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#10 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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One thing, Drac: On Trainer 4 Liz gains loyalty, I suddenly realize. I didn't see that one before...
I'm thinking that might make her a bit too strong. I mean, sure, have her be a strong annoyer/tank who can last ages and make enemies' life hell, but letting her keep snagged pokemon after one KO, that removes a fairly important limitation for Snaggers. I don't think that limitation should be removed. Menarker: Your idea seems to be: 5 stages of crit Faster than your opponent gives you +2 Various other effects give bonuses to crit ranging from +1 to +2 My idea is: 6 stages of crit Faster than your opponent gives you +2, twice as fast or more gives +3 Any other single effect can give you +1 at most (this includes stuff like Super Luck) Anything above stage 4 is only reachable with speed bonuses My way makes speed the central factor in crit. Your way makes it relevant to crit, but not super-important. |
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