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#31 | |
Lurking Good.
Join Date: Jun 2010
Location: I'll tell you when I know what dimension, time, existence this is.
Posts: 192
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#32 |
Willfully Incompetent
Join Date: Jun 2010
Posts: 25
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I disagree. Once someone has decided to use a certain level of force, they are accepting that that level of force may be visited upon them.
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#33 |
Lurking Good.
Join Date: Jun 2010
Location: I'll tell you when I know what dimension, time, existence this is.
Posts: 192
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7days, I would disagree, unless I needed to make use of that kind of force (which I would, unless I could run), I wouldn't make use of it. No one, no matter how good or bad, deserves to suffer. Suffering as a neccessity, carry on, however.
Still, this is turning into a philosophy, not a brilliant school of combat as Lev plans. ![]() |
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#34 | ||
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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Running away is fine so long as the guy isn't faster than you. The limping associated with a sore pride will also help with that. There is a certain point where you delve into excessive force, but if you're trying to get away, you're probably not going to hit it. Edit: That's not to say I agree with sticking around and causing grave injury. You need to cause enough to protect yourself. Going beyond that is not conducive to winning a court case or even really being innocent. Also, I disagree with "taking out the leader." First off, if you're facing bad odds, chances are you're screwed and nothing you do is going to change that unless you REALLY fuck someone up. Then they might cut their losses. But trying to find the "leader" often breaks down because there isn't really one or there's a more complex hierarchy than that. And if there is, or even if there isn't, if a bunch of guys are after you, they're probably determined enough to not scatter when just one goes down. There's safety in numbers and if you have five guys, taking out one is not going to help much or deter anyone.
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Journal | Twitter | FF Wiki (Talk) | Projects | Site Last edited by bluestarultor; 06-04-2010 at 02:03 PM. |
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#35 |
Willfully Incompetent
Join Date: Jun 2010
Posts: 25
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I think no matter where we stand on the issue, a good nut shot to the enemy is something we can all get behind.
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#36 | |
Lurking Good.
Join Date: Jun 2010
Location: I'll tell you when I know what dimension, time, existence this is.
Posts: 192
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#37 | |
FRONT KICK OF DOOM!
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Sparring is great to practice application of a technique. But all that goes out the window in a brawl or something like that. Best thing to do is get out of the situation. If you can't or you're in a corner, then you use what's there and fight it out. Depending on the type of fight you're in, you can do things that put the battle into your favor. Keep your back to a wall so you don't have to worry about surprises, make sure they can't bumrush, and stay on your feet if at all possible. Other than that, there's not much you can do against multiple opponents. Once one guy moves in, they all do. You just want to protect against that. |
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#38 | |
Lurking Good.
Join Date: Jun 2010
Location: I'll tell you when I know what dimension, time, existence this is.
Posts: 192
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#39 |
Love Is Strength
Join Date: Nov 2008
Location: Vancouver/BC/Canada
Posts: 1,135
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Ok I've expanded the idea for a few things.
CTF Mode - 2 flags (football sized round objects) are placed in the center of a half circle about 50m apart (varying), crossing the rope of the halfcircle is illegal, it's full contact and if someone taps out they are treated as disabled for 10 seconds, minimum is 2v2 and the game ends when you have both flags at your halfcircle. Throwing is illegal. Escape Mode - A gap is made in the sparring ring, it's 2-4 vs 1. The object is to exit the circle, crossing the rope disables you until the round ends. The round ends when either the escaper is disabled via rope, taps out or escapes. King of the Hill - 1 Person stays inside the circle, another one enters and the first to be floored leaves, then another one enters and this continues for a duration. Reverse King of the Hill (Thunderdome) - 1 Person stays inside the circle, the winner leaves. |
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#40 |
FRONT KICK OF DOOM!
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No hip tosses in CTF?
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