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Unread 09-04-2010, 10:10 AM   #9
bluestarultor
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bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two.
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Originally Posted by NonCon View Post
It's supposed to be safe. Shinji Mikami made GodHand, which was the best brawler ever, only nobody bought it, so he's trying to make a more marketable game this time around. Plot will be meh, generic, and forgettable, but gameplay is looking to be a blast.
That isn't exactly a merit, buddy.

There are ways of being marketable without being shy about it. Like if they wanted to play up the innocence angle. That really hasn't been done before. Haze put you in the shoes of a rookie, but I can't really think of a game that's done innocence in the sense of its value and longing for it like he seems to be doing in that field, trying to recapture the feeling of it. That would make for great characterization! Or if they went for a value of life angle, where the MC hates killing, but knows it's necessary to protect lives. That would mesh pretty well with the terrorism bit they have there.

Granted, this may or may not even enter our household depending on how things go with school, but maybe it'll surprise me either when we get it or enough that we will.
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