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Originally Posted by Geminex
Ok, y’know what annoys me about the world domination thing… No, not that I have the sole right to it, I’m done claiming that in words . No, what annoys me is that Enmakki can see into both Piercre’s and Impact’s minds, understand what they think and how they think… and yet you say it would choose Pierce? That’s just… no. Just no. Pierce is a pretty good guy, but he’s not suited to world domination. Like, not in the slightest.
And how does he know Enmakki is telling the truth about world domination?
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No, no. Pierce isn't going to be aiming for world domination. Ever. Enmakki wants him to, though.
Also, it's because Enmakki knows everything about Impact that it wouldn't choose him. Impact would manipulate and betray Enmakki at the first chance, and it's not like Enmakki has mind control. Pierce, on the other hand, has a sense of honor and wouldn't betray or manipulate Enmakki.
Simply put, Pierce can be trusted, Impact can't.
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Originally Posted by Geminex
Actually, yes he is. Or, rather, will be. And what do you mean, ‘not that good a role-player’? Playing evil and sinister is way more effort than playing nice and friendly, since nice and friendly tends not to have to weigh their words. And once Impact’s gone half-demon, I’m hoping to have him go beyond sinister or friendly. Slightly creepy, still. But oh so very… calculating. Behind the scenes, of course. You wouldn’t know that he’s running the numbers, estimating the odds.
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Fair enough. I guess we'll see.
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Originally Posted by Geminex
Ok… you’ve got a point. But there’s no guarantee that Pierce will go overblade himself…
How about this: Pierce goes into an allmighty rage that triples the amount of attacks normally available to him. However, he has to recall all pokemon to do this, and can use no items, trainer attacks or other techniques while raging. He also gains no rage, and attacks with the same weapon for the duration of every turn, though he can switch weapons between turns. Not sure about the cost…
Maybe it could be a demon thing, where you don’t pay a fixed cost to begin with, but a certain amount of rage per turn, or per extra attack?
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Erm, okay. See, I've already got Pierce's upgrades mapped out. He'll go Breeder level 2, Slayer level 3 and Demon Half level 5 (I'd get Full Demon level 1 and Slayer level 2, but we agreed a long time ago that Full Demon would be exclusively yours).
Look, I'm going to go ahead and post my idea for Pierce's final Signature Technique properly.
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Signature Technique: Pierce-chucks
Description: "WHAT IS HAPPENING WHAT IS HAPPENING?!" "I DON'T KNOW!" "I DON'T UNDERSTAND WHAT'S HAPPENING" "How is he wielding swords linked together by a chain without chopping his arms off?! More importantly, HOW IS HE WIELDING THREE OF THEM!" "MY MIND, IT IS BLOWN"
Effect: Pierce focuses his demonic energies into Netherwurm (the Dragon/Ghost slave), making three pairs of the weapon, each pair linked together by a chain, hence "Pierce-chucks". It's hard for bystanders to describe what it looks like for Pierce to wield three impossible weapons at a time. It is simply impossible.
Pierce himself (not his pokemon) gets six attacks per turn for three turns. Each attack is forced Dragon/Ghost damage and each attack has a 10% chance to cause confusion from the sheer impossibility.
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There. I wanted to make it Almighty type, but I guess Dragon/Ghost works too. I'm not sure about cost either.
As for Pierce gaining no Rage, that's usually a given with Signature Techniques that have a set duration. You don't see Cecilia or Wilhelmina gaining RPs when they use theirs.
Also, AB, do PC Battle Masters or Legion Mages get Trainer Attacks? I'm thinking no, but it can't hurt to clarify.
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Originally Posted by Geminex
And yeah, Impact is a priority target. That’s because he has a lot of offensive power, sure. But more than that, it’s because he combines a lot of this power in just one individual (high power-per-unit). Meaning if the enemies manage to disable him, they manage to disable more of our offensive ability, for less effort.
But that doesn’t mean that trainers don’t have more raw power than slayers already. Sure, Slayers have one hell of an action at their disposal. Trainers, on the other hand, have two actions which aren’t too shabby either, and they can use a third action to pay for techniques. That does not necessarily seem fair.
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Impact gets to use an item for free. He can use a technique and attack in the same turn, or use a technique, an accessory and attack in the same turn.
Doesn't seem all that unfair to me.
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Originally Posted by Geminex
Leave Sophie’s skill, we’re gonna need one like it, might as well be you who provides it. I’m not that territorial.
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Could've fooled me.
Just kidding.
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Originally Posted by Geminex
I’d be fine with a 480-stats Tsujimi, cause you didn’t argue. That should be fair.
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Funny thing: you said 480 stats, but I said 460. [Joke?]I'm going to go on ahead and give Tsujimi those extra 20 points.[/Joke?]