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Unread 12-12-2010, 05:24 PM   #1
Krylo
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Originally Posted by Geminex View Post
Though considering the similarities between Tahr's and my character, I'd have thought you'd put us on different teams. 2 high-charisma, high-int, lore-heavy Tarut casters seems a bit overkill.
On the other hand, Tahr is a dedicated healer with Divine Seal and errrything, while Teal's a gunner/healer hybrid, so throwing another cure over there seemed like a good idea (especially considering...), while on the other hand, they have Riin/Jhenn, the black mage, while you guys didn't really have any magical doom mojo, so throwing you with McTahrd to throw fire around seemed like a good idea.

Anyway, you can never have too much charisma. Especially when you're dealing with Caspin and his tendency to be covered in monster giblets. And they've still got Bello, and, besides, Raltz is pretty charismatic, too.

Quote:
When using synthesis:tinkering, are we limited to creating the items allowed for in the manual? Or would you let us create custom accessories?
Sink points, prepare for quest, spend destiny, etc. Just like I told Mern.

Quote:
Also, how are illusions created? The manual mentions them several times, but there don't seem to be any spells or items to create them with.
Sure doesn't. Must be one of those things PCs aren't really capable of I guess! Also thing you probably won't run into much for just that reason.

Quote:
Also, one minor detail, when I use the mediator ability, do I forfeit my share of the gil reward only if I'm successful? Or regardless of success?
Gil/loot rewards will be done more like a proper tabletop game than Final Fantasy (like the book seems to enjoy). Meaning that you aren't going to kill a dingo and magically get 50 gil, but also meaning that you aren't going to kill a skeleton with a sword and shield and only have x% chance of the sword and shield dropping.

Mediator won't affect this beyond the fact that if you mediateify something, you're obviously not going to be looting its corpse. At least not right away.

Quote:
Originally Posted by Dracorion View Post
Oh right. Krylo, forgot to mention that I'm going with option 1 for my dragon's Strange Attack damage. The one that uses CHA.

From here.

Going to edit it into my profile for future reference.
S'cool, Brocorion.
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Unread 12-12-2010, 06:23 PM   #2
Teal Mage
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Quote:
Originally Posted by Krylo View Post
On the other hand, Tahr is a dedicated healer with Divine Seal and errrything, while Teal's a gunner/healer hybrid, so throwing another cure over there seemed like a good idea (especially considering...)
I have a suspicion of what's coming. It is not good!

On the bright side, we have an expendable Android!

Either way, because I realized I can lower my Int by one point without losing any skill points, I made a small modification to my character sheet. Int's 7 and Dex is 8. Also editted in the description of the Unworking-Airship's Unorthodox Travel Method, for convinence sake.

Only other change was my MP dropped by a point to 25, but that changes like, nothing.

Though my Cure (I) spell can only heal 8 - 13 HP now.
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Last edited by Teal Mage; 12-12-2010 at 06:26 PM.
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