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#10 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Long story, but I'll try to keep it simple.
I'm doing stats write-ups of all the PCs and NPCs that we can expect to be using. Pokebrid, pokemons and what not. This is for everyone's sake regarding keeping the RP flowing smoothly with damage calculations and all that. (Everyone needs their hitpoints calculated) For starters, I've discussed in a good amount of details about each of the custom pokemons like the ruin pokemons and the custom eevee evolution regarding their stats. So that we actually know a gist of what their stats are like when we use the damage calculator. I also asked about the new pokemon moves that would be added to Mio's pokebrid forms and such. In regards to the Kimonos, they will have basic slayer stats (although it does seem like they should have higher stats). I imagine AB will give them extra abilities perhaps, but that's not my jurisdiction. AB wanted to give the Kimonos all 6 pokemons so they are like battle masters (except for Nyako who is destoyer class). What I mainly did was ask AB what pokemons he thought each of the kimonos would be attracted to. And finally, with the advent of new pokemons and new pokemon moves, the NPCs get a makeover. Mainly in regards to moves. But some NPCs have pokemons that are... A: Overused. (like 3 or more other people use them) B: Conflicting or weak movesets. (Like giving offensive special attacks to a pokemon with 30 special attack and 90 physical attack) C: Useless. And I don't just mean difficult. I mean tiny damage and die in one hit and similar issues. So AB is allowing me to look them over, make some possible modifications and submit them for his approval. A fair deal of NPCs won't need changes or only minor ones. But there are a few that could stand to benefit a lot from a second look. As always, will present for discussion when ready. AB said we will have a "joke mission" and an extended intermission to test out the mechanic changes to see how everything goes. (For that matter, we would have had an extended intermission regardless. There is just so many PCs and NPCs interactions and events going on lately.) Last edited by Menarker; 02-14-2011 at 12:47 PM. |
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