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SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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I... really don't think so. Like, that just doesn't seem reasonable.
2x rage generation is unnecessary. I don't want it, part of playing Impact this way is gonna lay in having to use my rage very, very carefully. So are the stats. I mean, 15 to everything is nice, and certainly powerful, but it doesn't fit in with Impact's role! And no, don't accuse me of min-maxing, cause that's not what this is. I'm trying to specialize. And hell, specialization is encouraged. Min-maxing would be my swearing off attacks and RPDAs altogether, in favor of more tactions, for instance. It would be customizing his stats so that speed and attack are minimal, putting all that into special attack, and then tying taction generation to special attack. Both were ideas I had, but I rejected them as bullshit. What I'm doing now is specializing. And trying to get me to take the stats boosts or rage generation to the demerit of my other skills, that's like trying to force Renny to make his next sigtech an insta-kill, and make his love tech deal direct damage. Just doesn't make sense. But back to the skills... I'm going to assume you're bartering here. Like, you're aware that the offer you made is ludicrously low, and now you're waiting for me to make one that's ludicrously high. That's how they do it in China. Though it's a waste of time, you usually just make a final offer and stick to that until they rend their hair in frustration. I'm gonna do that. Also, just to mix it up, I'm doing it from the bottom upwards. Just because I need to make this interesting somehow. Also, the sane stuff is mostly down there and I like the bits where you're sane and not a complete blathering maniac. Quote:
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No. And fuck you for suggesting it. It was fine the way it was. In return for a full turn's Taction and quite a lot of rage, comparatively, Impact can make the enemy team (or 6 members of it, anyway) way more vulnerable to allied attacks for one turn. I'll even drop the bit with the crits, if you're really desparate. But that is it. Quote:
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Like I said, I'll try it. But if our enemies start losing morale less quickly, I'm gonna want to buff it again. ____ All-in-all, I don't like it. I think your attempts to nerf Impact are unreasonable. If you agree to the above, we forget any 'failure percentage'. Stuff works unless foes are immune to it. Also, I yet have to create something for that final level. In your guide, you seem to have filled that, but yeah. Nope. I'll fill that one myself, thanks very much. Probably with another taction and a more powerful TA (cause y'know I haven't actually used my uber yet). Suggestions? |
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#2 | |||||||||||||||||||||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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What I meant was, 2 Tactions buys you the first 100 Rage. No need to pay 1 Taction first. Then again, I don't really know what I was thinking when I came up with that. Quote:
I mean, look back at the last time we fought Pokemercs. There were one or two with some troublesome abilities like Sturdy and Volt Absorb, and we used Worry Seed to eliminate those. And that was fine. Also, Pokegeddon. What with being Pokesapiens and all, despite all their other augmentations, they probably have abilities. Big badass abilities. And while Ability Drain would certainly be useful for them, I'm worried it's too much. Yeah, for Pokegeddon. I'm so iffy about this TA that I'm worrying on Pokegeddon's behalf. Quote:
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First of all, Confuse Ray's effects run out, and they're not undispellable. When this thing's confusion effect runs out? The target gets Exhaustion instead. And one Taction per? That's bullshit. At most you'd spend 3 Tactions on it. You'd still have seven left to keep fucking over the enemies on top of them already being afflicted with undispellable Exhaustion that jumps around. Keep the goddamn Rage cost. Quote:
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But I guess that really does piss all over Matt's tech. Better do it your way. Quote:
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Hey, I tried man. No one ever said I was good at balancing. Shit. Besides, I probably would've caved around this point if you hadn't gotten all pissy about it. But I said I'd come up with some suggestions. Anyway, I'm sorry I got so bogged down by your bullshit that I couldn't do it properly. Quote:
No, that was sarcasm. Seriously, don't even think about saying what I know you would have said. Also, fine, you wanna make separate versions of these for PVP? Sure. Bard, I was joking when I called dibs on Burkmont and all of them. In Faynoc's case, it's my sidequest and there's a character development reason for Pierce to get to kill him, so I asked for it. In Burkmont's case, well, I don't think we should quite call dibs on these things yet. What if it fits Menarker's character better to kill the man that impregnated his Snorlax, causing Snorlax to give birth to Renny?
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 09-23-2010 at 03:31 PM. |
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