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#31 | ||
Blue Psychic, Programmer
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I was speaking more in terms of games maturing in ways and looking back in others. Mega Man 9 and 10 went whole hog and styled themselves totally retro as retro-style games started to permeate the market, so it's an intentional step back. Other games are trying to take games in a new direction as a storytelling medium, like Alan Wake, from what I hear.
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#32 | ||
Objectively The Third Worst
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#33 |
Fetched the Candy Cane!
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That's only half true Blues. It's just that they are realizing now that they are marketing to multiple demographs and groups so they make games to fill them. Not everyone enjoys 2D Megaman. Sure you love it, I love it. but my friends younger brother and his friends(18-19) Hate the game. They dislike it because it looks like garbage to them. So yeah, companies are just realizing, thanks to Indie games, that a lot of people enjoy those games so they are releasing them, but at the same time a much greater chunk enjoy the games ike CoD, Mass Effect, Dragon Age, God of War. So, they aren;t going away from pretty graphics, they're just marketing a set game to a specific demograph. You're reading into MegaMan 9 and 10 way to much Blues.
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#34 | |||
Lurking Good.
Join Date: Jun 2010
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As for story-telling mediums, that again, is a tightrope. Do you want to go the full mile as MGS4 was critised for doing? Do you want to immerse it into the playing of the game? To you want to throw in quicktime events as were experienced by anyone who took up Resi4? A fair amount of "new mediums" just aren't really that good. You can tell a great story with a great game, it's just a damn miracle when you do. Thus, cheap tricks like sex scenes occur. Edit: Quote:
Last edited by ThatPoorMessenger; 06-04-2010 at 11:38 AM. |
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#35 | ||
Blue Psychic, Programmer
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What I'm saying is that we left those kinds of games in the dust as soon as 3D hit. All the older game styles were relegated to low-power handheld systems, which are now getting powerful enough to move past them. So while handhelds are moving into more modern genres, those older genres are simply spreading out to other systems. But in doing so, they're also seeing some validation again. But back on the topic of sex: sex sells. Always. It's used in commercials, movies, and everything else. Maybe not the act of intercourse, but definitely the desire for it. I'd say that I think games in general are starting to treat it a bit more maturely, though. You do have things like Bayonetta, but even then, it's almost classy in a way because of how comfortable she is with herself. And it's incredibly forthright about what it is, which is utter camp. Bayonetta is a strong character who actually walks around entirely covered when she's not casting finishers and toys with people coquettishly. The rampant sexualization is tacky, but as a character, she's really not. I'd argue other examples of sex, but other than Mass Effect, my knowledge of current Western games is somewhat limited. I won't argue more about Japan because they have a totally different culture about it (sex is okay, violence is not) and that's reflected in their games.
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#36 | |
Objectively The Third Worst
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Sir I have no idea where you got that impression whatsoever, to even suggest that I would mock such a quality and highly entertaining video is unthinkable.
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#37 | ||
Lurking Good.
Join Date: Jun 2010
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Retro-games survive as long as the retro-game-market lived in the retro-time. Edit: Quote:
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#38 | ||
Blue Psychic, Programmer
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#39 |
adorable
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Gaming's doing fine. It's certainly doing better than the movie market, or at least that's my opinion on it. If you think there's something wrong with modern gaming you're just playing the wrong games.
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this post is about how to successfully H the Kimmy
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#40 | |||
Lurking Good.
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Last edited by ThatPoorMessenger; 06-04-2010 at 12:02 PM. |
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