   #53
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You Are A:


Chaotic Evil Elf Bard/Wizard (2nd/1st Level)



Ability Scores:
Strength- 13
Dexterity- 14
Constitution- 12
Intelligence- 15
Wisdom- 17
Charisma- 16

Alignment:
Chaotic Evil- A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If he is simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. Chaotic evil is sometimes called demonic because demons are the epitome of chaotic evil. Chaotic evil is the best alignment you can be because combines self-interest and pure freedom. However, chaotic evil can be a dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend.

Race:
Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

Primary Class:
Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.

Secondary Class:
Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

DetailedAlignment:
Lawful Good ----- XXXX (4)
Neutral Good ---- XXXXXXXXXX (10)
Chaotic Good ---- XXXXXXXXXXXXXXX (15)
Lawful Neutral -- XXXXXXXXXXXXXX (14)
True Neutral ---- XXXXXXXXXXXXXXXXXXXX (20)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXXX (25)
Lawful Evil ----- XXXXXXXXXXXXXXXXXX (18)
Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)

Law & Chaos:
Law ----- XXXX (4)
Neutral - XXXXXXXXXX (10)
Chaos --- XXXXXXXXXXXXXXX (15)

Good & Evil:
Good ---- (0)
Neutral - XXXXXXXXXX (10)
Evil ---- XXXXXXXXXXXXXX (14)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXX (6)
Elf ------ XXXXXXXXXXXXXX (14)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXXX (11)
Half-Orc - XX (2)

Class:
Barbarian - (-2)
Bard ------ XXXXXXXX (8)
Cleric ---- (-6)
Druid ----- (-25)
Fighter --- (-4)
Monk ------ (-19)
Paladin --- (-25)
Ranger ---- (-4)
Rogue ----- (0)
Sorcerer -- XXXXXX (6)
Wizard ---- XXXXXXXX (8)


Huh. Apparently I'm evil. Didn't see that coming. Especially not chaotic. Neutral evil, maybe...
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Unread 06-04-2010, 11:03 AM   #54
7days
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Don't feel bad Token, at least you're in touch with your Id. Between you and me, the only two who are unfettered by "society" and "morality", we can rule these fools. RULE THEM!
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Unread 06-04-2010, 11:04 AM   #55
ThatPoorMessenger
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Quote:
Good & Evil:
Good ---- (0)
Neutral - XXXXXXXXXX (10)
Evil ---- XXXXXXXXXXXXXX (14)
Umm, ok...wow.
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Unread 06-04-2010, 11:07 AM   #56
Token
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Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them. Token can afford to hire someone to poop for them.
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Originally Posted by ThatPoorMessenger View Post
Umm, ok...wow.
I have no clue how that happened.
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Unread 06-04-2010, 11:09 AM   #57
7days
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It's interesting that the two evil people also were elves. "We are a race of total bastards" indeed.
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Unread 06-04-2010, 11:21 AM   #58
ThatPoorMessenger
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Quote:
Originally Posted by 7days View Post
Don't feel bad Token, at least you're in touch with your Id. Between you and me, the only two who are unfettered by "society" and "morality", we can rule these fools. RULE THEM!
Quote:
...and any groups he joins or forms are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him.
Edit: Those are famous last wordsWe have nothing to fear.

Last edited by ThatPoorMessenger; 06-04-2010 at 11:28 AM.
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Unread 06-04-2010, 11:25 AM   #59
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Chaotic Neutral Human Fighter/Sorcerer (2nd/2nd Level)


Ability Scores:
Strength- 16
Dexterity- 13
Constitution- 16
Intelligence- 16
Wisdom- 14
Charisma- 15

Alignment:
Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class:
Fighters- Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

Secondary Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

DetailsAlignment:
Lawful Good ----- XXXXXXXXXXX (11)
Neutral Good ---- XXXXXXXXXXX (11)
Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
Lawful Neutral -- XXXXXXXXXXXXXXXX (16)
True Neutral ---- XXXXXXXXXXXXXXXX (16)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXX (23)
Lawful Evil ----- XXXXXXXXXXXXXXXX (16)
Neutral Evil ---- XXXXXXXXXXXXXXXX (16)
Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXXX (23)

Law & Chaos:
Law ----- XXXXXX (6)
Neutral - XXXXXX (6)
Chaos --- XXXXXXXXXXXXX (13)

Good & Evil:
Good ---- XXXXX (5)
Neutral - XXXXXXXXXX (10)
Evil ---- XXXXXXXXXX (10)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXXXXXX (10)
Elf ------ XXXX (4)
Gnome ---- XXXXXXXX (8)
Halfling - XX (2)
Half-Elf - XXXXXX (6)
Half-Orc - XXXXXXXXXX (10)

Class:
Barbarian - (-4)
Bard ------ (-4)
Cleric ---- (-2)
Druid ----- (-6)
Fighter --- XXXXXX (6)
Monk ------ (-25)
Paladin --- (-17)
Ranger ---- (-4)
Rogue ----- XXXX (4)
Sorcerer -- XXXXXX (6)
Wizard ---- XXXX (4)


I'm borderline Neutral/Evil Yay! Go Team Evil!
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Unread 06-04-2010, 11:28 AM   #60
7days
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Dang it, you toppled my evil empire before it began. Whatever happened to the days when an overlord could build up a terrifying alliance of like minded, ruthless villians and actually start a decent scheme before the plucky underdog heroes foiled him. I was preparing a monologue and everything. Then you came along with your "quotes" exposing the soft underbelly of my plot. You will rue this day, Thatpoormessenger. RUE THE DAY YOU CROSSED... see my heart's not even in it now.

Last edited by 7days; 06-04-2010 at 11:36 AM.
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