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Originally Posted by Viridis
Oh yes. I've had my eye on this game's development for a long time. I could see two plays doing some amazingly underhanded things through the timestream if they can wrap their brians around it.
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I don't think that's fair to Brian. Nobody deserves being wrapped around anything. But yes, the possibilities for tactical depth are incredible, even with just basic troop selection/creation processes, and they can always add more stuff in later to expand on the core gameplay.
Quote:
Originally Posted by krogothwolf
It's pretty much a donation with the promise of something in return at a later date. It's a good way to do it, if I had the money I would pop one down but I'm broke right now.
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I'd slap that money down right now just for the demo if I could, but by the looks of the specs my pc won't run this at all. However I feel this game may actually be worth investing in a long overdue upgrade of my system.
Long have I dreamed of a game that allowed for such manipulation of time travel to affect the core gameplay, this game finally answers that dream. I already have an innate understanding of temporal mechanics that allows me to understand complex paradoxes in books/films/tv shows that leave other people utterly perplexed, now I can put that skill to good use for once!